A few weeks ago, I had gotten bored with playing the format (dialgachomp) and had decided that I was going rogue for states. I came across my Wormadams. Just for kicks, I built the Wormadam deck and brought it to league with me. Suprisingly, it did pretty well. It defeated a Mew/Rhyperior deck and donked a Yanmega deck. Then it lost twice by one prize card against the same Yanmega.The set-up for the deck is very fast, and it is so fun to see the look on my opponent's face when I beat them with a bunch of bugs. The deck needs some help; here's the list:
Pokemon -23
3-2 Wormadam Sandy Cloak
3-2 Wormadam Plant Cloak
2-2 Wormadam Trash Cloak
0-2/1 Mothim (AR/MD)
1-1 Bronzong SF
2 Uxie
1 Azelf
1 Unown q
Supporters/Trainers -23
4 Collector
3 Bebe
2 Seeker
1 Palmer
4 Poke Drawer+
4 Pkemn Communication
2 Expert Belt
2 Warp Point
1 Luxury Ball
Energy -14
4 {C}{C}
4 {G}
3 {F}
3 {M}
THE POKEMON:
The awesome thing about this deck is not only its speedy set-up, but also its ability to snipe, spread special conditions, and hit hard by using the same evolution chain. Mothim AR is my quick/emergency set-up. Mothim MD is useful with its Get Help attack hitting for 90 (110 belted) just for having all the forms in play, and by making Wormadam not affected by opposing resistance, which helps vs. Gyarados, Jumpluff, and others who have {F} resistance. Bronzong is for energy.
THE STRATEGY:
T1- Start with Burmy, evolve, try to get out as many forms as possible in one turn, then attack. Use Mothim AR as a possible starter.
T2- Finish getting out the Wormadams, use resources to get out more energy, then have fun KO'ing things.
POSSIBLE ADD-IN CARDS:
-Judge
-Super Scoop-Up
-PONT
-Junk Arm
Please leave a comment, thanks!
Pokemon -23
3-2 Wormadam Sandy Cloak
3-2 Wormadam Plant Cloak
2-2 Wormadam Trash Cloak
0-2/1 Mothim (AR/MD)
1-1 Bronzong SF
2 Uxie
1 Azelf
1 Unown q
Supporters/Trainers -23
4 Collector
3 Bebe
2 Seeker
1 Palmer
4 Poke Drawer+
4 Pkemn Communication
2 Expert Belt
2 Warp Point
1 Luxury Ball
Energy -14
4 {C}{C}
4 {G}
3 {F}
3 {M}
THE POKEMON:
The awesome thing about this deck is not only its speedy set-up, but also its ability to snipe, spread special conditions, and hit hard by using the same evolution chain. Mothim AR is my quick/emergency set-up. Mothim MD is useful with its Get Help attack hitting for 90 (110 belted) just for having all the forms in play, and by making Wormadam not affected by opposing resistance, which helps vs. Gyarados, Jumpluff, and others who have {F} resistance. Bronzong is for energy.
THE STRATEGY:
T1- Start with Burmy, evolve, try to get out as many forms as possible in one turn, then attack. Use Mothim AR as a possible starter.
T2- Finish getting out the Wormadams, use resources to get out more energy, then have fun KO'ing things.
POSSIBLE ADD-IN CARDS:
-Judge
-Super Scoop-Up
-PONT
-Junk Arm
Please leave a comment, thanks!