Correct, which leads to my initial statement. I would understand the recoil if it has an MC cost, or it has a slightly higher damage number. At the moment I feel a 220 damage, restrictive (MM) cost on a stage 2 in a type without consistent support is as "fair" as it can get.Maybe, but I'm just pointing to typical card design these days. On a basic it would have prevented attacking on the next turn, which is definitely more of a downside than a little recoil.