Caterpie/Metapod/Butterfree - we need a Basic that does the same thing as Salazzle. A V will be better. 2/2/3
Shroomish/Breloom - bland. 2/2
Maractus - not enough to convince me. Not enough support and you'll be trouble on the damage loop. 3
Shelmet/Accelgor - Stage 1? 120 for 1 energy? Ehh. I mean 120 for 1 is nothing to be underestimated but considering your main targets, your Umbreon (you get the V, but VMax, no). 3/3
Virizion - bland. 2
Grubbin/Charjabug/Vikavolt - Man, that sucks that UNB Charjabug is rotated. 2/2/3
Tsareena V - not good. No support whatsoever, not enough damage, what should I add? 3
Growlithe/Arcanine - bland. 2/2
Chandelure V/VMAX - not enough item lock in standard. Although 2 energy doing maximum damage is never to be underestimated. 3/4
Heatmor - sucks, no Welder will help you. 2-3
Oricorio - I don't need it in my Fusion Strike deck, you're welcome. 3
Staryu/Starmie - weak to Urshifu, screwed on damage looping, although Mew is rotated, I'll give it a pass. 3/3-4
Totodile/Croconaw/Feraligatr - Stage 2, too awkward, mill decks no good. 2/2/3
Crabominable V - I misjudged this card on my first impression. I realized that this is a better Sableye V. Could be broken tho. 5
Pyukumuku - same thing. The ability should be on a Stage 1. 4
Snom/Frosmoth - ehh. Can't KO a frikin Crobat. 2/2-3
Clamperl/Huntail/Gorebyss - it depends on the metagame. 3/3-4,3-4
Helioptile/Heliolisk - bland. 1/1
Boltund V/VMAX - I'm on board with this one. Flaaffy might have some use there. 3/4
Toxel/Toxtricity - do we need this? What do you think? 3/3
Jynx - bland. 1
Mew V/VMax - of all the Fusion Strike cards revealed, it seems that Genesect would be a perfect use for Mew. 3/4-5
Snubbull/Granbull - idk man. I said this before. 3/3
G. Corsola/ Cursola - same problem. Cool attack on a Stage 1, on a format where Vs are dominating, that's a cool thing. *sarcasm* It should be on an ability, at least a coin flip or come into play ability. The deck concept with this and Greedent is a nice concept but poor in execution. Don't use Scoop Up Net as excuse for this reasoning, it needs constant cycle of retreat and none of them have free retreat. Also weak to Urshifu. 3-4
Munna/Musharna - bland. 2/2
Deoxys - 3-4
Meloetta - if some of your Fusion Strike Energy is prized, this thing is screwed if you want to KO Vs, or better VMax. 3-4
Dreepy/Drakloak/Dragapult - Stage 2. 3/3/3-4
Geodude/Graveler/Golem - humuorly called this ability as "Blast Hurrah" according to @ToineLay. 2/2/2-3
Onix/Steelix - not weak to Urshifu, can bang a huge damage, still poor in execution. If you want to KO VMax you have to reach to the point that you'll be almost KOed before Inteleon finishes you off. 3/3-4
Drillbur/Excadrill - bland. 2/2
Falinks - what's the point of this thing? If it is a single energy, I would consider it. That's why Excadrill CEC is better in terms of this kind of attack. 3
Galarian Zigzagoon/Linoone/Obstagoon - you have the G. Zigzagoon SSH to solve one of your main problem for the main attack. 2/2/4?
Trubbish/Garbodor - bland. 2/2
Vullaby/Mandibuzz - what's the point of the main attack if you're doing not enough damage? 2/2-3
Rookidee/Corvisquire/Corviknight - bland. 2/2/2-3
Hoopa V - the FA/Alt FA might be in the set. This card is cool as well. 4
Genesect V - Crobat every turn. 5
Durant - so what are you blocking, Victini? With the loss of Welder, Fire decks ain't good rn. 2-3
Togedemaru - these "Let's Roll" Pokemon are still get rekt by Urshifu. 3-4
Meltan/Melmetal - I want to like it but I can't like it. 3/3
Greedent V/VMAX - no Welder, bro. Attack is too expensive. 3/3-4
Dunsparce - C decks must consider this thing. 3-4
Smeargle - 2 cards for you, 1 prize card for the opponent. 2
Latios/Latias - oh yeah. That VMax barrier. Another Mew VMax option. 4/4
Goomy/Sliggoo/Goodra - people can still counter it. 2/2/3
Skitty/Delcatty, Bunnelby/Diggersby - bland. 2/2, 2/2
Cross-Receiver - that's the sign that we will never get VS Seeker. 4-5
Cross-Switcher - 5
Battle VIP Pass - it depends on fast you can pick this up early game. If its prized when you need it, gutted. This card is trash. If this is in your opening hand, well this card is a good one. 3
Power Tablets - 5
Sponge Gloves - nobody uses those gloves 2 sets in a row. 2-3
Sidney - some distrupting potential over here. 3
Cilan, Chili, & Cress - 3
Elesa's Radiance - single use Supporter card. 4
Memory Bell - VMax won't use this card. Unless that card they've search can revenge KO the opponent. 3
Dancer - draw 5 first turn going second, I rather use Research then. 3
Fusion Strike Energy - default energy for FS decks. 5