All 100 ‘Star Birth’ Cards Revealed! (Secret Rares Next Week)

I really think everyone is underestimating charizard VSTAR. A 280 hp 2 prizer, doing that much damage. Plus the possible support with magma basin, melony, or some other energy acceleration that gets discovered.
Victini V from SwSh Base. Ultra ball to discard energy. Don’t forget about Entei V too with the stadium for early pressure and to passively draw cards (3 RC hurts though). Has a lot going for it.
 
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Exeggcute/Exeggutor - 2-2 Geodudes
Shrromish/Breloom - 2-2 Geodudes
Tropius - who gives a toss for Confusion? 3
Turtwig/Grotle/Torterra - make sure that some G stage 1s to pair with is viable and consistent. 2/4/4 Geodudes
Burmy/Wormadam/Mothim - I kinda like this Wormadam. but 30 Pokemon to KO a VMax is too much. 3/4-5 (each), 2 Geodudes
Shaymin V/VStar - I don't like the VStar Power, but Revenge Blast is worth trying. 3/3-4
Charizard V/VStar - AA Charizard V with Venusaur! Charizard VStar is madness ... if you can T1 that energy. 3/4-5
Magmar/Magmortar, Electabuzz/Electivire - I said this thing previously. 3/3-4 Geodudes, 3/3-4 Geodudes
Moltres - same thing on Hoopa and Zapdos. You know what happen to them previously. 4-5
Chimchar/Monferno/Infernape - sadly, you are not even KOing a Crobat without any extra help. Out of 5 cards, expect to do 160. Uncommon for you to hit 240. At the end of the day, it's still Stage 2. 2/2/3 Geodudes
Lapras - if this thing can Revenge KO, I would consider it. 110 is still not good damage, even with Paralysis. 3
Corphish/Crawdaunt - Weird for me to see a non-Dark type Crawdaunt. 1/2
Piplup/Prinplup/Empoleon - Empoleon is a must-have in a 59-card deck. 2/2/4-5 Geodudes
Buizel/Floazel - we still don't have cards that make a control deck anyway. So whatever. 3/4
Lumineon V - no comment. 5 Geodudes
Manaphy - I guess a viable counter to Inteleon then. 5 Geodudes
Cubchoo/Beartic - Star Birth is a Gen 8 set with no Gen 8 Pokemon in. weird. 2/2
Raichu V - Electric Blacephalon and significantly better than Boltund T1. Although, knowing the history of Flaaffy decks recently, who knows that this Raichu can make Flaaffy decks viable. 4-5 Geodudes
Shinx/Luxio/Luxray - 2/2/3-4
Pachirisu - KO Crobat. 3
Clefairy/Clefable - I won't be risking flipping 3 coins for 1 Pokemon. 3/3
Baltoy/Claydol - the energy tho. 3/3
Duskull/Dusclops/Dusknoir - still a Stage 2, BTW. Even with nice ability. Can't be combined with Spectral Breach Dusknoir tho. 3/3/4
Chimecho - how about recovering those Special Energy? anyways to do that? 3
Whimsicott V/VSTAR - After you use that VSTAR Power, what happens to 3 excess energy? I can consider some energy accel for P types, but... that main concern tho. Also, the locking effect is pretty weak and it affects some decks, plus the inability to KO a Crobat without aid. 2/4
Sigilyph - same thing as Clefable. Can't risk flipping 3 coins to search out 1 card. In Sigilyph's terms, it's energy. I rather use Cresselia instead. 2 Geodudes
Nosepass/Probopass - ehh. 2/2
Riolu/Lucario - 3/4 Geodudes
Throh, Sawk - ehh. 1/1
Golett/Golurk - what if your hand got Marnie'd? 2/3
Grimer/Muk - even Dragalge FLF was better than tht. 3/3
Sneasel/Weavile - imagine how the first atk will be played out? 2/3
Honchkrow V - 4 tools? Nice. 3 energy to 130? Not nice. You need a Moltres to do that thrice. . Your opponent reveals their hands, and your turn ends. Not Nice. 3-4 Geodudes
Spiritomb - not the best Spiritomb we got. 3 Geodudes
Heatran - nice try, Heatran. you need 2 energy and a tool to KO a frikin Crobat. 3-4
Klink/Klang/Klinklang - don't need that. I rather have a Basic who has this ability. 3/3/3
Flygon V - Even with expensive Attack Costs, KOing a VMAX is very worth it. 4-5
Gible/Gabite/Garchomp - ehhh. 3/3/2-3
Farfetch'd - too weak to KO even a Crobat. 2-3
Castform - ehh. 2 Geodudes
Starly/Staravia/Staraptor - ehh. too expensive 2/2/2-3 Geodudes
Bidoof/Bibarel - Marvelous card with a Marvelous artwork that I know someone is a fan of. 3/5
Arceus V/VSTAR - 3/5
Minccino/Cinccino - ehh. 2/2-3 Geodudes
Tornadus - Hawlucha wasn't good, so does this one. 3
Fresh Water Set - good
Ultra Ball - good thing I keep this in my setlist.
Choice Belt - extra damage is always good. 5 Geodudes
Pot Helmet - single-prized gets KOed anyway. 3
Kindler - good fir R decks. 4
Cynthia's Aspiration - 5 Geodudes. Better than Bruno
Cheren's Care - C decks loved this. 4-5
Roseanne's Backup - what a wacky recovery! 5 Geodudes
Prof's Research and Boss' Orders - not regretting it. But, I'll keep the Barry.
Collapsed Stadium - Sudowoodo as a Stadium. 5
Magma Basin - not good as Welder, but that's the best we could have. 4-5
Double Turbo Energy - 5
I have to point out that when you said Manaphy is a bench barrier to Inteleon it is not. Inteleon is an ability. It more stops it from attacks like Jolteon VMAX/Kyogre/Rapid Flow
 
so many cool & interesting cards in here and so much good art too, really looking forward to trying a lot of things from this set out!! also hopeful that research + boss being in here again means we'll be getting their new full arts already :D
 
Kinda boring set. Only a couple of cards are worthy. My top 6:
6. Honchkrow (for Expanded)
5. Collapse Stadium
4. Raichu V
3. Torterra (+Grotle)
2. Arceus VStar
1. Bibarel
I’ve seen bad opinions, then I’ve seen this.
 
If I give Honckrow V 4 Choice Belts,it's gonna do 120 more damage,it would KO Mew.
Interesting.

Also Octillery is back baby!
 
If I give Honckrow V 4 Choice Belts,it's gonna do 120 more damage,it would KO Mew.
Interesting.

Also Octillery is back baby!
It already OHKOs Mew because it's a Darkness type. Also Honchkrow is meant for the Tool Drop deck with Pachirisu, with 4 Honchkrow in play and 17 tools it maxes out at 510 damage. Probably not needed, you can simply play 1 + 1 + 1 tool in a Pachirisu + Bibarel + Snubbull in play, and then another 3 in a Honchkrow for the OHKO on Crobat V, then you can go ham with Granbull and Honchkrow putting 12 tools in play for the OHKO in every vmax. Choice Belt being an extra 60 damage for Pachirisu is also honestly really good.
 
I have to point out that when you said Manaphy is a bench barrier to Inteleon it is not. Inteleon is an ability. It more stops it from attacks like Jolteon VMAX/Kyogre/Rapid Flow
Just realized it when I go to @ToineLay's tweet. Kinda late for you to ask that, but it's fine.
 
It already OHKOs Mew because it's a Darkness type. Also Honchkrow is meant for the Tool Drop deck with Pachirisu, with 4 Honchkrow in play and 17 tools it maxes out at 510 damage. Probably not needed, you can simply play 1 + 1 + 1 tool in a Pachirisu + Bibarel + Snubbull in play, and then another 3 in a Honchkrow for the OHKO on Crobat V, then you can go ham with Granbull and Honchkrow putting 12 tools in play for the OHKO in every vmax. Choice Belt being an extra 60 damage for Pachirisu is also honestly really good.
That's true actually.
But when I said Mew I was referring of the VMAX one,without the belts it 2HKOs it.
 
Honchkrow V - 4 tools? Nice. 3 energy to 130? Not nice. You need a Moltres to do that thrice. . Your opponent reveals their hands, and your turn ends. Not Nice. 3-4 Geodudes
Honchkro V with Pachirisu (quick energy cost) could be fun... load the deck with interesting tools and use Greedent RCL to search? Could be fun...
Not to mention expanded impact. Gourgeist Pumpkin Bomb?
 
Opinions on honchkrow? I wonder if it can attach multiple of the same tool
I made a deck on ptcgo with Garbodor Vmax and Obstagoon where the goal is to discard so many cards from your opponents' hand with Cursed Mask and Obstagoon the opponent has no control over how good they do. It was genuinely bonkers- and maybe even OP when it gets going.
So, Honchkrow is not only a Darkness type along with Obstagoon but it's also a basic, which is already better synergy than Garbodor, but the fact that it can have FOUR tool cards while doing around the same amount of base damage as Garbodor Vmax is, to me, INSANE. You can do two cursed masks and two big charms, two big charms and two muscle bands, THREE cursed masks and a muscle band....the opportunities are incomprehensible. People need to be excited for this V.
 
Overall this looks like a nice set for the game. Bench barrier to help single prize decks have a chance to set up against spread decks, supporter search, and having two prize Pokemon instead of three.
 
Overall this looks amazing and there's a lot to love. There's definitely a lot which contributes to single prizer viability, which is really good for me because I enjoy them more than V decks. But while I'm glad a form of Choice Band and Bench Barrier are back, I think it would be much better if Discerning Band(?) only worked on non-Rule Box Pokemon and Manaphy only protected non-Rule Box Pokemon. I don't really like spread/sniping just being unilaterally "shut down", that's not really very fun and interactive for me. But this is still better than no bench protection.
Ditto everything you said except for I am not happy about manaphy at all strictly because it nerfs sniping entirely, instead of unilaterally affecting rule box pokémon only. Very sad to see this.

Hopefully Avery can help this somehow
 
Kinda boring set. Only a couple of cards are worthy. My top 6:
6. Honchkrow (for Expanded)
5. Collapse Stadium
4. Raichu V
3. Torterra (+Grotle)
2. Arceus VStar
1. Bibarel
You must have not seen the manaphy card - bench barrier is back. It stops Jolteon VMAX/GMAX Rapid Flow. Also its 70HP which means that you don't get triple pinged by inteleon quick shooting.
 
Hey, question- can Amazing Rare Reshiram be good if Manaphy is dealing with Urshifu, it's hitting 300 with Choice Belt, and Flaaffy deals with the electric energy requirement?
 
Hey, question- can Amazing Rare Reshiram be good if Manaphy is dealing with Urshifu, it's hitting 300 with Choice Belt, and Flaaffy deals with the electric energy requirement?
Your going to need to be doing a little more than 300 damage. Yes you could theoretically play inteleon, magma basic, flaffy and manaphy but I doubt you could get it to run consistently.
 
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