I was going to rant and rehash this whole situation for these games, but... I've already done it throughout the months, and others have made the issues abundantly clear on many different websites. Including
@AshCo in this very own thread! So instead I'll just talk about my recent thoughts.
For the first time in the main series, I have made the decision to not buy either of these games. (Or at least not for the foreseeable future. More on that later.) It was a frustrating decision to make, being such a big fan of the franchise and playing these games for 20 years.
Earlier this week, I requested a few hours off of work for today in order to have long day for playing Sword or Shield, despite all of my complaints and intuition about these games. But the final straw was broken when I read a quote from Junichi Masuda in a recent interview:
"We now have no plans to make the Pokémon that are missing in the Galar Pokédex in-game available. That is an approach that we want to continue in the future with Pokémon games." My immediate gut response to that was, "From the bottom of my heart, screw you." (Though, perhaps screw wasn't the word that was used.) It really just seems like those in charge of the Pokemon games are content with resting on the series' laurels and burying their heads in the sand. Complaints? What complaints? Why bother improving the series when people will buy it anyway?
That draws a lot of parallels to the week leading up to the game for me, too. I was going to buy a copy of the game that day and play it with my friend all day. It was exciting when the leaks came out, and I was planning out my team and everything. I figured "As much as Dexit disappoints me, I'm sure it'll be a fun time. It's a long game, the region looks big, etc. etc.
Then I saw that the game was 14-18 hours.
Then I saw the game was easy.
Then I saw the game had little to no postgame.
Then I saw that the graphics weren't fixed by the release.
Then I saw all the softlocks, the SD corruptions, the graphical and audio issues.
That's what broke the camel's back for me. It wasn't just a straw though, it was an entire bale of hay. And then it came back to me: All of the stumbling around the truth and poor decisions they've been making. It just...Completely turned me off to the game, and it was disappointing as all hell.
I just couldn't bring myself to support this model of making games. That and for lying about recreating the Pokemon models from scratch. I have eyes and a brain, as well as a right to my money. I'm allowed to make that decision when I don't like something. However, if you enjoy these games, don't let anyone take that away from you. I'm pretty sure that my nephew will want one of these games. But I'm not going to tell him no; that's his own decision.
100% agreed here. They really aren't fooling anyone with the lies about the
H I G H Q U A L I T Y A N I M A T I O N S and the remade models. You couldn't even fool a kid if you showed him the two models side by side, apart from the textures. I'm totally with you on not letting people take the enjoyment of the games away though. I know my friend wants the game and some of her friends want it too. I'm sure they'll have fun, I mean it's Pokemon after all. And when it's your first entry to the series, it's probably much easier to accept the dex changes or the weird new features the game has. I've been yelled at before by people who said my opinions of the game (albeit I was a bit harsh in my wording when Dexit and the poor graphics were first showcased) were "shaming people" from buying the game. That's never been the case, and I'll always stick by that.
At this point, it would take maybe one of two thing to make me want to buy Sword or Shield. Either a massive discount, which seems unlikely, even if it was secondhand, or adding the rest of the Pokemon into the game through patches, which also seems unlikely, given how stubborn and adamant Junichi Masuda seems to be on the matter. And again, it's frustrating that I feel this way. Despite all the glaring flaws, there ARE things to like about this game! Though they always take a while to get used to, there's all of the new Pokemon. And I just watched a video showing off all of the trainer clothes, which look great--especially all of those gym outfits! Though I haven't seen how far it goes, I've also noticed that even hair color choices have been improved.
Oh totally. There's a lot of parts with the game that I can get behind, especially the new Pokemon themselves. I think there's a lot of POTENTIAL with SwSh, but they just couldn't get it. At least the TCG will give the Pokemon the love they deserve. I'm hoping for some good ultras of Toxitricity and Galarian Darmanitan. That's something I can get excited by.
In a way to oversimplify things, I'm just disappointed in a lot aspects of these games and TPC's attitude. But I wish I wasn't. And I can't help but wonder what these games would've been like if they had more time to work on them. Or really, more staff too; they certainly could have afforded it. No one would have had any issues with that.
More staff is
exactly what they need I think. Like I said in my post, when your company of like 100 people is split in half working on two games, when one of them is from the
biggest media franchise in the world...It just isn't going to make things pretty. As I've said, the best games that have come out in recent history on the switch had so much time and effort in them-and were delayed when they needed to be. Did anyone care when they got delayed? No! Sure it was a bit of a bummer, but then people all realized "Wait, Metroid Prime 4 is going to be even better now!" Or "Hey, that's so sweet of them that they let the AC developers have a good work-life balance, to make sure both their lives and the game is the best it could be!" Masuda is, for some reason, stubborn about having a small staff. But is that really the best decision when you don't have much of a time limit to make this HUGE game? Hire some new talent, it'll not only make the games better than they used to be, but, if Odyssey had anything to show, it can allow for new innovations in the series that make things that much better.
Side note: It didn't really fit anywhere else, so I'll add this here. It also seems that TPC is really out of touch with who their main demographic is. It's okay to make games with children in mind, but the majority of fans are adults now; people who grew up with the first games. There's no need to continually add more hand holding, as if a child's mind would explode without a character congratulating them and healing them every step of the way. And to think that fans wouldn't notice the reuse of Pokemon models and be able to prove it? The models in SwSh are identical to the 3DS models or nearly identical, some adding onto the previous model. So either they reused models or somehow they manged make entirely new models that have little to no changes for hundreds of models, which that kind of coincidence is pretty much impossible. We're not dumb. And the thing is, I don't think anyone would have blamed them for reusing the models--pretty sure we expected it! But for some reason, they thought that would be a good excuse.
It's funny, because I've been playing Black and White today. The game throws you right in after like a half hour or less opening segment. Once you're going, you're going. It teaches you what you have to learn, and when it does teach you things, it goes quick. I think anyone playing the game could understand it easily just by figuring it out on their own and exploring the routes (which, even the early game ones have places to explore). SM and SwSh assume that anyone at all playing are stupid, and they're now dumbing it down throughout the entire experience. Easy solutions would be "Hey, I know Pokemon. Let me skip the tutorial." "Easy, Normal, or Hard mode" (Like BW2 did, but at the beginning of the game). Also tone down the constant healing. There's Pokemon Centers everywhere. I appreciated the challenging Totem battles included in USUM, and thought these challenging moments that made you consider strategy and whatnot were a HUGE step in the right direction, but clearly they're not going to continue with that. And after the promises of making a game for hardcore fans? It really is a massive letdown.