TCG Fakes Ancient Resonance (Original Expansion) - Fossil Pokémon!

Changed!

Penultimate update. Thanks for all of your support so far!

Klink - Steel - 70HP
Basic

[M][C] Steel Bullet: 30 damage. Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: [C][C]


Klang - Steel - 90HP
Stage 1 - Evolves from Klink

Ability: Armory Motor
Once during your turn (before you attack), if this Pokémon is on your Bench, you may attach one Pokémon Tool card from your Discard pile to one of your Benched Pokémon.

[M][M] Steel Bullet: 40 damage. During your opponent's next turn, the Defending Pokémon's retreat cost is [C] more.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: [C][C]


Klinklang - Steel - 130HP
Stage 2 - Evolves from Klang

[M][C] Shift Gear: Choose 2 of either Klink or Klang on your Bench. Search your deck for two Pokémon that evolve from Klink or Klang and put them onto those Pokémon. Then, shuffle your deck.

[M][M][M] Lockgear: 70 damage. The Defending Pokémon cannot retreat during your opponent's next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: [C][C][C]

Reshiram - Dragon - 100HP
Basic

Ability: Truthseeker Flame
Once during your turn, (before your attack,) you can discard a [R] Energy attached to this Pokémon. If you do, heal 30 damage from this Pokémon.

[R][L][C] Blue Flare: 30+ damage. If you attacked with Zekrom during your last turn, this attack does 40 more damage and the Defending Pokémon is now Burned.

Weakness: Fairy (x2)
Resistance:
Retreat: [C][C]

Smeargle - Normal - 70HP
Basic

Rough Sketch: Search your deck for a Supporter card and discard it. Use the effect of that card as the effect of this attack. This attack costs [C] more for every Supporter card in your discard pile.

[C] Full Palette: Search your deck for up to 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.

Weakness: Fighting (x2)
Resistance:
Retreat: [C]

Kindle Energy
Special Energy

This card can only be attached to [R] Pokémon. This card provides [R] Energy only while this card is attached to a [R] Pokémon.

If the Pokémon this card is attached to is Knocked Out, you can attach 2 [R] Energy from your discard pile to one of your Benched Pokémon.

(If this card is attached to anything other than a [R] Pokémon, discard this card.)

Professor's Letter
Item

Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
 
Last update today. Thanks all of you again for following along, and I'll probably be back with the next set in an...unspecified duration of time.

Last thing to do is tweak Kyurem a little bit - its type-adding ability doesn't make much sense if Reshiram and Zekrom are both Dragon-types.

Diancie - Fairy - 70HP
Basic

Ability: Beautiful Shield
Prevent all effects of attacks, including damage, done to this Pokémon by Aura Pokémon.

[Y][C] Diamond Burst: 10x damage. This attack does 10 damage times the amount of [Y] Energy attached to all of your Pokémon.

Weakness: Steel (x2)
Resistance: Dark (-20)
Retreat: [C][C]

Zekrom - Dragon - 100HP
Basic

[C] Volt Generator: Attach a basic [L] Energy from your hand to this Pokémon. If you go first, you can use this attack on your first turn.

[L][R] Fusion Bolt: 40+ damage. If Reshiram is on your Bench, this attack does 40 more damage.

Weakness: Fairy (x2)
Resistance:
Retreat: [C][C]

Lance's Counter-Attack!
Supporter
You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn. You can play this card even if you have played a Supporter card this turn.

During this turn, your Pokémon's attacks do 20 more damage to the Active Pokémon (before applying Weakness and Resistance).


And the final Pokemon from this set, the most ancient of all resonances;

Mew - Psychic - 80HP
Basic Pokémon

Ability: Gene Trace
Once per turn, if this Pokémon is your Active Pokémon, you can send 1 Pokémon from your hand or discard pile into the Spirit Dimension. If you do, until the end of your turn, this Pokémon can use the attacks and Abilities of the Pokémon you put into the Spirit Dimension. (You still need the necessary Energy to use each attack.)

[P] Psy-Barrier: 10 damage. During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 30 (before applying Weakness and Resistance).

Weakness: Psychic (x2)
Resistance:
Retreat: [C]
 
Very nice update to finish it off! I really have enjoyed all the new effects you have designed and implemented - you've done really well. I look forward to a future installment. :)
 
Thankyou - and thank you for all of your useful comments!

The OP has been updated with the entire setlist and set now, for easy perusing. And that's that!
 
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