Delta said:
I feel compelled to post now because contrary to what the OP says, if you logged on to Wi-Fi right now you'd be able to get into a match in about 1-2 minutes, as always – and I can speak from experience because that's what I just did yesterday
(1.5 million in units sold is a
pretty big number…). Frankly, I think the vast majority of arguments trying to bash PBR contain the same bleeding-heart nostalgia nonsense that's plagued Pokémon forever, coupled with growing consumer cynicism in general during recent years. To be fair, PBR lacked two main components that are brought up in favor of the Stadium series (assuming Stadium draws a closer structural comparison over Colosseum and XD): minigames and the Game Boy player. However, inevitably one has to point out that these are
auxiliary features, despite how much I and a ton of other people personally do love them (and for the latter, the technology to play DS games on a console/TV doesn't even exist…yet). The Gym challenges can be closely enough related to PBR's own Pokétopia IP to be thrown out of the argument here, and other than that, PBR maintains a healthy growth in graphics/sound presentation and refined gameplay that one ought to expect moving along in Pokémon's console history. And with the graphics in particular, I find them to be some of the best on the Wii period, even if that's attributed to the turn-based gameplay style that isn't system stressful (especially since Genius Sonority took the time to revamp all of older Pokémon models that HAL Labs and Nintendo gave them from the Stadium series, which were used on the Gamecube as well) – though my one hope for future games is that Pokémon will be textured in the same manner as environments (and still retaining traditional "manga" styles). And while PBR's Wi-Fi is incredibly frustrating at times, the fact that it existed period was a godsend to players in general at the time of its release, it was the one and only truly random battle online front. Bear in mind too that it was the first Nintendo console game
ever to even use online functions, and so you can largely thank the experimental nature of PBR's Wi-Fi for the stability and evolution we've seen in the Wii's online gameplay over the years (as sarcastic as that statement might seem at times
BRAWL, haha). The fact of the matter is that the Stadium games
and PBR are equally well-made games for their eras, and the rest can just be left to personal opinion (not to veer off-topic…), as a lot of the differences and gripes between the two entities are largely trivial. And perhaps it's my bias because I still play PBR a lot, but I think PBR falls victim to the same fate as every game; the more current a game is, the more people are playing it. We'll have to wait and see if/when that playing percentage plateaus off and PBR joins the Stadium series in novelty (a.k.a. old school glory – I mean we're in Gen V already, so PBR's that one step closer already
).