I've been playing Archie's Blastoise for a while now on PTCGO, and while I love the deck, I'm wondering what tweaks I can make post-Unified Minds.
The list is as follows:
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 14
* 1 Eevee & Snorlax-GX TEU 120
* 2 Shaymin-EX ROS 106
* 1 Palkia-GX UPR 101
* 1 Onix LOT 109
* 2 Exeggcute PLF 4
* 1 Mewtwo & Mew-GX UNM 71
* 1 Tapu Lele-GX GRI 60
* 1 Magikarp & Wailord-GX TEU 161
* 1 Volcanion {*} FLI 31
* 2 Blastoise PLS 137
* 1 Kingdra-GX DRM 66
##Trainer Cards - 36
* 1 Computer Search BCR 137
* 1 Viridian Forest TEU 156
* 1 Acerola BUS 112
* 4 Trainers' Mail ROS 92
* 4 Superior Energy Retrieval PLF 103
* 2 Archie's Ace in the Hole PRC 124
* 1 Professor Juniper PLB 84
* 1 Tate & Liza CES 148
* 4 Ultra Ball SUM 135
* 1 Escape Rope BUS 114
* 1 Fisherman BKT 136
* 4 Battle Compressor Team Flare Gear PHF 92
* 1 Float Stone BKT 137
* 1 Silent Lab PRC 140
* 1 Guzma BUS 143
* 1 Choice Band GRI 121
* 1 Field Blower GRI 125
* 4 VS Seeker PHF 109
* 2 Order Pad UPR 131
##Energy - 10
* 10 Water Energy Energy 3
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
I've decided to stick a MewMew GX in there (when I end up getting one, don't own one rn) because of the pure versatility it allows, along with bypassing the second Archie's needed for Kingdra. It can also cover anything that has a Psychic weakness, if need be.
Otherwise, I'm fresh out of ideas. I'm not the best at tweaking decks though, so I could be missing a few options. I do know Expanded hasn't yet experimented much with UNM though due to Expanded formats being increasingly rare, as well. But any help would be appreciated!
The list is as follows:
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 14
* 1 Eevee & Snorlax-GX TEU 120
* 2 Shaymin-EX ROS 106
* 1 Palkia-GX UPR 101
* 1 Onix LOT 109
* 2 Exeggcute PLF 4
* 1 Mewtwo & Mew-GX UNM 71
* 1 Tapu Lele-GX GRI 60
* 1 Magikarp & Wailord-GX TEU 161
* 1 Volcanion {*} FLI 31
* 2 Blastoise PLS 137
* 1 Kingdra-GX DRM 66
##Trainer Cards - 36
* 1 Computer Search BCR 137
* 1 Viridian Forest TEU 156
* 1 Acerola BUS 112
* 4 Trainers' Mail ROS 92
* 4 Superior Energy Retrieval PLF 103
* 2 Archie's Ace in the Hole PRC 124
* 1 Professor Juniper PLB 84
* 1 Tate & Liza CES 148
* 4 Ultra Ball SUM 135
* 1 Escape Rope BUS 114
* 1 Fisherman BKT 136
* 4 Battle Compressor Team Flare Gear PHF 92
* 1 Float Stone BKT 137
* 1 Silent Lab PRC 140
* 1 Guzma BUS 143
* 1 Choice Band GRI 121
* 1 Field Blower GRI 125
* 4 VS Seeker PHF 109
* 2 Order Pad UPR 131
##Energy - 10
* 10 Water Energy Energy 3
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
I've decided to stick a MewMew GX in there (when I end up getting one, don't own one rn) because of the pure versatility it allows, along with bypassing the second Archie's needed for Kingdra. It can also cover anything that has a Psychic weakness, if need be.
Otherwise, I'm fresh out of ideas. I'm not the best at tweaking decks though, so I could be missing a few options. I do know Expanded hasn't yet experimented much with UNM though due to Expanded formats being increasingly rare, as well. But any help would be appreciated!