I'm sorry to rain on the believers, but Armarouge seems very underwhelming. The idea is cool in theory, build a big Armarouge and guarantee at least 2 OHKOs with it because they'll have to hit it twice to kill it, but it's relatively easy in this format to put some damage on it to ensure the ability is not online, plus, how do you build it up? The multiplier on the attack is not insane, so you do need tons of energy still to get to OHKO territory against opposing Stage 2 exes, and Basin is not enough to do that. The best acceleration Fire has right now?...Charizard, which is already a deck, and wouldn't benefit from another stage 1 line clogging the deck. Charizard is bigger, hits harder more easily, sets itself up...Sorry guys, but Armarouge isn't going anywhere.