I want to try to get into competitive play this season, and I'm giving a shot at building a deck.
Awkward HydroPony Deck
Pokemon:
Strategy:
This deck is meant to be able to take a few routes to getting Keldeo up and ready. Obviously, (Insert standard HydroPony deck strategy here) with some completely random techs. Greninja is a solid backup attacker if things go sour, Xerneas is another, Mr. Mime can recover HP early game, and you have all the Fairy energy floating around for Fairy Garden which is perfect for Keldeo's rush in. So rate the awkward HydroPony pl0x.
Replace fairy garden with Float Stone? But...
Awkward HydroPony Deck
Pokemon:
x3 Keldeo EX (BW61 promo)
x3 Blastoise (Plasma Blast 16)
x1 Mr. Mime (XY 91)
x1 Greninja EX (XY20 promo)
x2 Wartortle
x3 Squirtle
x1 Xerneas EX (XY 97)
x1 Life Dew (Ace Spec)
x1 Rare Candy
x2 Evosoda
x4 Professor Juniper
x1 Switch
x1 Cilan
x1 N
x1 Ultra Ball
x2 Poke Ball
x2 Pokemon Catcher
x1 Eviolite
x1 Shauna
x1 Professor's Letter
x1 Muscle Band
x1 Red Card
x2 Fairy Garden
x2 Level Ball
x1 Energy Retrieval
x1 Pokemon Fan Club
x10 Water Energy
x7 Fairy Energy
x2 Double Colorless Energy
Strategy:
This deck is meant to be able to take a few routes to getting Keldeo up and ready. Obviously, (Insert standard HydroPony deck strategy here) with some completely random techs. Greninja is a solid backup attacker if things go sour, Xerneas is another, Mr. Mime can recover HP early game, and you have all the Fairy energy floating around for Fairy Garden which is perfect for Keldeo's rush in. So rate the awkward HydroPony pl0x.
Replace fairy garden with Float Stone? But...
1. With the 4 cap only a max of 4 of my pokemon can retreat with it, and you recommend 3. Since my pokemon generally have high retreat costs (4 retreat Blastoise is a prime target because helpless support is helpless) I want to be able to have the freedom of all my pokemon being able to retreat. Sure, Keldeo's ability Rush In may be prime for retreat, but 7 free retreats are better than 3 that take up a Pokemon Tool slot and Keldeo isn't always ready for battle if it switches in without a Float Stone. Keldeo may need a life dew or muscle band attached since this deck in its current state can kind of be slow to start up. Sure, only 1 Keldeo with attached Float Stone on the field may seem like a good alternative, but
2. VIRIBANK CITY GYM is another target with Fairy Garden. Running 2 can effectively counter most decks running 2 viribank. I am considering removing Mr. Mime (found to be pretty useless so far) so HP restoration won't be an option (see Potion removal)
and even though Keldeo is essentially a special condition remover I don't want to need to deal with the OHKOs Hypnotoxic Laser is behind.
2. VIRIBANK CITY GYM is another target with Fairy Garden. Running 2 can effectively counter most decks running 2 viribank. I am considering removing Mr. Mime (found to be pretty useless so far) so HP restoration won't be an option (see Potion removal)
and even though Keldeo is essentially a special condition remover I don't want to need to deal with the OHKOs Hypnotoxic Laser is behind.