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Baltoy DRX: The best quad deck ever

FUGGNUTZ

AKA General Gengar
Member
Ladies and gentlemen, Quad Baltoy.

Pokemon

4 Baltoy DRX63

Total: 4

Trainers

4 Revive BLW102
4 Pokemon Catcher EPO95

Total: 8

Energy

4 Double Colorless Energy NXD92
44 Fighting Energy

Total: 48

Total: 60

Strategy: Make your opponent a little bit mad. Maybe more if he's had a bad day.

The fighting energy are filler, meaning if you come up with a legitimate use for this deck, that's what you take out first (if it wasn't obvious enough). Have fun annoying your opponent (maybe even yourself if you mulligan enough) on PlayTCG or at League or something.
 
RE: Baltoy: The best quad deck ever

hooligans jim and cas. nuff said. also beheyum or however the hell you say it would be a good secondary attacker. this would be a fun little deck to run with vileplume for the remaining time til the rotation.

wait crap. i just realized that this paired with hooligans jim and cas and durant, would be a hell of alot of fun!
 
RE: Baltoy: The best quad deck ever

What about some Hammers for some additional Energy disruption? Eviolites could also work wonders on Baltoy giving him some more survivability. Funny idea considering Judge is getting rotated out, but probably not that great of a deck haha. :F

dmaster out.
 
RE: Baltoy: The best quad deck ever

It needs an attacker.
Maybe Mewtwo, because baltoy is a great stall
and will give time for mewtwo, or maybe darkrai, to set up.
 
RE: Baltoy: The best quad deck ever

^lol, this deck s whole purpose is "to TROLL" your opponent, no need to attack them.

As for the deck, Energy disruption is a must. It could be a fun deck until rotation, with 4 Lost remover, 4 of each Hammer, with 4 Junk Arms and Sableye.

Finally, include Slowking from Cod:
http://pokebeach.com/scans/call-of-legends/32-slowking.jpg

Perfect Lock, guaranty you to a 40+ turns game!
 
wang zitong said:
^lol, this deck s whole purpose is "to TROLL" your opponent, no need to attack them.

As for the deck, Energy disruption is a must. It could be a fun deck until rotation, with 4 Lost remover, 4 of each Hammer, with 4 Junk Arms and Sableye.

Finally, include Slowking from Cod:
http://pokebeach.com/scans/call-of-legends/32-slowking.jpg

Perfect Lock, guaranty you to a 40+ turns game!
What is the point of second sight if you are going to make
your opponent shuffle their deck afterwards?
Vileplume is great if you make this deck hs-on.
 
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