Pokemon: 16
Strategy:
Mind you, I'm not sure how 'competitive' this deck is, but it's a fun strategy, works and wins.
The main strategy of the deck is simple, put free damage on the enemy using Golbat and Crobat, then hit them hard with Krookodile-ex's second bite, which does an extra 10 damage for each damage counter on the opponents pokemon. Essentially the math works out to, (the opponents existing damage x 2) + 40.
A single Golbat+Crobat gives you 50 damage, Second Bite then turns that into 90 damage, so you get 140 damage, then add a muscle band that's 160 damage. Although some big Ex Pokemon can hit harder if they get the energy on, the bats and croc done right means you get set up pokemon for a knock out before they ever hit the active slot. However don't be afraid to use Megaton Fang to knock out super beefy Pokemon, although the damage is only 130, 150 with a Muscle Band, if you've already been hitting them with Golbat and Crobat, that can easily give you a secure Knock out. Finally for those super beefy Mega Evolutions, the damage total for a Megaton Fang then a Second Bite is 300 Damage, this is not factoring in Bat damage and boosts, so just something to keep in mind.
Sigilyph is there for protection and stalling as you set up bats and Crocs.
3x Krookodile-EX (xy-promo)
4-4-4x Crobat (PHF)
1x Sigilyph (Safeguard)
2x AZ
2x Colress
2x Lysandre
1x Lysandre's Trump Card
3x N
2x Pokemon Fan Club
4x Professor Sycamore
2x Shadow Circle
3x Muscle Band
2x Escape Rope
1x Professor's Letter
1x Super Scoop up
1x Scoop up Cyclone
4x Ultra Ball
3x VS Seeker
7 Darkness Energy
4 Double Colorless
Strategy:
Mind you, I'm not sure how 'competitive' this deck is, but it's a fun strategy, works and wins.
The main strategy of the deck is simple, put free damage on the enemy using Golbat and Crobat, then hit them hard with Krookodile-ex's second bite, which does an extra 10 damage for each damage counter on the opponents pokemon. Essentially the math works out to, (the opponents existing damage x 2) + 40.
A single Golbat+Crobat gives you 50 damage, Second Bite then turns that into 90 damage, so you get 140 damage, then add a muscle band that's 160 damage. Although some big Ex Pokemon can hit harder if they get the energy on, the bats and croc done right means you get set up pokemon for a knock out before they ever hit the active slot. However don't be afraid to use Megaton Fang to knock out super beefy Pokemon, although the damage is only 130, 150 with a Muscle Band, if you've already been hitting them with Golbat and Crobat, that can easily give you a secure Knock out. Finally for those super beefy Mega Evolutions, the damage total for a Megaton Fang then a Second Bite is 300 Damage, this is not factoring in Bat damage and boosts, so just something to keep in mind.
Sigilyph is there for protection and stalling as you set up bats and Crocs.