I agree to an extent, though I believe a competent espeon player has the advantage in that matchup.Volcanion will be the BDIF. It loses literally nothing except VS Seeker/Lysandre (Guzma), which every deck runs. It is also incredibly consistent.
That's why I'm playing this deck now, It's so good.
Float Stone my friend. Float stone. Counters the confusion.I agree to an extent, though I believe a competent espeon player has the advantage in that matchup.
I agree to an extent, though I believe a competent espeon player has the advantage in that matchup.
Not so much float as it is psychic snagging an ohko with band, garbotoxin garb is still a thing as well. In addition, Necrozma GX plus koko makes garbs life a hell of a lot easier even if you guys only toss a few items.Float Stone my friend. Float stone. Counters the confusion.
Have to agree on most consistent. All basic and rather simple strategy to pull off gotta love volc.Not so much float as it is psychic snagging an ohko with band, garbotoxin garb is still a thing as well. In addition, Necrozma GX plus koko makes garbs life a hell of a lot easier even if you guys only toss a few items.
Not so much float as it is psychic snagging an ohko with band, garbotoxin garb is still a thing as well. In addition, Necrozma GX plus koko makes garbs life a hell of a lot easier even if you guys only toss a few items.
That'll be a major issue; I see Metagross as a Tier 1 deck next format..The only big issue will be Metagross GX.
Zoroark GX is a great card for expanded, but not for standard. We went have Skyfield on its release, so you're capped at 120 damage, which is honestly a bit underwhelming compared to other decks.I know it's a bit later on but I'm really looking towards Darkrai GX/ Zoroark GX.
People underplay A Muk GX, but I really think that deck has a shot at mixing things up.
I also play Solgaleo GX/ Rayquaza and I really feel like that deck is going to be a potent threat with Metagross and Bulu running around. It doesn't love Espeon Garb but it can win it.
Zoroark GX is a great card for expanded, but not for standard. We went have Skyfield on its release, so you're capped at 120 damage, which is honestly a bit underwhelming compared to other decks.
Muk has to many problems to be a competitive deck. It's got consistency issues, damage issues, high attack costs with huge retreat costs, and it's fragile because it relies on a back line.
Solgaleo GX is going to be a Tier 2 minimum deck. Rayquaza gave the deck so much room, but the same theory as Lurantis GX.