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Big Basics (Lucario EX / Seismitoad EX / Landorus EX / Mewtwo EX / Garbodor)

Mctwist

Aspiring Trainer
Member
So I'm just starting to get into pokemon TCG, and I've always enjoyed Fighting type Pokemon This is my Deck ive been thinking of playing for quite some time

Pokemon:

  • 2 Lucario EX [FUF]
    2 Landorus EX [BCR]
    2 Mewtwo EX [BCR]
    3 Seismitoad EX [FUF]
    2 Trubbish [LTR]
    2 Garbodor [LTR]
    1 Hawlucha [FUF]
Trainers/Supporters/Stadiums:

  • 4 Korrina
    3 Professor Juniper
    3 N
    1 Skyla
    1 Lysandre
    4 Muscle Band
    4 Hypnotoxic Laser
    3 Ultra Ball
    2 Switch
    2 VS Seeker
    2 Float Stone
    2 Virbank City Gym
    1 Professor's Letter
    1 Max Potion
    1 Computer Search
Energy:

  • 4 Double Colorless Energy
    4 Strong Energy
    4 Fighting Energy

Strategy:

Basic aggressive fighting type strategy, get an efficient beater out early Landorus EX (vs basics) or Lucario EX (vs bigger Pokemon) and wreck havoc with muscle bands and strong energy. Garbodor to stop ability Lock and Seismitoad EX for item lock. Mewtwo EX as most fighting is weak to psychic

Looking for any advice on this, Thanks :cool:
 
I'd cut a Seismitoad for another Juniper and a Lucario for another Switch. Two Seismitoad should be more than enough for your opponent to deal with, and Lucario's niche role is to get you out of dead hands or late game N's with Corkscrew Smash. I think you could use a bit more consistency cards like Juniper, and I wouldn't underrate the power of getting a Pokemon out of the Active spot. Most of your attackers have quite the retreat cost, and you'd rather not pay it and keep your Energy on the field.
 
You might want to run a Trump card just in case you get carried away with Corkscrew Smash, sometimes the cards fly by without you knowing it.
 
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