Blastoise / Keldeo EX / Black Kyurem EX

Keldeo EX FTW said:
You do have a point there, but my decklist is already crammed as it is. I have been testing my deck for quite a while at my league and it has been setting up quickly and getting energy efficiently without the use of tropical beach. Heck, I even beat my league's professor! However, I'm trying to decipher whether or not I should at least run a stadium card somewhere in my list simply to combat any frozen city. It hasn't really come up that often although I haven't played Plasma decks as much as I wish to. I don't really know if I should tech one in, but I'm sure to get some good practice next Sunday at my league since there will be an unofficial tournament (I think it's a League Challenge) and I hope to get good practice while discovering anything else I should prepare for the deck. (Sorry about the screw-up Blah, I'm still kind of wondering off of the rules of posting unintentionally once in a while)

In hopes of qualifying for Worlds,

Keldeo EX FTW

You list is crammed because you have 18 pokemon.....You only need 11-12
 
You might be referring to one of my older deck lists, my current one that I use (and haven't posted) only has 13 pokemon. They are as follows:

x4 Blastoise
x4 Squirtle
x3 Keldeo EX
x2 Black Kyurem EX

So far, my deck has been really consistent getting set up on in the range of T2-T4. I prefer 4 blastoise over 3 to make getting one out easier and therefore making the deck more consistent. Also, most people aren't going to be able to or attempt to take the time to KO 4 blastoise in a single game. I'm liking my deck so far and I hope it goes well at my first tournament! This isn't an official tournament, but hopefully it's good practice against other competitive players. This is (so far) the best decklist I've been able to create.

Pokemon (see above)

T/S/S x34

Ultra Ball x4
Level Ball x1
Superior Energy Retrieval x4
Pokemon Catcher x3
Tool Scrapper x2 (Garbodor, of course)
Rare Candy x4
Dowsing Machine x1
Skyla x4
Juniper x4
N x4
Colress x2
Cilan x1 (Tech as a game saver. Gets energy fast if necessary)

Energy x13

Water x10
Electric x3

I don't know about you, but I think this deck is perfect/ close to perfect. I don't mean to sound like I'm bragging, I simply am saying that with all the hours I've spent testing, planning, and editing this deck that it has become quite a menace now. Now, I simply need it to do well at the tournament this Sunday and then it should be ready (or insanely close to ready) for the official tournament year!

Anxiously awaiting my first competitive TCG year,

Keldeo EX FTW
 
Keldeo EX FTW said:
You might be referring to one of my older deck lists, my current one that I use (and haven't posted) only has 13 pokemon. They are as follows:

x4 Blastoise
x4 Squirtle
x3 Keldeo EX
x2 Black Kyurem EX

So far, my deck has been really consistent getting set up on in the range of T2-T4. I prefer 4 blastoise over 3 to make getting one out easier and therefore making the deck more consistent. Also, most people aren't going to be able to or attempt to take the time to KO 4 blastoise in a single game. I'm liking my deck so far and I hope it goes well at my first tournament! This isn't an official tournament, but hopefully it's good practice against other competitive players. This is (so far) the best decklist I've been able to create.

Pokemon (see above)

T/S/S x34

Ultra Ball x4
Level Ball x1
Superior Energy Retrieval x4
Pokemon Catcher x3
Tool Scrapper x2 (Garbodor, of course)
Rare Candy x4
Dowsing Machine x1
Skyla x4
Juniper x4
N x4
Colress x2
Cilan x1 (Tech as a game saver. Gets energy fast if necessary)

Energy x13

Water x10
Electric x3

I don't know about you, but I think this deck is perfect/ close to perfect. I don't mean to sound like I'm bragging, I simply am saying that with all the hours I've spent testing, planning, and editing this deck that it has become quite a menace now. Now, I simply need it to do well at the tournament this Sunday and then it should be ready (or insanely close to ready) for the official tournament year!

Anxiously awaiting my first competitive TCG year,

Keldeo EX FTW

wheres-the-beach-boston-terrier-siting-on-the-chair.jpg


Lists without beach can work sometimes, but in any deck that isn't attacking turn 1, (and especially one that needs a stage 2 to operate) you should have at least 2-3 tropical beach.
 
As a note, if you want more advice, you should post it in Decklist Help. This forum isn't really designated for advice giving and you'll be able to discuss stuff such as being on a budget.
 
I wasn't actually looking for any advice, although it's appreciated. I only wanted to put my list out there to show my Beachless decklist that has done really well so far. Once again, I hope to come up against some other really competitive decks to see how my build does against them in the unofficial tournament I'm entering. Personally, I think Keldeo EX/ Blastoise can work without beach, but its not a bad idea to have them in your deck. I still need some more competitive testing however to conclude on my finalized list.
 
Keldeo EX FTW said:
I wasn't actually looking for any advice, although it's appreciated. I only wanted to put my list out there to show my Beachless decklist that has done really well so far. Once again, I hope to come up against some other really competitive decks to see how my build does against them in the unofficial tournament I'm entering. Personally, I think Keldeo EX/ Blastoise can work without beach, but its not a bad idea to have them in your deck. I still need some more competitive testing however to conclude on my finalized list.

Might this deck work without beach, sure, will it top cut? Probably not. Why? They are so much faster than you already. Without beach you limit yourself the cards you draw from the beginning. There has been a couple times I was able to get 2 Squirtle, 2 Keldeo EX and 2 BKEX in my bench T1. Plus 7 new cards. How? I was able to use the 7 cards I drew. Used a Juniper. Got 7 More. Used those then beached. So you can see, I just went through 21 cards in one turn. Not only that but if you have beach you can remove that virbank to prevent that magic number KO Plasma and Darkai like to do. Especially now with Silver Bangle.
 
Good point there. I'm not saying tropical beach is a bad card, I'm just saying that it's not as insanely necessary and good as many people make it out to be. I think its good for early game to give your self a bigger hand if you can't attack and occasionally if you are stuck in late game. It's still great to fill up the hand so you have more to work with (like getting that rare candy for your blastoise) but I still don't think this deck absolutely needs beach to work well. Also, technically, you are only able to use those first 14 cards on the first turn and then get a hand of 7 for your next turn and you won't necessarily be drawing 7 with beach, so you don't actually get to go through 21 cards if by go through you mean to have the ability to use. I'm currently working on whether or not it is possible to have a deck fast enough and consistent enough to make it to worlds without using beach. Am I crazy? Maybe, but I'll see how it goes.

Sincerely,

Keldeo EX FTW
 
On another subject, does anyone think it's a good idea to run a heavy ball in this deck as apposed to 4 ultra ball? I guess it really depends on your list, but it is an interesting tech. Any thoughts?
 
Keldeo EX FTW said:
On another subject, does anyone think it's a good idea to run a heavy ball in this deck as apposed to 4 ultra ball? I guess it really depends on your list, but it is an interesting tech. Any thoughts?

For me personally, I'd go with 3-1 Ultra-Heavy over 4-0 100% of the time. Especially without Exeggcute, a lot of your discards with Ultra Ball are going to be painful, and when you're using Skyla to get a Ball to get Blastoise, usually your hand is small, because you didn't play a draw supporter the same turn, so there usually isn't stuff in your hand to discard. Heavy Ball is a really good fix for that problem. I could see going to 4-1-1 Ultra-Level-Heavy, but I think 3-1-1 works just fine.
 
That's what I figured. What about the possibility of using tool scrapper? (sorry if this came up before)
 
Keldeo EX FTW said:
That's what I figured. What about the possibility of using tool scrapper? (sorry if this came up before)

I think it has come up, but no worries. I can't really say for sure. I've never found enough space in any of my Blastoise lists to bother testing it. But I'd guess you near auto-lose to Darkrai/Garbodor, but every other match up is slightly better.
 
Four Arms said:
Keldeo EX FTW said:
That's what I figured. What about the possibility of using tool scrapper? (sorry if this came up before)

I think it has come up, but no worries. I can't really say for sure. I've never found enough space in any of my Blastoise lists to bother testing it. But I'd guess you near auto-lose to Darkrai/Garbodor, but every other match up is slightly better.

^Not true.

Getting 1 turn in to deluge a ton of energy is a big advantage. If you can power up two keldeos in the turn you get of deluging from tool scrapper you'll be in good shape. Another thing you can do is power up a keldeo quickly, catcher garbodor kill it and be in the advantage. Straight darkrai has a tough time with BKEX and loses pretty easily.
 
Aggressiv said:
Four Arms said:
I think it has come up, but no worries. I can't really say for sure. I've never found enough space in any of my Blastoise lists to bother testing it. But I'd guess you near auto-lose to Darkrai/Garbodor, but every other match up is slightly better.

^Not true.

Getting 1 turn in to deluge a ton of energy is a big advantage. If you can power up two keldeos in the turn you get of deluging from tool scrapper you'll be in good shape. Another thing you can do is power up a keldeo quickly, catcher garbodor kill it and be in the advantage. Straight darkrai has a tough time with BKEX and loses pretty easily.

I just now realized how poorly I worded that. X_X I meant if you don't play Tool Scrapper, I'd guess you near auto-lose to Darkrai/Garbodor, but every other match up is slightly better.
 
So to put it another way, if you have the space you should run some tool scrapper to make up for that awful chance of Garbodor.
 
Yeah, sorry about that. Anyway, I think if you wish to run tool scrapper (you really should 2 works well) and if you are running a trainer line-up similar to the basic list's or it with some minor alterations (eg. swapping 1 ultra ball for a heavy ball) then I'd remove an N and a Skyla to fit in the scrappers. Any opinions?
 
I run 3 Ultra 1 Heavy and 1 Level. Having 4 skylas helps you get that card you need. And any list should run at least one scrapper. Not only does it help with Garb but with float stones and silver bangles on plasma lists
 
I really like Skyla, but it is still kind of situational in that it should only be used if there is a specific trainer card you need that turn (next turn if it's a supporter). If you have no other supporter options, you might use a skyla to get something else you might need, but even still, if you're not looking for anything specific or if you have no other supporters to use, Skyla is still great. However, I don't think it would be 100% necessary to run 4. Is 4 great to have? Yes, yet removing a Skyla for a tool scrapper might not be a bad idea due to the presence of Garbodor and plasma.

Keldeo EX FTW
 
Try cutting other supportes such as juniper or colress (one of your choice ) amd make room for the tool scrapper Also 4 skyla is necessary for that consist turn 2 blastiose becauee you usually have one piece of the puzzle (blastiose or rare candy) just my thought
 
Anyone think instead of Pokémon catcher have 3 escape ropes and 2 float stones so you can rushin then retreat?
 
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