Brawl Club < Brawl plus

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RE: Brawl Club< Topic/ Should Chain Grabs be banned?

Here's a list of characters who can CG and how they are able to do so.
* Bowser can chain grab by grab releasing the opponent. However it needs perfect timing with dash grabs. Works on everyone except Donkey Kong and Ice Climbers together. This is an infinite in walls until the opponent manages to jump break.
* Charizard can infinite ground release Ness and Lucas.
* Falco can chaingrab with down throw at lower percentages against everyone except very floaty characters, usually giving around 42% to most characters, more to the heavyweights.
* Fox can chaingrab with using his forward throw on most characters by running fast at the right time.
* Ice Climbers can chaingrab backwards, forward, down, and up throws (only used for hobbling) on the whole cast except the Ice Climbers themselves. There are a lot of chain grabs that the Ice Climbers can perform such as the usual alternating grabs, grab spikes, footstool grabs, release grabs, and more. An Ice Climber player can make the chain grab "infinite" and "inescapable" when timing is 100% perfect. A lone ice climber, or SoPo can chaingrab by down throws at lower percentages on most fast fallers like Fox. Note that if both Ice Climbers are present, they are considered to be "immune" to chain grabs. See here for more information.
* King Dedede Chaingrabs with down throw at characters with weight 0.944 (Marth's weight) or heavier and at any percentage by running grab, many lighter characters instead fall, which can still be a chain grab with prediction. he can also chain grab by the wall infinitely and finish with a back throw. He does not need a wall to infinite some characters, such as Mario, Luigi (cannot be dash or walk chain grabbed) Bowser, Samus, and Donkey Kong. Others can be walk chain grabbed, such as Wolf and Wario.
* Kirby Chaingrabs with his down throw on fast fallers for the early percentages.
* Marth can chaingrab with his forward throw on certain characters like Captain Falcon at low percents. He can also infinite ground grab release on Ness (0-death if enough skilled) and Lucas. His up-B can help him escape from most chaingrabs (except from the Dedede's running grab and Ice Climbers Infinite Grab).
* Lucario can chaingrab with its Force Palm for some characters like Captain Falcon. It can also chaingrab fast-fallers with its up throw at lower to medium percentages. It can also do an AAA combo to a Force Palm, it works for heavy characters and some certain characters like Sheik and Wolf, etc. and stops around 37% and sometimes 50% on heavy characters. It only works if Lucario is at lower percentages.
* Olimar can chaingrab with his down throw. However, this chain grab is very situational. It only works at low percentages, but if it can be pulled off, it is a guaranteed 30% on the opponent.
* Peach can chaingrab by down throws, turning to the other direction and grabbing him/her , works at lower percentages and only fast-fallers.
* Pikachu can chaingrab a multitude of characters by using buffered grabs out of its down throw and forward throw, sometimes alternating between them with a pummel to control its "staleness". [1]
* Pit can chaingrab with forward throws on certain characters like Fox and Bowser, but it only works at lower percentages.
* Ike can chain grab almost anyone with his back and forward throw for a very long time, most definitely go over 100%. He can also grab release infinite Wario by pivot grabbing, but it needs nearly perfectly timed.
* Yoshi: 1. Chaingrabs by using the A attack while grabbing. You chew (the attack) them until they escape. Then do a pivot grab and grab them again when they come back down from the air. Called Infinite Pivot Grabbing, although the name could change or have multiple names. 2. Chaingrabs by using a Forward Throw.
* Zero Suit Samus can chaingrab most characters with her forward and back throws.
* Wario can chain grab up to higher percentages with his down throw on characters which are Captain Falcon (0-70%), Ganondorf (0-90%), Wolf (20-220%), Falco (52-120%, from 73% the throw must be stale), Donkey Kong (0-100%) and Bowser (0-180%, can even hit with his Wario Waft out of the attack)
* Snake can chain grab everyone and at any percent with down throw by predicting where the opponent rolls, but only twice racks up more than 20%.
* Toon Link can chain with his down throw, turning around with every throw. Does around 50%.
* Mario and Luigi can both chain grab with their forward throw across neutral stages, but only works at lower percentages.
* Donkey Kong can chain grab with down throw some characters at early percentages. He can also carry release infinite on Ness and Lucas and is guaranteed by turning before released and turn grab so Ness/Lucas releases in his back (turned grab).
* Wolf can chaingrab with both its forward throw and its down throw. Both can chaingrab on lower percentages.
* Captain Falcon can chaingrab with its forward throw at lower percentages.

The following characters can be chain grabbed by Yoshi, some are harder to chain grab than others. Bowser, Donkey Kong, Diddy Kong, Wario, Link, Ganondorf, Zero Suit Samus, Pit, Meta Knight, King Dedede, Falco, Captain Falcon, Pikachu, Squirtle, Charizard, Ike, Lucas, Snake, and Sonic (Sonic is much harder to do, you need to react quickly when he releases or else he will escape.) -Credits to SmashWiki-

Most of your examples/experiences aren't really considered CG's due to they have time to evade it.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

I don't really use CG's. I don't see why they should be banned.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

I think it's awful and disgusting that the EB characters are the only ones that can be chaingrabbed to death by most characters....
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

afstandopleren said:
I think it's awful and disgusting that the EB characters are the only ones that can be chaingrabbed to death by most characters...

Well, when Ness and Lucas escape from a grab via grab release, they have 40 frames of lag which is 10 more frames than other characters. Due to that extra 10 frames, you're not able to escape/dodge an incoming attack or grab after you're released. That issue is fixed in Brawl+.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

Well, maybe if you guys create tournaments, you should ban CG's. But I don't see what's so bad.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

cg are bad because it's not much of a fight. The first person to grab the other wins. Kinda like Donking with Macheap.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

afstandopleren said:
cg are bad because it's not much of a fight. The first person to grab the other wins. Kinda like Donking with Macheap.

The first person to grab doesn't automatically win. If it isn't an infinite, the grab will only get to 40-60% depending on the characters. Develop a secondary so you're able to counter whatever your main's bad match-ups are.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

it's like Wolf's smash attack... it can be done over and over again like chain grabs, but you CAN get out of it
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

jirachinick said:
it's like Wolf's smash attack... it can be done over and over again like chain grabs, but you CAN get out of it

Hehe I like your thought on the matter.;)
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

hmm off topic? (i cant BE on topic without being redundant)
we need a new one i think. chain grabs have been discussed and i cant say any more about them lol
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

safariblade said:
hmm off topic? (I cant BE on topic without being redundant)
we need a new one I think. chain grabs have been discussed and I cant say any more about them lol

What should the new topic be?:)
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

jirachinick said:
TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl


According to the tier list.
Top 5:
Meta Knight
Snake
Wario
Falco
Diddy Kong

Worst 5:
Ganondorf
Link
Captain Falcon
Jigglypuff
Samus

According to tournament results:
Top 5
Meta Knight
Snake
Diddy Kong
King Dedede
Marth

Worst 5:
Bowser
Link
Samus
Captain Falcon
Ganondorf

Both Top and Worst 5's are in order.

Things that should have been added to Brawl:
1. More hit-stun

I think that we should start a Wi-Fi tournament.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

dragonspy900 said:
jirachinick said:
TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl


According to the tier list.
Top 5:
Meta Knight
Snake
Wario
Falco
Diddy Kong

Worst 5:
Ganondorf
Link
Captain Falcon
Jigglypuff
Samus

According to tournament results:
Top 5
Meta Knight
Snake
Diddy Kong
King Dedede
Marth

Worst 5:
Bowser
Link
Samus
Captain Falcon
Ganondorf

Things that should have been added to Brawl:
1. More hit-stun

I think that we should start a Wi-Fi tournament.
I hate that tier list Link is on worst what are they talking about.

What you think is the worst and best don't go off of what Smashboards has to say.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

jboy said:
dragonspy900 said:
jirachinick said:
TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl


According to the tier list.
Top 5:
Meta Knight
Snake
Wario
Falco
Diddy Kong

Worst 5:
Ganondorf
Link
Captain Falcon
Jigglypuff
Samus

According to tournament results:
Top 5
Meta Knight
Snake
Diddy Kong
King Dedede
Marth

Worst 5:
Bowser
Link
Samus
Captain Falcon
Ganondorf

Things that should have been added to Brawl:
1. More hit-stun

I think that we should start a Wi-Fi tournament.
I hate that tier list Link is on worst what are they talking about.

Link has terrible match-ups, a horrible recovery, a not so good aerial game and slow mobility.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

dragonspy900 said:
jirachinick said:
TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl


According to the tier list.
Top 5:
Meta Knight
Snake
Wario
Falco
Diddy Kong

Worst 5:
Ganondorf
Link
Captain Falcon
Jigglypuff
Samus

According to tournament results:
Top 5
Meta Knight
Snake
Diddy Kong
King Dedede
Marth

Worst 5:
Bowser
Link
Samus
Captain Falcon
Ganondorf

Things that should have been added to Brawl:
1. More hit-stun

I think that we should start a Wi-Fi tournament.
Great Idea... Prize Idea... Winner becomes 3rd Co-Leader maybe... who knows???
If we do(WE WILL) would we have to use the same characters or could we maybe use different ones so we can have people to choose from...
Also, Brawl should have had more WI-FI options
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

My Top and Bottom 5

Top
1. Peach
2. Zelda
3. Zamus
4. Wario
5. Diddy

Bottom
33. C. Falcon
34. Sonic
35. Ganon
36. Pit
37. Link

What should have been added to Brawl: PICHU
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

jirachinick said:
dragonspy900 said:
jirachinick said:
TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl


According to the tier list.
Top 5:
Meta Knight
Snake
Wario
Falco
Diddy Kong

Worst 5:
Ganondorf
Link
Captain Falcon
Jigglypuff
Samus

According to tournament results:
Top 5
Meta Knight
Snake
Diddy Kong
King Dedede
Marth

Worst 5:
Bowser
Link
Samus
Captain Falcon
Ganondorf

Things that should have been added to Brawl:
1. More hit-stun

I think that we should start a Wi-Fi tournament.
Great Idea... Prize Idea... Winner becomes 3rd Co-Leader maybe... who knows???
If we do(WE WILL) would we have to use the same characters or could we maybe use different ones so we can have people to choose from...
Also, Brawl should have had more WI-FI options

We should be able to use different characters so people are able to use their secondaries. I think this tournament should determine ranks or something similar. I'm sure my thought is a bad idea though :p.
I wish that Brawl's Wi-Fi was less laggier.
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

TOP 5:
#1 Pikachu
#2-4 Bowser, Ike< Pokemon Trainer (order of these 3 are undecided)
# 5 Mario
Worst 5:
Worst: Ganondorf
Jigglypuff
Wario
Olimar(I want to get good with him)
Snake
 
RE: Brawl Club< Topic/ Should Chain Grabs be banned?

dragonspy900 said:
jirachinick said:
dragonspy900 said:
jirachinick said:
TOP 5 best and worse characters could be a good ideas, or things that should have been added to brawl


According to the tier list.
Top 5:
Meta Knight
Snake
Wario
Falco
Diddy Kong

Worst 5:
Ganondorf
Link
Captain Falcon
Jigglypuff
Samus

According to tournament results:
Top 5
Meta Knight
Snake
Diddy Kong
King Dedede
Marth

Worst 5:
Bowser
Link
Samus
Captain Falcon
Ganondorf

Things that should have been added to Brawl:
1. More hit-stun

I think that we should start a Wi-Fi tournament.
Great Idea... Prize Idea... Winner becomes 3rd Co-Leader maybe... who knows???
If we do(WE WILL) would we have to use the same characters or could we maybe use different ones so we can have people to choose from...
Also, Brawl should have had more WI-FI options

We should be able to use different characters so people are able to use their secondaries. I think this tournament should determine ranks or something similar. I'm sure my thought is a bad idea though :p.
I wish that Brawl's Wi-Fi was less laggier.
I'm not ready for the ranks (or I just don't want to) If we did that it would just say if your good or if you suck. Not much point to it.;)
 
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