Broken N, :( ...

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You could say Judge is based on luck too, and it is. This is a game based partially on luck. Not much else to say.

Play more consistency cards or hope for the best, sorry.
 
Glaceon said:
You could say Judge is based on luck too, and it is. This is a game based partially on luck. Not much else to say.

Play more consistency cards or hope for the best, sorry.

But, this is too much luck. I don't need your apologize because I got lucky myself one game. Judge is to a much lesser extent because it is 4 to 4, not 4-6 to 1.
 
Well it is not one sided because you can use N too when in that situation. If you think it gives a disadvantage to the other player, use it. If you don't want to use it, well, there isn't much you can do.
 
Glaceon said:
Well it is not one sided because you can use N too when in that situation. If you think it gives a disadvantage to the other player, use it. If you don't want to use it, well, there isn't much you can do.

It has helped me, but I don't think it is a card that makes the metagame any better. It just makes the luck factor a lot higher and makes it very hard to win on only skill, not just getting lucky.
 
At the same time there are decks in the format that don't require playing cards at a specific time. Just because a select few decks require timing doesn't make a card broken.
 
Brendan said:
At the same time there are decks in the format that don't require playing cards at a specific time. Just because a select few decks require timing doesn't make a card broken.

It just takes too much skill from the game.
 
You just have to be set up so you can take the final prize, that's all. It is easier in some decks than others though, but still.
 
iisnumber12 said:
It just takes too much skill from the game.

I don't agree with that at all. Decks that run off the idea of manipulating your hand or decking you out are out there, a single card didn't ruin the game at all.
 
Glaceon said:
You just have to be set up so you can take the final prize, that's all. It is easier in some decks than others though, but still.
Yeah, exactly. I'm set on MTC which cannot have an in play set up and N crushes me.

Brendan said:
I don't agree with that at all. Decks that run off the idea of manipulating your hand or decking you out are out there, a single card didn't ruin the game at all.

I'm not saying it ruined the game, I'm just saying that N affects the outcome of the game too much. It makes luck much more of a factor and makes skill closer to pointless.
 
Then if your that worried, you'll have to play another deck. Many cards have done this but not been broken. Take Mewtwo for instance.
 
iisnumber12 said:
I'm, not saying N is a bad card, but I don't like it because it is way too based on luck. Like, yesterday at states, I had an N played on me and I lost because I had nothing to work with and my opponent came back. Then, in top cut, I played an N and my opponent topdecked a Juniper. It is just way too based on luck
You're probably just not playing under the assumption your opponent has an N then. Always have multiple attackers out, or an attacker and clutch draw. For example, in Top 16, my opponent was up three prizes and he decided to Shaymin all six of his energy in play to his active Mewtwo just to OHKO my Regigigas-EX. Then I N'd him to one and killed his Mewtwo, removing all of his energy from play. If he hadn't been in such a rush to win and had spread out the energy more, he would have won easily. Instead, he assumed I wouldn't have the N and gave me a huge comeback window.

Each and every turn of every game, you have to assume your opponent will N you if it will be beneficial to them. Play assuming that and N will hurt you much less. For example, in Top 8, I could have Knocked Out his Cleffa with Tornadus, but I instead opted to attach the energy to Virizion so I could Double Draw if he N'd me next turn. It cost me a prize, but at least it didn't cost me the game.

Besides, you shouldn't be able to rely on it for a full comeback all the time. If you start to lose and you can play N to be guaranteed a comeback, it would ruin the game. There has to be some luck to balance it, and they did a good job of doing it the way it is.
 
You are never 'lucksacked' by N. If someone N's you into an unplayable hand, they have outplayed you and they deserve to win.
 
Technology said:
You are never 'lucksacked' by N. If someone N's you into an unplayable hand, they have outplayed you and they deserve to win.

How so? So, if I play an N at the end of the game and you, by chance, get a dead draw, I outplayed you?

@Celebi23, I do play under that assumption, but I can't do anything to avoid it as I play a deck that is based on cards being droped from my hand.
 
iisnumber12 said:
How so? So, if I play an N at the end of the game and you, by chance, get a dead draw, I outplayed you?

@Celebi23, I do play under that assumption, but I can't do anything to avoid it as I play a deck that is based on cards being droped from my hand.

Then if you don't like it, play another deck, that's all there is to it.
 
Glaceon said:
Then if you don't like it, play another deck, that's all there is to it.

This is why I say N is a stupid card. It causes people to either have to luck out or switch out of their $150 deck.
 
Many cards have made this happen. Mewtwo makes Gothitelle unplayable, but it isn't a "stupid card".
 
Glaceon said:
Many cards have made this happen. Mewtwo makes Gothitelle unplayable, but it isn't a "stupid card".

But, Mewtwo>Gothtielle isn't luck based. It just takes a deck out of the format. I'm okay with that, but the N thing makes it so any skillless idiot can win a game using a Shaymin EX and an N. It also makes it so a hard working, smart, good player, can lose a game just because their opponent Nd them into garbage using no skill whatsoever.
 
Pokémon, though requires skill, is too much of a luck based game to get mad at one card.

Is Crushing Hammer a "stupid card" because it can set your opponent at a disadvantage but requires luck?
 
The very aspect of this game is luck-based. Frankly, every card game is luck based. If you didn't want some aspect of luck to keep it fresh and new you'd be playing chess right now. N is no more luck-based than Judge-in fact, less so, because its easier to manage your resources differently depending on the scenario. Yet, nobody complained about Judge. Why is that?
 
Dark Void said:
The very aspect of this game is luck-based. Frankly, every card game is luck based. If you didn't want some aspect of luck to keep it fresh and new you'd be playing chess right now. N is no more luck-based than Judge-in fact, less so, because its easier to manage your resources differently depending on the scenario. Yet, nobody complained about Judge. Why is that?

Because you got 4 cards and your opponent got 4. It was a skill drop that needed to be timed. Anyone can decide it is a good idea to play N when it is 1-6 prizes.
 
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