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Bulwarking (Latias EX / Sigilyph)

Dustybottomsrocks

Aspiring Trainer
Member
Experience: Veteran

Pokemon
  • 2 Sigilyph w Safeguard
  • 2 Latias Ex
  • 2 Sableye w Junk Hunt
  • 1 Spiritomb w Sealed Scream
  • 1 Mr. Mime a Bench Barrier
  • 1 Virizion Ex
  • 1 Darkrai Ex
Trainers/Supporters/Stadiums
  • 2 Crushing Hammer
  • 1 Enhanced Hammer
  • 3 Hypnotoxic Laser
  • 2 Level Ball
  • 4 Professor's Letter
  • 3 Random Receiver
  • 1 Super Rod
  • 1 Tool Scrapper
  • 2 Ultra Ball
  • 2 Muscle Band
  • 2 Silver Mirror
  • 3 Shadow Circle
  • 1 Elesa
  • 1 Skyla
  • 1 Cassius
  • 3 Ghetsis
  • 3 Professor Juniper
Energy
  • 1 Dark Energy
  • 3 Fire Energy
  • 3 Psychic Energy
  • 4 Blend Energy
  • 4 Prism Energy

Strategy
You'll almost always start out with a Sigilyph, Latias Ex or a Sableye. Sigilyph Is immune to attacks from most Ex Pokemon. Latias Ex is immune to attacks from pokemon with abilities, and also has an attack that causes its 70 damage no matter a pokemon's ability, weakness or resistance. Sableye's Junk Hunt allows you to stall with Crushing Hammer and Hypnotoxic Laser, or it lets you use Tool Scrapper more than once without having to have multiples in case you don't need one at all. Spiritomb's Sealing Scream ability prevents both players from playing any Ace Spec cards, which keeps Genesect Ex's G-Booster and G-Scope from bypassing Sigilyph's Safeguard ability. Spiritomb's Hexed Mirror which shuffles your hand into your deck and draws as many cards as the opponent has, is my favorite way to deal with Tropical Beach. Play Shadow Circle to counter Tropical Beach, but still get fill your hand at the end of your turn. Mr. Mime, Darkrai Ex and Virizion Ex are all pretty much bench warmers. Mr. Mime keeps the bench safe from taking damage with his Bench Barrier ability. Darkrai's ability gets rid of your retreat cost, so long as they have a blend or a prism energy attached. And Virizion Ex's ability keeps Sigilyph and Latias Ex safe from status changes while they switch back and forth between Ex Pokemon and Stage 2 & 3 pokemon with abilities like Emboar or Garchomp. Muscle Band is usually used on Latias Ex, but also on Sableye and Darkrai, while Silver Mirror, which provides immunity to Team Plasma Pokemon is used on Sigilyph, Spiritomb and also Sableye. Cassius works great at cleaning out a space on your bench when you finally pull Mr. Mime or Virizion Ex, and he has saved me from losing the game a time or two as well. Without Random Receiver this decks draw power is pretty weak. Anyway, the strategy is to be immune to everything your opponents tries, while you chisel away at his Emboar/Rayquaza or Super Team Plasma deck. I think this deck will also do great against Pyroar's ability which makes the card immune to attacks from Basic pokemon. Latias Ex is immune too Pyroar's attacks, and Latias' attack also ignores Pyroar's ability. I am thinking of finding room for Pyroar in this deck, but I want to keep at least one Sigilyph for Mega Evolutions. Pyroar and Latias Ex ain't got nothin' on a M-Charizard X or a M-Blastoise. I could see the deck working without Sableye, but I really like having a Spiritomb for those pesky Genesect Ex decks.

Edited to coincide with the rules! :D ~Kecleon
 
RE: Bulwarking (Latias Ex & Sigilyph)

- 1 Dark Energy
- 3 Fire Energy

+4 Rainbow energy

This is for obvious reasons: better to have the most reversible energies to this deck since you need to switch the most color as you can due to virizion-EX
--------------------------------------------------
-4 Professor letter:
+1 Computer search
+1 Ultra ball
+1 Muscle band
+1 Hypnotoxic laser

You dont have to add professor letter with this huge quantity of special energies.
--------------------------------------------------
-2 Silver Mirror
+2 Hard charm
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1 Elesa
1 Skyla
1 Cassius
3 Ghetsis
3 Professor Juniper

3 Random Receiver ?

NO, NO, NO.

Random receiver in this deck is just hard to match: You need to get the proper supporter.
So I will say

-1 Elesa (Why you need elesa for just 4 tools?)
-1 Cassius: Not all time you will need to clean space on the bench, and even in that times, is not as necessary as it can seems to be.
-3 Random Receiver

+2 Skyla
+3 Shauna

Skyla gives you the trainer that can decide a match and Shauna gives you an aired-hand in late game.
 
Thanks for the suggestions. I don't really like using Rainbow Energy, sometimes an extra damage counter is all opponent needs for OHKO. Sableye and Mr. Mime have 70 Hp, and Spiritomb only has 80. I like Random Receiver. It allows you to use fewer Support Cards, and I can Junk Hunt it a few times. I am not using Computer Search because I don't want any ace spec cards. Can't play them with Spiritomb. I like Professor's Letter, because it doesn't require me to dump my hand for more cards, I get to draw the energy I need, but i don" t need four for certain, thanks for pointing that out. Also, only using Special Energy is a weakness in my opinion. It's easier to remove a special energy, of your opponent is going to remove any at all. Super Rod would become useless, because I've never needed to pull more than one pokemon for my discard pile with it. I Like the idea of more tool cards. I was using Elesa for four tool cars, because she made it easy to pull them all at once. I've really only needed the the four so far, but one more muscle band would be nice. I like it on Sableye and I attack with Darkrai probably more than occasionally. Cassius is pretty useless in the beginning of the game, so it is probably smart to switch him out for a better support card, but he can also save you end game from opponent taking that last prize. I don't like too many Skyla, because I would rather use a Support Cards to fill my hand, there are not too many times when one trainer is going to fix everything, except Elesa. Lol. I find myself using Junk Hunt to pull the item cards I need again, and random receiver to pull a Support Card to fill my hand. If I have a full hand, but Ju pier is my only support card, random receiver lets me save juniper for next turn and still play. Support cards like Ghetsis. Also I am not throwing out Silver Mirror. I don't always need them, but when I do, they are game winners. They can be tool scrapped, but most Team Plasma decks have little room for more than one Scrapper and I can just Junk Hunt it.
Thanks for the feedback, I will take it into consideration, but some changes just take away from what I'm trying to do. Computer Search is a no go, and I am not getting rid of Silver Mirror. I do like the help though. I am fiddle with a few things.
 
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