Introduction:
Hello! This is the first time that I have posted a deck list in the "Deck Garage" sub-forum. In this thread we will be discussing a deck for the upcoming BW-On format. The Pokemon and strategy in this deck are fairly well known, however it seems like it is being looked down upon and is not considered a top tier deck.
I will note that I did not create this deck from scratch. I saw a skeleton list online, chose an attacker and made a couple of small changes.
What are your thoughts about the deck and its strategy? How would you change the deck? The main attacker in this version of the deck is Terrakion NVI 73. If you feel that there are better attackers for the deck, please post that as well! Thanks!
Pokemon:
4 Trubbish NVI
3 Garbador DRX
4 Terrakion NVI
Trainers:
4 Professor Juniper
4 N
3 Cheren
3 Bianca
4 Heavy Ball
3 Ultra Ball
4 Exp. Share
3 Rescue Scarf
4 Pokemon Catcher
4 Switch
2 Super Rod
Energy:
11 Fighting
Strategy:
Garbador (Stage 1 Pokemon that evolves from Trubbish) has an ability, called Garbotoxin, that shuts off all other abilities in play (excluding Garbotoxin) if it has a Pokemon Tool card attached to it. The majority of the top tier decks of the next format rely heavily on abilities in order to function well. This card is powerful because it shuts off all of those abilities.
Terrakion NVI will do 30 damage (+60 if any of your Pokemon were knocked out last turn by damage from an opponent's attack) for one Fighting Energy and one Colorless Energy. Terrakion will do 90 damage for two Fighting Energy and one Colorless Energy. This Pokemon is good for a few reasons. It can 2HKO almost anything that doesn't have an Eviolite or Giant Cape attached. It fares well in the prize trade because it is not an EX card. It hits two of the most popular top tier decks for weakness (Darkrai and Eels variants).
In terms of Pokemon Tools, you need to run an amount that allows you to consistently set up Garbador while not slowing down the rest of the deck. Rescue Scarf allows you to pick up Garbador if it is killed and potentially place it down on a Benched Trubbish during your next turn. At the very least it saves Garbador from going to the discard pile. Exp. Share can be placed on Garbador if necessary, however it also benefits Terrakion by being able to attach a Fighting energy from a Terrakion that was defeated onto a Terrakion that is sitting on the bench.
Heavy Ball searches for both Garbador and Terrakion. Ultra Ball can search out any of the Pokemon in the deck (making it better than Level Ball which can only search out Trubbish).
The Supporter line is fairly standard. Further testing is required before I can say that Cheren is better than Bianca, or vice versa.
Pokemon Catcher is standard as well. Switch is very important as it allows you to switch a Garbador or Terrakion (with little or no energy attached) if it is catchered up by your opponent. Super Rod allows you to put energy and Pokemon back into your deck. It really helps to get the needed energy onto the field, especially if a loaded Terrakion is killed and you don't have any Exp. Shares on your Benched Terrakion.
The energy choice was easy to make. The only Pokemon that will ever be attacking is Terrakion, and the only energy it needs to attack aside from Colorless is Fighting.
Conclusion:
I apologize if this was too long to read .
I am open to any and all suggestions! I am very interested in hearing some feedback about this deck as I am interested in playing a competitive Garbador variant, and at the very least know how to play against it.
So far I have played three games with the deck. It had a very close loss (lost by one turn) to Garchomp/Altaria, had a very close win (won by one turn) to Garchomp/Altaria, and a very close win (won by two turns) against Darkrai/Hydreigon. It sets up pretty quickly but slows down once the opponent starts to attack. I will post more results as soon as I have played the deck more.
Thanks for reading (and discussing) .
Hello! This is the first time that I have posted a deck list in the "Deck Garage" sub-forum. In this thread we will be discussing a deck for the upcoming BW-On format. The Pokemon and strategy in this deck are fairly well known, however it seems like it is being looked down upon and is not considered a top tier deck.
I will note that I did not create this deck from scratch. I saw a skeleton list online, chose an attacker and made a couple of small changes.
What are your thoughts about the deck and its strategy? How would you change the deck? The main attacker in this version of the deck is Terrakion NVI 73. If you feel that there are better attackers for the deck, please post that as well! Thanks!
Pokemon:
4 Trubbish NVI
3 Garbador DRX
4 Terrakion NVI
Trainers:
4 Professor Juniper
4 N
3 Cheren
3 Bianca
4 Heavy Ball
3 Ultra Ball
4 Exp. Share
3 Rescue Scarf
4 Pokemon Catcher
4 Switch
2 Super Rod
Energy:
11 Fighting
Strategy:
Garbador (Stage 1 Pokemon that evolves from Trubbish) has an ability, called Garbotoxin, that shuts off all other abilities in play (excluding Garbotoxin) if it has a Pokemon Tool card attached to it. The majority of the top tier decks of the next format rely heavily on abilities in order to function well. This card is powerful because it shuts off all of those abilities.
Terrakion NVI will do 30 damage (+60 if any of your Pokemon were knocked out last turn by damage from an opponent's attack) for one Fighting Energy and one Colorless Energy. Terrakion will do 90 damage for two Fighting Energy and one Colorless Energy. This Pokemon is good for a few reasons. It can 2HKO almost anything that doesn't have an Eviolite or Giant Cape attached. It fares well in the prize trade because it is not an EX card. It hits two of the most popular top tier decks for weakness (Darkrai and Eels variants).
In terms of Pokemon Tools, you need to run an amount that allows you to consistently set up Garbador while not slowing down the rest of the deck. Rescue Scarf allows you to pick up Garbador if it is killed and potentially place it down on a Benched Trubbish during your next turn. At the very least it saves Garbador from going to the discard pile. Exp. Share can be placed on Garbador if necessary, however it also benefits Terrakion by being able to attach a Fighting energy from a Terrakion that was defeated onto a Terrakion that is sitting on the bench.
Heavy Ball searches for both Garbador and Terrakion. Ultra Ball can search out any of the Pokemon in the deck (making it better than Level Ball which can only search out Trubbish).
The Supporter line is fairly standard. Further testing is required before I can say that Cheren is better than Bianca, or vice versa.
Pokemon Catcher is standard as well. Switch is very important as it allows you to switch a Garbador or Terrakion (with little or no energy attached) if it is catchered up by your opponent. Super Rod allows you to put energy and Pokemon back into your deck. It really helps to get the needed energy onto the field, especially if a loaded Terrakion is killed and you don't have any Exp. Shares on your Benched Terrakion.
The energy choice was easy to make. The only Pokemon that will ever be attacking is Terrakion, and the only energy it needs to attack aside from Colorless is Fighting.
Conclusion:
I apologize if this was too long to read .
I am open to any and all suggestions! I am very interested in hearing some feedback about this deck as I am interested in playing a competitive Garbador variant, and at the very least know how to play against it.
So far I have played three games with the deck. It had a very close loss (lost by one turn) to Garchomp/Altaria, had a very close win (won by one turn) to Garchomp/Altaria, and a very close win (won by two turns) against Darkrai/Hydreigon. It sets up pretty quickly but slows down once the opponent starts to attack. I will post more results as soon as I have played the deck more.
Thanks for reading (and discussing) .