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So this story starts at Battle Roads last fall. I was playing MagneGatr and in the third or fourth game, and I hadn't done very well, so I was paired up with someone who was running "a grass deck."
In other words, he was a total noob.
But then, partway through the game, he played a Celebi Prime onto his bench. I realized that if he got that set up and used Time Circle, I would be helpless to attack him, seeing as all the Pokémon I had in play were evolved.
He never did attach any energy to it, and I won quite easily– even if he had used it, I probably could have gotten a Magnemite or Totodile or two out and just KO'd it that way, and still won– but to be perfectly honest, that Celebi could have been a pain in the poop. And had he run straight Celebi Prime, I probably would have lost. There would be nothing I could possibly do except hope to KO his Celebi before he got to attack me.
I personally think Celebi has some merit to it. Along with Eviolite and some Defenders, maybe a PlusPower or two, Celebi could do really well.
Now, there are some obvious problems:
Yanmega. It can just snipe around you. Now, with matchups with Yanmega– which should be fairly common– I think the best idea would be to bench as little as possible. That's right, just a lone Celebi active– your opponent can do nothing to you. Sure, they may Spray Splash you, but if you keep up your HP with Potion, etc, you can easily avoid the KO. Plus, there's a nice combo you can pull off with a Celebi, 2 Grass energy, a Psychic energy, and a Seeker in-hand. Play down the Celebi if your active one's damaged, use Forest Breath on the active to attach to the benched one, retreat, use Forest Breath again on the new Celebi to attach to itself, and then use your energy attachment for the turn for a psychic energy onto the new active. Seeker up the damaged Celebi and you have a fresh Celebi ready to go.
Reshiram. I still haven't thought of a water-type that can do 60 damage fairly easily, but if anyone knows of one, that'd be appreciated (getting the extra 10 damage on the Reshiram could be done with a PlusPower or simply because the opponent is probably playing TyRam, since no one will play ReshiBoar post-Catcher).
Zekrom. I think a 2-2 or 3-3 Donphan line could do nicely, along with, of course, 4 PlusPowers.
People who have basics that can dish out some damage. Well, nothing does more than 20ish, and they always have less than 70 HP, so this isn't a big deal. Just 2HKO them and use Potions to restore health, as well as Defenders.
I know it has a lot of flaws, but hey, it could work. Any C/C?
So this story starts at Battle Roads last fall. I was playing MagneGatr and in the third or fourth game, and I hadn't done very well, so I was paired up with someone who was running "a grass deck."
In other words, he was a total noob.
But then, partway through the game, he played a Celebi Prime onto his bench. I realized that if he got that set up and used Time Circle, I would be helpless to attack him, seeing as all the Pokémon I had in play were evolved.
He never did attach any energy to it, and I won quite easily– even if he had used it, I probably could have gotten a Magnemite or Totodile or two out and just KO'd it that way, and still won– but to be perfectly honest, that Celebi could have been a pain in the poop. And had he run straight Celebi Prime, I probably would have lost. There would be nothing I could possibly do except hope to KO his Celebi before he got to attack me.
I personally think Celebi has some merit to it. Along with Eviolite and some Defenders, maybe a PlusPower or two, Celebi could do really well.
Now, there are some obvious problems:
Yanmega. It can just snipe around you. Now, with matchups with Yanmega– which should be fairly common– I think the best idea would be to bench as little as possible. That's right, just a lone Celebi active– your opponent can do nothing to you. Sure, they may Spray Splash you, but if you keep up your HP with Potion, etc, you can easily avoid the KO. Plus, there's a nice combo you can pull off with a Celebi, 2 Grass energy, a Psychic energy, and a Seeker in-hand. Play down the Celebi if your active one's damaged, use Forest Breath on the active to attach to the benched one, retreat, use Forest Breath again on the new Celebi to attach to itself, and then use your energy attachment for the turn for a psychic energy onto the new active. Seeker up the damaged Celebi and you have a fresh Celebi ready to go.
Reshiram. I still haven't thought of a water-type that can do 60 damage fairly easily, but if anyone knows of one, that'd be appreciated (getting the extra 10 damage on the Reshiram could be done with a PlusPower or simply because the opponent is probably playing TyRam, since no one will play ReshiBoar post-Catcher).
Zekrom. I think a 2-2 or 3-3 Donphan line could do nicely, along with, of course, 4 PlusPowers.
People who have basics that can dish out some damage. Well, nothing does more than 20ish, and they always have less than 70 HP, so this isn't a big deal. Just 2HKO them and use Potions to restore health, as well as Defenders.
I know it has a lot of flaws, but hey, it could work. Any C/C?