Leaf_Ranger said:
My main concern is really with Shellos and Gastrodon. Like CMP said in one thread of mine, those two seem to better fit Hoenn than Sinnoh.
Problem is, where would they be caught? There needs to be places for both forms to be caught, and while I can see maybe Rt. 104 as a good choice for West Sea, I can't find a very fitting place for East Sea. I was thinking making them post game and put West Sea on the south side of Dewford Island and East Sea in the archipelago, but at the same time, considering Shellos' origins as a scrapped 3rd gen Pokemon, it might be appropriate to include them in the main game.
Leaf_Ranger said:
Aside from that the evolutions introduced in Sinnoh, I don't want to see that many Pokémon except for the Water ones, both from Sinnoh, Isshu and Kalos, because those are the most needed to fill up the marine fauna. Oh yes, Lapras is a must!! Basculin...keep those things away from Hoenn, Carvanha is enough! Also, Palpitoad isn't needed. Tirtouga would be great.
Lapras would indeed be a good addition to the Hoenn Dex, it would add variety because it's Ice type, and it could add variety to the Water routes (I'm thinking it would be good for Rt. 125 especially). Basculin I agree was overdone a bit in Unova. And although Frillish is in the same boat, I can't think of a Pokemon more deserving of a Hoenn Dex spot because it adds type variety (being Ghost type, which we need more of), it fits Hoenn like a glove, and it's completely unavailable in XY. Palpitoad would be all right, but I'd rather see Poliwhirl so we can have an extra Fighting type (I can't think of a better one to include). Tirtouga would be an interesting choice, we've never seen a nonnative fossil in a regional dex before, but if they do that, it's probably not going to be in a Water route, and they're probably going to include its counterpart Archen. For the late game water types I'm thinking Remoraid and Mantyke for Surfing, maybe Krabby/Kingler for fishing, and Finneon and Clauncher/Skrelp for underwater.
Leaf_Ranger said:
I was thinking of adding Deerling and Sawsbuck to Petalburg Woods but Skiddo and Gogoat seem like a better choice.
Deerling/Sawsbuck have the issue of needing all four of its forms distributed in some way, so if there's no seasons in the game, they'd need to be distributed in four different season based locations.
Skiddo, I could be wrong about this, but I don't think it really fits a forest location.
Leaf_Ranger said:
The elemental monkeys would also be nice, with Panpour in Dewford, Pansear in the ashes route because of it's (or Simisear's) description of helping making pottery and Pansage perhaps in a new island more to the south.
The monkeys are basically pseudo starters so they wouldn't be put in different areas. And they're usually in forest areas, so if they were in the Dex, they'd probably just put them in Petalburg Woods. Honestly though, I'd rather not see them in this game, they've gotten way too much attention in 5th gen adn we already got them again in 6th gen.
Leaf_Ranger said:
About Probopass, make a new island where there's magnetic power because the existing caves don't need to have all of a sudden some "magnet stone" to allow for evolution, the same goes for the Moss and Icy rock.
They don't really need to. They can make New Mauville the "magnetic" area, and put Moss Rock and Icy Rock in Petalburg Woods and Shoal Cave respectively.
Leaf_Ranger said:
I don't wanna see the Dewgong family, the Spheal one is enough and unless a new island is added to the northeast, I can't see Froslass fitting in because its more suitable in a snowy scenario than one of just ice, like Shoal Cave.
Dewgong, maybe. In general, the Ice types I had in mind were mainly Water based (Dewgong, Lapras, and Beartic), so it would be somewhat unvaried. I was also thinking Vanillite would be good as a gift Pokemon in the Seashore House on Rt. 109 (which they can retcon and say they sell not just Soda Pop, but also Casteliacones) for beating all of the trainers, giving you early access to an Ice type. But aside from those, I think Sneasel, Piloswine, and Cryogonal would be good alternatives.
Leaf_Ranger said:
I'm not that sure about the Isshu bird duo (Braviary and Vullaby) because while they would fit the region between Fallarbor and Meteor Falls, I think it's best to leave some space with just the local fauna instead of adding new ones, after all, Hoenn is an archipellago so it would be harder for foreigner species to settle in.
Maybe. I actually think the birds should be swarm Pokemon for somewhere like Rt. 113 or Jagged Pass.
Leaf_Ranger said:
I would like to see Phantump and Pumpkaboo being catchable at night in Petalburgh Woods but again, I don't know if this would be a nice move, unless they expand the Woods.
I don't think that would be a terrible move, but considering we already have Sableye in Granite Cave and nothing until Mt. Pyre, perhaps it'd be better to put a Ghost type somewhere in that gap. Maybe somewhere like Rt. 117.
Leaf_Ranger said:
I definitely don't want to see any Pidove, Patrat, Mareep, Lillipup, Purloin, Riolu, Bunnelby and most of Kalos Pokémon being add. Please, no Darumaka! All other Pokémon like Maractus, Ferrothorn, Sawsbuck, etc, make a migrating system or a bigger Safari (this last seems the best) (or both) but one where friends and connections aren't needed.
First of all, I think they should try and minimize Friend Safari exclusives because there's somewhat of a luck element in trying to get a specific Friend Code. That's why I think some of the Friend Safari exclusives should be added to the Hoenn Dex or distributed in other ways (like post game areas, swarms, Poke Radar, pretty much any way that you don't need another person for). But I definitely agree to no Patrat, Mareep, Purrloin, and Riolu, those have been overdone.
Here's some of the Pokemon I wanted to see added:
Petilil (Omega Ruby only)/Cottonee (Alpha Sapphire only)- Rt. 123 (Rt. 123 needs some kind of Pokemon to make it worth visiting, plus Cottonee would add more Fairy types to the game. The reason I switched them from where they normally are is to balance out the options for Fairy types in the game, since Omega Ruby will already be getting Mawile)
Joltik- New Mauville (to make the area less of a Voltorb/Magnemite fest)
Klink- New Mauville (see Joltik)
Togepi- Rt. 117 (Okay, I'll admit I have a bit of a bias towards Togepi since it's my favorite Fairy type, but it's Friend Safari exclusive so we haven't had much opportunity to use it yet, plus we need more Fairies)
Darumaka- Rt. 113 (so the area is more than just Spinda, Sandshrew, and Skarmory)
Gible- Rt. 111 (adds an extra Dragon to the game. Distribution wise, we already have access to all of the Dragons, so it doesn't really matter as much, but Gible fits in well enough, so why not?)
Larvesta/Volcarona- Scorched Slab (self explanatory)
Misdreavus- Mt. Pyre (not obtainable in 6th gen, plus we need more Ghost types)
Litwick- Mt. Pyre (Ghost type, adds variety, fits Mt. Pyre)
Frillish- Rt. 122, Abandoned Ship, pretty much anywhere (Not in XY, Ghost type, and fits anywhere)
Finneon- Underwater
Skrelp (Omega Ruby only)/Clauncher (Alpha Sapphire only)- Underwater
Eelektrik- Seafloor Cavern (Not in XY, and fits right into Seafloor Cavern, which needs something besides Zubat/Golbat)
Druddigon- Victory Road, Sky Pillar (Again, there's any number of Dragon types to choose, but it would add variety to those areas, especially Victory Road which has too many unevolved Pokemon in the distribution)