3 Raikou Ex
1 Mewtwo Ex
4-4 Eels
1 Zekrom
1 terrakion Nv
1 Cleffa
1 Thundurus
3 PONT
3 Sage
2 Juniper
2 Eviolite
3 N
4 Junk arm
2 Level Ball
2 Ultra Ball
2 Switch
4 Dual Ball
2 Catcher (Since you are sniping, you use this to stall)
2 Skyarrow Bridge
2 Prism Energy
8 Electric Energy
3 DCE
Translations:
Raikou EX – Lightning – HP170
Basic Pokemon
{L}{C} Thunder Fang: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
{L}{L}{C} Voltage Arrow: Discard all Lightning Energy attached to this Pokemon, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Ultra Ball – Trainer’s Goods
This card can’t be used unless you discard 2 cards from your hand.
Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
You can use any number of Goods cards during your turn.
1 Mewtwo Ex
4-4 Eels
1 Zekrom
1 terrakion Nv
1 Cleffa
1 Thundurus
3 PONT
3 Sage
2 Juniper
2 Eviolite
3 N
4 Junk arm
2 Level Ball
2 Ultra Ball
2 Switch
4 Dual Ball
2 Catcher (Since you are sniping, you use this to stall)
2 Skyarrow Bridge
2 Prism Energy
8 Electric Energy
3 DCE
Translations:
Raikou EX – Lightning – HP170
Basic Pokemon
{L}{C} Thunder Fang: 30 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Paralyzed.
{L}{L}{C} Voltage Arrow: Discard all Lightning Energy attached to this Pokemon, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Ultra Ball – Trainer’s Goods
This card can’t be used unless you discard 2 cards from your hand.
Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
You can use any number of Goods cards during your turn.