So that last deck..
Slippery Shadows
did not work at all. I greatly appreciate you guys trying to help me with it, but I understand now. It's difficult to get a bad deck to work. xD;;; Very slow, too much going on, was not consistent. That deck is dumped, and thus I bring you a serious one! c: Had people at my league try to help me with this...but arguments aroused with everyone and I'm kinda stuck with this. ><;;
Cherry Vanilla
Pokémon - 23
x2 Reshiram EX
x3 Vanillite (ND)
x2 Vanillish (ND)
x2 Vanilluxe (NV)
x1 Vanilluxe (ND - Slippery Soles)
x3 Victini (Flip-tini ND)
x2 Cubchoo(NV)
x2 Bearatic (NV - the holo/opponent can't attack next turn one)
x3 Oddish (UD)
x1 Gloom (UD)
x2 Vilplume (UD)
ENERGY - 22
x2 Rescue Energy
x4 Prism Energy
x4 Double Colorless Energy
x6 Water
x2 Grass
x4 Rainbow
Supporters - 10
x2 Prof. Elm's Training Method
x2 Pokémon Collector
x2 N
x2 Twins
x2 Fisherman
Items - 5
x3 Rare Candy
x2 Eviolite
---
I still have an energy problem with this deck. All the major hitters (besides Vanilluxe) require 3+ energy to do their attacks. Would love some more input there. They also have a big retreat cost, so Fisherman is needed for if I desperately need to retreat & my switch Vanilluxe is in the prize pile.
There was a debate on taking out Vileplume line and putting in Arcanine from ND (the ability one) OR Ninetales from HGSS. Personally I found Vileplume with Bearatic stalling was most helpful, but I'm open to opinions about that.
Edit: for updated version, refer to posts. Original is left to show progression.
Slippery Shadows
did not work at all. I greatly appreciate you guys trying to help me with it, but I understand now. It's difficult to get a bad deck to work. xD;;; Very slow, too much going on, was not consistent. That deck is dumped, and thus I bring you a serious one! c: Had people at my league try to help me with this...but arguments aroused with everyone and I'm kinda stuck with this. ><;;
Cherry Vanilla
Pokémon - 23
x2 Reshiram EX
x3 Vanillite (ND)
x2 Vanillish (ND)
x2 Vanilluxe (NV)
x1 Vanilluxe (ND - Slippery Soles)
x3 Victini (Flip-tini ND)
x2 Cubchoo(NV)
x2 Bearatic (NV - the holo/opponent can't attack next turn one)
x3 Oddish (UD)
x1 Gloom (UD)
x2 Vilplume (UD)
ENERGY - 22
x2 Rescue Energy
x4 Prism Energy
x4 Double Colorless Energy
x6 Water
x2 Grass
x4 Rainbow
Supporters - 10
x2 Prof. Elm's Training Method
x2 Pokémon Collector
x2 N
x2 Twins
x2 Fisherman
Items - 5
x3 Rare Candy
x2 Eviolite
---
I still have an energy problem with this deck. All the major hitters (besides Vanilluxe) require 3+ energy to do their attacks. Would love some more input there. They also have a big retreat cost, so Fisherman is needed for if I desperately need to retreat & my switch Vanilluxe is in the prize pile.
There was a debate on taking out Vileplume line and putting in Arcanine from ND (the ability one) OR Ninetales from HGSS. Personally I found Vileplume with Bearatic stalling was most helpful, but I'm open to opinions about that.
Edit: for updated version, refer to posts. Original is left to show progression.