Cinccino and Kingdra

Professor Palutena

The Queen
Member
89-cinccino.jpg
85-kingdra.jpg


I've been testing this deck for a while, and I'm amazed at how solid a deck it is in an HGSS-on format. With Kingdra as a partner, it addresses all of Cinccino's biggest problems; hitting the higher numbers, surviving attacks, and, most importantly, the Donphan matchup.

First, you should know that both Kingdra and Cinccino have strong attacks with low energy cost, with Cinccino requiring a DCE, and Kingdra needs a sole water energy. The duo is very fast, and can be all set up Turn 2 (due to the Rare Candy nerf)

Secondly, Kingdra is an absolute blessing in the Donphan matchup. For Cinccino alone, Donphan is a nightmare of a matchup, I bet it is unwinnable. But, unless Donphan pulls out a PlusPower (no Expert Belt in HGSS on), Kingdra is never 2HKOed. In return, if you have 2 Kingdra's on the bench, Kingdra can OHKO Donphan with its attack after two Spray Splashs.

Finally, Kingdra's Spray Splash also helps Cinccino out in other matchups, like with Reshiram, Zekrom, and (somewhat) Gengar. If you have 2 Kingdras benched, and a PlusPower, Reshiram and Zekrom are defeated by a single "Do the Wave". Gengar is a little tricky, but that is why I run Ruins of Alph (a Stadium which negates Resistance)

Yes, there may be a few ifs, and, reality is, you won't get the perfect set up 100% of the time. But if there is anyone out there that is running Cinccino, try running Kingdra along with it. I guarantee that you won't be disappointed with the results.
 
Have you thought of posting the deck in the deck garage as i love the idea but i wouldn't know where to begin! how well does the deck do in the current meta? how often will the deck win against decks like reshiboar and zekrom?
 
Really nice combo! I'd love to go against someone using this in their deck. Has more strategy than state-the-obvious-overused-reshiboar. I guess you could use a defender on Cinccino to give it a tiny bit of def. just in case you run against Zoroarks Foul Play.
 
Against Reshiboar, I've found it to be slightly in Cinccino/Kingdra's favor. If you can draw a PlusPower, and get two Kingdras on the bench, Reshiram stands no chance. If the Reshiram deck runs Typholosion Prime, it makes your life easier.

Zekrom is trickier, probably about even. I like to let it kill by Cleffa with Bolt Strike, so that Cinccino can revenge it. Cleffa is my starter.

Once Pokemon Catcher comes out, Serperior/Reunclius is very easy for Cinccino. But for now, it's about even. In an HGSS-on format, it lacks a reliable way to get Reuniclus active.

Donphan is the tricky matchup, definitely a disadvantage. But once the Kingdra's are set up, Donphan stands no chance. I haven't tested against any Donphan decks with PlusPower, so Kingdra is never 2HKOed.
 
In reshiboar, have you tested against a deck running a copy of the non ability emboar. It would seem a little easy for them to knock out your Kingdra or Cinccino. It would take you 2 hits to KO it and they will have taken two by then.

It is an interesting deck idea though. I have tried a few variations I will probably try this one as well.
 
You have quite the idea here, Bippa. I'm absolutely IN LOVE (Not seriously, and you know that...) with this combo. Though I have been testing it with Spiritomb for the pre-rotation. Is it meant to be speedy, or can it use a stall? Also, I'd like a skeleton list to compare to mine.

~AoH
 
NJPokedad: IMO, it is foolish to run a non-ability Emboar in Reshiboar. With the Candy nerf, it is already slow at setting up the ability Emboar. Reshiram is all Reshiboar needs as an attacker, given the low number of resources it needs to set up.

AoH: I'm testing HGSS-on right now, and I find that either Pichu HGSS or Cleffa HGSS are the best starters for the deck. You want it to be fast, since Cinccino can't do much damage. Generally, I open with Cleffa/Pichu, use its attack if I need to, and then use Twins to finalize my set ups. Between Cleffa, a thick line of Junipers and Twins, I get all the set up I want.

Currently, I run a 2-1-2 Kingdra line. But, I am debating on changing it to a 3-2-3 line, because I lose my reliance on PlusPowers. Once I'm done my testing, I'll post my list in the deck garage.
 
@Bippa - alot of decks are adding 1 emboar without the ability to their decks and running 3-2-3. Think about it, you want to run 3-2-3 Kingra and 2-2 or 3-3 Cinccino I am assuming.

They would still be faster with a 3-2-3 line of emboar and basic Reshirams then you will with 3-2-3 Kingdra and Cinccinos. I like your deck idea but you have to test against the possibility of the other emboar being in there. It will probably be the most played deck post rotation and you need to make sure you can compete against it.

You should already have donphan covered pretty well. I am not sure about Zekrom, I definitely don't see it as even. They will outspeed you and you cannot even really attack with Kingdra at all.

Again, I will say it's interesting and would like to know how your testing goes.
 
What does the non-ability Emboar provide to Reshiboar? I can't seem to figure that out.

Against Zekrom, it's a manner of revenging the KO, and gaining and keeping momentum. Once it kills my sacrifice (usually a Cleffa), and takes the 40 damage, it is an easy KO for "Do the Wave".

In order for Zekrom to KO my next Cinccino, they need

3 Lightning Energy (I say three, because they will be attaching all their energy to their first Zekrom, leaving the remaining ones energy-less)
1 Pachirisu to attach 2 Lightning Energy
1 Shaymin to reattach energy
or 1 Seeker can be used to substitute the Pachirisu or Shaymin

In order for Cinccino to kill the next Zekrom, it needs:
A full bench
Or 2 Kingdra Primes and 4 on a bench

It's a whole lot easier for Cinccino than Zekrom.
 
This is very well thought out and written, you clearly know what you're talking about. If you say it's consistent, I'll believe you.

Do you think you could post your list?
 
@Bippa - The other emboar can do a consistent 150 and has 150 HP. It is added since it cannot easily be one shot and can easily one shot almost anything.

Zekrom would in theory not have to bolt strike to knock out a cleffa. It can use outrage and a plus power for the first KO.
 
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