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cofagrigus excadrill sableye deck

sonicboom

is addicted to sonic plushies :)
Member
translations

Cofagrigus – Psychic – HP100
Stage 1 – Evolves from Yamask

[C][C] Litter: Discard any number of Pokemon Tool cards from your hand, and this attack does 40 damage times the number of cards discarded in this way.
[P][P] Lock Up: 40 damage. During your opponent’s next turn, the opponent’s Active Pokemon that was hit by this attack can’t retreat.

Weakness: Darkness (x2)
Resistance: none
Retreat: 2

38/69

Excadrll – Fighting – HP120
Stage 1 – Evolves from Drilbur

[F] Tunnel Hole: Choose 1 of your opponent’s Benched Pokemon, and this attack does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance when damaging the Bench.)
[F][F] Excavation Attack: 50 damage. Choose 1 card from your discard pile, show it to your opponent, and put it in your hand.

Weakness: Water (x2)
Resistance: Lightning (-20)
Retreat: 3

41/69

Sableye – Darkness – HP70
Basic Pokemon

[C] Confuse Ray: 10 damage. Flip a coin, if heads the opponent’s Active Pokemon is now Confused.
[D] Junk hunt: Choose 2 Trainer cards from your discard pile, show them to your opponent, and put them in your hand.

Weakness: none
Resistance: none
Retreat: 1

43/69

3-3 cofagrigus dark explorers (yamask from noble victories)
3-3 excadrill dark explorers (drilbur from dark exploers)
3 sableye dark explorers
4 dark claw
4 eviolite
4 rocky helmet
4 exp share
4 pont
3 n
3 juniper
4 dual ball
3 pokemon catcher
3 switch
4 pokemon commenication
6 {F} energy
6{P} energy
4 prism energy

the strategy is discard pokemon tool cards to deal a lot of damage with cofagrigus
and to get them back with excadrill and sableye
 
It would be fun to play this with vileplume. Try
-4 prism (I think basic energies might be better since they can be recycled)
-4 copycat (there are a lot better supporters for this deck)
-4 exp. share (I don't think it will be that needed since they all run differen energies)
-4 eviolite (not needed)

+4 dual ball (basics)
+2 energy exchanger (since they all run different energies)
+3 catcher (could help a lot)
+1 N (good draw supporter for refreshment and disruption)
+3 juniper (good draw support)
+2 Pokegear/random receiver (for draw supporters)
+1 Something that you may want
 
Please clarify which copies of your basic Pokemon you are using in your evolution lines.
 
i dont think u should put excadrill in there just have 4-4 cof. and use junk arms to get them back. dont put n in the deck its not fast enough add junipers, instead of 4 rock put 4 dce. add twins so u can get prism to suse sableyes attack and put rescue energy in the deck so u can troll with cof.
 
Jirachi said:
It would be fun to play this with vileplume. Try
-4 prism (I think basic energies might be better since they can be recycled)
-4 copycat (there are a lot better supporters for this deck)
-4 exp. share (I don't think it will be that needed since they all run differen energies)
-4 eviolite (not needed)

+4 dual ball (basics)
+2 energy exchanger (since they all run different energies)
+3 catcher (could help a lot)
+1 N (good draw supporter for refreshment and disruption)
+3 juniper (good draw support)
+2 Pokegear/random receiver (for draw supporters)
+1 Something that you may want
i need the exp share and eviolite for cofagrigus litter attack which does 40 times the number of pokemon tool cards in my hand that i discard
 
Oh. Thought it said trainer cards. Never mind. So yeah. Don't remove those.
What about
-1 sableye (3 might be enough)
+1 dual ball (consistency)/super rod (recycling)

I think four dual bal may be needed since they are flippy and consistency is important.
 
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