Competitive VG Simple Questions Thread

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RE: The Competitive Battling Questions Thread

Porygon-X said:
Um, ok, Noob question of the year, but I was wondering:

I notice a lot of people have tons of information on the VGC meta, and what's good and what's not. Where do they get their information? I would love to know, thank you. :)

To my knowledge, they base the meta on what's good under the rules of the tournament. Like, something that's great for single battles but isn't for double battles would be considered "bad" in the VGC meta, or at least, that's how I think it is.
 
RE: The Competitive Battling Questions Thread

If in a double battle, my golurk is holding a cell battery, and discharge is used on him, would the cell battery still activate?
 
RE: The Competitive Battling Questions Thread

To my knowledge, it would. If you take these descriptions into a real-time playing field, the following occurs: Since it apparently works when "the target is hit", I would think that it would activate then, followed by a "It had no effect..." message.
 
RE: The Competitive Battling Questions Thread

Chariblaze said:
To my knowledge, it would. If you take these descriptions into a real-time playing field, the following occurs: Since it apparently works when "the target is hit", I would think that it would activate then, followed by a "It had no effect..." message.
That's a relief, as my whole golurk strategy kind of revolves around that:)
 
RE: The Competitive Battling Questions Thread

Chariblaze said:
Porygon-X said:
Um, ok, Noob question of the year, but I was wondering:

I notice a lot of people have tons of information on the VGC meta, and what's good and what's not. Where do they get their information? I would love to know, thank you. :)

To my knowledge, they base the meta on what's good under the rules of the tournament. Like, something that's great for single battles but isn't for double battles would be considered "bad" in the VGC meta, or at least, that's how I think it is.

So they just sit down and come up with it? I thought there was like a website or something. Thanks. :)
 
RE: The Competitive Battling Questions Thread

Guys, I'm trying to build a Sandstorm team and I want a special sweeper other than Reuniclus, which is the only one so far. Any ideas?
 
RE: The Competitive Battling Questions Thread

If trick room is up, and a pokemon uses curse, would it then become faster because curse usually lowers speed?
 
RE: The Competitive Battling Questions Thread

Yes, same goes for if a Pokemon uses Agility, the more speed you have, the slower you'll be in Trick Room.
 
RE: The Competitive Battling Questions Thread

Hatman said:
Yes, same goes for if a Pokemon uses Agility, the more speed you have, the slower you'll be in Trick Room.
Awesome thanks!
 
RE: The Competitive Battling Questions Thread

Generally however, that isn't the best strategy to use with Trick Room because if the few turns it lasts. The only set up you should be doing is a Nasty Plot or Swords Dance to get some serious damage done before you are slow again.
 
RE: The Competitive Battling Questions Thread

WinterChevalier said:
I guess no one has any advice for me? >___<
Uh, your kinda in the wrong place. Movesets and metagame, in game team rates, or competative team rates.
 
RE: The Competitive Battling Questions Thread

I know there is a rumor that putting a pokemon in the PC removes all of it's EVs. Is this true?
 
RE: The Competitive Battling Questions Thread

lol, no. Whoever came up with that rumor is dumb. Nothing is ever removed when you deposit a Pokemon in the PC.

EDIT: A question about Technician, does STAB get counted in before or after you get the Technician boost?

Ex: Persian uses Swift (lol, bad example, but its a 60 BP move). Would STAB be factored in before Technician, making the ability useless, or after Technician, giving it an extra boost?
 
RE: The Competitive Battling Questions Thread

It happens afterward; the Technician boost activates based only on the actual base power of the move. Since Swift has 60 BP it will work regardless. However, if you use Pursuit with the extra effect, Technician doesn't get the bonus as the power just doubled to 80.

~~
A question of my own. Right now, I'm toying around with the idea of using Eelektross sort of as a novelty set - his sprite animation amuses me and I feel like using him. I find that not only is he well rounded, but he gets Coil...AND Zap Cannon.

So, provided I'm going to run a strange mixed set with Coil in it, should I have him use Thunder (120 BP, 70 Acc, 10 PP, 30% chance of paralysis) or Zap Cannon (120 BP, 50 Acc, 5 PP, 100% chance of paralysis) to benefit from the accuracy boosts I'm getting from Coil? Personally I'm thinking Thunder as not only does it have more PP but it requires only ONE use of Coil to have reasonable accuracy (93%), as opposed to Zap Cannon which needs at least 2 for slightly reasonable (83%) or 3 for a guaranteed 100%. Yet, there is the factor that Zap Cannon ALWAYS inflicts paralysis, although, this can be remedied a bit if a few other guys on my team have T-Wave/WOW, pushing the decision farther over to Thunder.

tl;dr version: For Eelektross, Coil + Thunder or Coil + Zap Cannon?
 
RE: The Competitive Battling Questions Thread

I'd rather use Thunder if you are going that route. Trying to pull off multiple Coils is hard to do without something like Reflect or Light Screen.
 
RE: The Competitive Battling Questions Thread

I have a quick question. I was thinking on using a Cloyster with the Skill Link ability and equipping it with Life Orb. Will Life Orb's effect of adding damage be factored in to every hit of Icicle Spear? Or will it only factor in at the end of the 5 hit streak? It might be a stupid question, but I was just curious ^^;;
 
RE: The Competitive Battling Questions Thread

Is Archen better with an Adamant nature and Highly Curious or with a Jolly nature and Somewhat of a Clown? It will know Stone Edge, Equake, Giga Impact, and Dragon Tail for VGC. (I just want one of them picked, I'm fine with its moveset.):p
 
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