Yes, yes, I know that making a competitive unlimited deck is stupid because the games only last a turn. But I'm making a few themed decks for my friends and me to play with, and I'm working on my Erika-themed one. Because the Pokemon I've chosen invoke a lot of special conditions, I'm looking for trainer cards to help make sure the opponent doesn't retreat. Obviously some energy removals will be good, but does anyone have some other ideas? Trainer cards that discourage the use of trainer cards (if there is such a thing) would be helpful also.
Also if anyone has the time, could anyone go over what some of the different healing cards are across the span of the whole game? Obviously there's potions, super potions, max potions, and Pokemon centers, and I am also familiar with all of the berries, but are there any other good ones I should know about?
Thank you so much if anyone can help me!
Also if anyone has the time, could anyone go over what some of the different healing cards are across the span of the whole game? Obviously there's potions, super potions, max potions, and Pokemon centers, and I am also familiar with all of the berries, but are there any other good ones I should know about?
Thank you so much if anyone can help me!