AshCo, you reminded me of a few related points.
No, Weakness isn't always an autoloss. Is that because a deck has to not suffer that fate to be competitive, or because most decks don't suffer from it that badly and so the top decks reflect this? How much does individual skill or specific deck archetype affect this? Once again, I really am asking... though not necessarily for a concrete answer. Something for people to think about (and if the answer is really obvious, then my bad).
It does make me wonder if they should just simplify the game even more. Well, not really, but when certain aspects seem "out of whack", it makes me wonder for a split second if I'd prefer the honest, clearly luck-based play of a near literal Rock-Paper-Scissors style of play. Though, since we are dealing with cards, I guess "War" would be a better comparison.
Of course weakness isn't always an autoloss. I think part what it could be is the inherently random nature of the TCG, in that you could have a deck with a full advantage over another and still brick and lose. Regarding your point on the top decks-When I think back to certain formats (Primal Clash on during late 2016 for instance) the top decks, although they had weaknesses and there were some measures to exploit said weaknesses, they never really suffered badly from it. MMY's attack wasn't affected by weakness, M-Ray didn't hit for it, Rainbow Road wasn't really hitting anything for weakness either. But some of them certainly did have counters for their weaknesses. I would consider this a case where the top decks reflect them not suffering badly from weakness. Of course, that's just a rando example and I'm no expert on the TCG-certainly not to the level a lot of people on this site have, lol, so please take any of the stuff I come up with with a grain of salt.
I don't know how I'd feel about an even more simplified, randomized version of the TCG, though. As random as it can be already, I feel like there's a certain level of strategy that DOES make the game as enjoyable as it can be, despite its flaws. This is again, coming from a casual player who's never played a physical match of the game and just enjoys playing decks I enjoy from time to time online until something or other kills their viability, lol. Perhaps attempting to solidify what we DO have already would be the goal here, but again, I'm not 100% on any of it.
It's good to hear you're liking the SwSh sets. Me, I'm going to be sitting it out with collecting new sets and just collect what I like the most in them. I think they've taken the sets in a better direction than SM, but at this point, I kind of just want to focus on completing past sets, if possible.
I haven't actually collected anything new since November, honestly. I got back into a few old hobbies (I spent a
bit too much on some Lego Modulars and now I'm hooked again oops) and I've got a few plans on what I'm going to be buying/collecting over the next few months to where I've just put Pokemon on the backburner right now. Definitely not to say I don't enjoy Pokemon anymore, far from it, but I think after 5 years of collecting the TCG it's nice to go back to some older hobbies and finally get that bookshelf I've had my eye on. It's a bit of a breath of fresh air, and after SM kinda got exhausting I figured now would be a good time. I'm with you on completing past sets though, that's definitely going to be my focus for a while. I'm definitely enjoying this era a lot more than SM and it's been fun to go on TCGO and try to get some Zacians or something, though.
First of all, you're not falling into what I'm calling entitled because you chose not to buy it and you're not acting like they owe you that great game or free stuff to make up for what they did.
I get all of that, but the fact of the matter is that it's not going happen. No other IP has to deal with the horrible schedule that Pokemon does, but it's big enough that fans hope and expect it to match stuff like BotW and DQ12. That will never happen though because the game can't be delayed to have that kind of development time. DLC won't be enough to fix it either. Also, there are over 400 Pokemon still missing and they're only promising about half of that. You're not gonna be satisfied, and when that happens I don't want you to be angry. Hope for the best, but expect the worst and be prepared to put that time and money elsewhere, especially if you're not ready to compromise and you want both that mind-blowing best Pokemon game ever and every Pokemon. No point in making yourself miserable by falling into a cycle of disappointment. Trust me, I'm a Sonic fan. At some point you realize that you've gotta accept the series for what it is and that it's not gonna deliver for you anymore, and that's why stuff like Tem Tem exists.
The only thing I think they should do is bring back those Pokemon, simply because it's been the standard since Gen 4 to allow past generational transfer. (Gen 2 technically but 2/3 are incompatible)
I don't think they HAVE to give us a mind-blowing best Pokemon game every time. I'm not necessarily asking for some masterpiece, it's Pokemon. Even if the last few gens weren't perfect, I have a LOT of flaws with Gen 7, they still allowed for the same trading/battling/collecting experience that each game had no matter its quality. If we get an amazing top of the line game like Gen 5, or Platinum, that's even better! But nonetheless, if it has the basic idea of being able to have my Pokemon in a new gen, being able to trade and battle like I always have been able to, and being able to collect and complete the Pokedex, then it's perfectly fine in my book.
Sword and Shield didn't have to be a masterpiece, I wasn't expecting it to be. But I was at LEAST expecting the same things I've come to expect from this series since its roots, and that's where I think they've failed.
There's things I think they could do to make a better experience. They should at LEAST expand their staff, for the franchise we're dealing with here, it's astronomically small. They were already cut in half because they were working on both Town and SwSh at the same time, and because of the lack of manpower they couldn't come out with a product that meets even the baseline level of quality for the console it was on. It sure didn't feel like a $60 game. I don't feel like they "owe" us anything, per se, but I sure do hope that they at least make an effort to make something even better next time.
I'm not making myself sad or anything like that by saying this either-I still HAVE all my old Pokemon and my old games, I can enjoy the series in a million other ways (Go, for instance has been a big one for me), but I still feel like I can discuss my criticisms and hope that they make improvements in the future. If not, that's fine, but I still do think that criticism and discussion has its place.
Sorry if I'm not getting all my points across, I'm in kind of a hurry right now so excuse me if I missed something.