Hi, Fellow Beachers.
This is a deck list I have created, Using a deck I made that I am very pleased with.
2x Reshiram (BW/Promo23) Regular Version
1x Reshiram EX (Tin Promo)
1x Beldum (UD)
1x Metang (UD)
1x Metagross(UD)
1xCobalion (NV) Regular Version
1x Fliptini (Promo32/NV)
1x Vullaby (EP)
1x Mandibuzz (BW)
2x Zorua (EP/BW)
2x Zoroark (BW/Promo09)
1x Victini (V-Blast) (NV)
1x Litwick (NV 58/101)
1x Lampent (NV 59/101)
1x Chandelure (NV 60/101)
1x Kyurem (NV)
1x Virizion FA (NV)
20 Pokemon
3x Pokemon Communication
1x Moomoo Milk (HGSS)
1x Great Ball (EP)
1x Energy Search (BW)
1x Pokedex (BW)
1x Super Rod (NV)
1x Switch (BW)
1x Rocky Helmet (NV)
1x Crushing Hammer (EP)
11 Trainers
1x Bianca (EP)
1x PONT (CoL/HGSS)
1x Seeker (TR)
1x Cheerleader's Cheer (UL)
1x N (NV)
1x Engineer's Adjustments (UL)
1x Copycat (CoL/HGSS)
1x Junk Arm (TM)
1x Black Belt (TM)
7 Supporters
1x Skyarrow Bridge (ND)
1 Stadium
1x Double Colourless Energy
3x Basic Energy- Metal
2x Basic Energy- Dark
3x Basic Energy- Psychic
3x Basic Energy-Fire
2x Basic Energy- Grass
2x Basic Energy- Fighting
1x Rescue Energy
2x Basic Energy- Water
21 Energy
Strategy-
I like to start with Virizion, Use Pokemon Communication If I have any useless stage 1s, or PONT or N if I get a bad hand. I then use Double Draw to get two more cards.
I try and set up a Reshiram early, so I can sweep later. Catcher may be a problem, though. I try to get Basics out quick, so I don't 'Bench Out' and Seeker if I have no bench space for Litwick or another main attacker. Zoroark uses foul play to send Mewtwo EXs packing. The goal is to get Metagross out as soon as possible, and Fliptini can help it re-flip. It may not be the best deck, as I never go to tourneys, but it seems to work around my area.
Any constructive critisism is appreciatiated.
-Reshiwott-
This is a deck list I have created, Using a deck I made that I am very pleased with.
2x Reshiram (BW/Promo23) Regular Version
1x Reshiram EX (Tin Promo)
1x Beldum (UD)
1x Metang (UD)
1x Metagross(UD)
1xCobalion (NV) Regular Version
1x Fliptini (Promo32/NV)
1x Vullaby (EP)
1x Mandibuzz (BW)
2x Zorua (EP/BW)
2x Zoroark (BW/Promo09)
1x Victini (V-Blast) (NV)
1x Litwick (NV 58/101)
1x Lampent (NV 59/101)
1x Chandelure (NV 60/101)
1x Kyurem (NV)
1x Virizion FA (NV)
20 Pokemon
3x Pokemon Communication
1x Moomoo Milk (HGSS)
1x Great Ball (EP)
1x Energy Search (BW)
1x Pokedex (BW)
1x Super Rod (NV)
1x Switch (BW)
1x Rocky Helmet (NV)
1x Crushing Hammer (EP)
11 Trainers
1x Bianca (EP)
1x PONT (CoL/HGSS)
1x Seeker (TR)
1x Cheerleader's Cheer (UL)
1x N (NV)
1x Engineer's Adjustments (UL)
1x Copycat (CoL/HGSS)
1x Junk Arm (TM)
1x Black Belt (TM)
7 Supporters
1x Skyarrow Bridge (ND)
1 Stadium
1x Double Colourless Energy
3x Basic Energy- Metal
2x Basic Energy- Dark
3x Basic Energy- Psychic
3x Basic Energy-Fire
2x Basic Energy- Grass
2x Basic Energy- Fighting
1x Rescue Energy
2x Basic Energy- Water
21 Energy
Strategy-
I like to start with Virizion, Use Pokemon Communication If I have any useless stage 1s, or PONT or N if I get a bad hand. I then use Double Draw to get two more cards.
I try and set up a Reshiram early, so I can sweep later. Catcher may be a problem, though. I try to get Basics out quick, so I don't 'Bench Out' and Seeker if I have no bench space for Litwick or another main attacker. Zoroark uses foul play to send Mewtwo EXs packing. The goal is to get Metagross out as soon as possible, and Fliptini can help it re-flip. It may not be the best deck, as I never go to tourneys, but it seems to work around my area.
Any constructive critisism is appreciatiated.
-Reshiwott-