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Darkrai Hydreigon for PA regionals HELP PLZ

MountainDrew

Wishes Mega Umbreon would exist
Member
Sup Pokebeach members I'm probaply gonna go to PA regionals in philly and I want to win (u get 2 boxes) so if you guys would help me I would appreciate your help LOTS. Also if you are going to regionals in PA pm me so we can trade or something. Anyway here's the list.
Pokemon (15)
2- sableye
3-1-3 hydreigon (dark deino, dragon zwelous with draw in,dragon hydreigon with dark trance)
1- Shaymin EX
3- darkrai ex
1- sigilyph
1- Mewtwo EX
t/s/s (33)
4- juniper
2- bianca
4- n
4- max potion
3- dark patch
4- ultra ball
3- eviolite
4- pokemon catcher
3- rare candy
2- tool scrapper
energy (11)
4- blend p,d,g,f
7- dark
strategy- use hydreigons dark trance so then you can abuse max potion and not be killed easily.
 
I play hydreigon darkrai and its really just about testing and figuring out what cards fit your play style. My biggest issue with the deck is consistensy. To stay caught up in the game and not get swamped you have to have darkrai with 3 energy attached and at least 1 hydreigon out t3. You also have to be able to bounce back very quickly if your darkrai gets KOd. Having a stage 2 and your main attacker needing 3 energy is a very time costly setup but once your setup you should be good to go. The worst matchup though is Rayeels. You can't attack untill long after 2+ eels are setup and its very easy to 1HKO darkrai with Rayquaza EX and trying to set up another one is not easy so i run 4 dark patch, 3 heavy ball for zweilous and hydreigon. I also run mewtwo as a tech which actually works very well in some situations with this deck. Also regionals is an extremely hard tournament to win 1st in. Large number of players that are very good and consistenly in the top 25% at all tournaments so i would make sure your setup is quick
 
exdarkrai01 said:
I play hydreigon darkrai and its really just about testing and figuring out what cards fit your play style. My biggest issue with the deck is consistensy. To stay caught up in the game and not get swamped you have to have darkrai with 3 energy attached and at least 1 hydreigon out t3. You also have to be able to bounce back very quickly if your darkrai gets KOd. Having a stage 2 and your main attacker needing 3 energy is a very time costly setup but once your setup you should be good to go. The worst matchup though is Rayeels. You can't attack untill long after 2+ eels are setup and its very easy to 1HKO darkrai with Rayquaza EX and trying to set up another one is not easy so i run 4 dark patch, 3 heavy ball for zweilous and hydreigon. I also run mewtwo as a tech which actually works very well in some situations with this deck. Also regionals is an extremely hard tournament to win 1st in. Large number of players that are very good and consistenly in the top 25% at all tournaments so i would make sure your setup is quick
I don't understand why rayeels Is such a hard matchu. Can't u just 1- shot rayquaza with hydreigon. How's the matchup againest garbodor terrakion
 
Dweaver said:
I don't understand why rayeels Is such a hard matchu. Can't u just 1- shot rayquaza with hydreigon. How's the matchup againest garbodor terrakion

Attacking with Hydreigon is a terrible idea, because it will proceed to get murdered the turn after. Rayeels is annoying because they OHKO Darkrai. If you can take out the eels you should be fine though.

And the Garbodor matchup always sucks. Keep in mind that metagaming is major though, and the PA meta tends to be something easy to play (cough Garchomp cough), considering it was filled with Durant last year. Just realize that you have some bad matchups and worry about doing as best as you can despite those bad matchups.

As a starting point do the deck, you need more draw. Get some random receivers and more supporters in there, you should be running at least 13 draw cards.
 
Blah said:
Attacking with Hydreigon is a terrible idea, because it will proceed to get murdered the turn after. Rayeels is annoying because they OHKO Darkrai. If you can take out the eels you should be fine though.

And the Garbodor matchup always sucks. Keep in mind that metagaming is major though, and the PA meta tends to be something easy to play (cough Garchomp cough), considering it was filled with Durant last year. Just realize that you have some bad matchups and worry about doing as best as you can despite those bad matchups.

As a starting point do the deck, you need more draw. Get some random receivers and more supporters in there, you should be running at least 13 draw cards.
What should I take out for more supporters
 
By the way, I do not think RayEels is the hardest matchup and it's not. Garbodor is the hardest matchup. If people are playing a proper Garbodor list, Darkrai/Hydreigon has about a 15% chance of winning in my testing. Against RayEels for me, I'm 9-3 with DH. Assuming that you have the worste start and your opponent has the best start is not a good way to evaluate matchups. Obviously luck is involved, but the better deck will win. Plus attacking with Hydreigon is not a horrble idea at all. If it's your only option, go for it. Plus, many good players in my area don't even recognise what Hydreigon can do. If they Night Spear my Eviolited Darkrai, the next turn they won't attack with Hydreigon because they don't realize that they can kill me. Dragon Blast is an underrated attack. IMO Darkrai/Hydreigon and RayEels will be the 2 decks played the most at Regionals. Garbodor has not seen great success or play (in my area at least). If there does happen to be people who play it in Phily, then you have to accept the 1 bad matchup in order to have better matchups around the board. Again, RayEels is not DHs worst nightmare. If your opponent can consistently pull off a Switch each turn and has 3 Eels in play, then yes your Eviolited Darkrais are dead. But that does NOT happen by turn 2-3. If that were to happen, I would rage quit because the odds of that happening are like at least 1 in a million.
 
Dweaver said:
Whats you guys opinion of reshiram ex In this deck

It's pretty bad I know it one shots shaymin and hudregion but still if you get tails then your gonna get killed next turn for 2 easy prizes. Btw what division are you in. We can meet up.
 
EmmetCHH22 said:
It's pretty bad I know it one shots shaymin and hudregion but still if you get tails then your gonna get killed next turn for 2 easy prizes. Btw what division are you in. We can meet up.

I get what your saying and btw I'm in seniors if you want to trade or something message me and let me know what you have.
 
Upon my usage, I enjoy having a Reshiram EX tech in the deck. However, it may help if I was running DH with 3 Hydreigons and more supporters. Also, with Reshiram EX involved, it's generally a bad idea to try attacking without eviolite. It bites to get tails with the damage buffer, it's considerably worse without.

(I appreciate that FA Reshiram EX you traded me, by the way)
 
first u dont need 3 eviolite u need 2. 2nd u need supporters and levelball (easier to get out hydregion and saybleye)
 
bphaun3 said:
Upon my usage, I enjoy having a Reshiram EX tech in the deck. However, it may help if I was running DH with 3 Hydreigons and more supporters. Also, with Reshiram EX involved, it's generally a bad idea to try attacking without eviolite. It bites to get tails with the damage buffer, it's considerably worse without.

(I appreciate that FA Reshiram EX you traded me, by the way)

I might take out giratina for reshiram just to try him out. Btw np I hope fa reshiram ex has helped you as much as the terrakions you traded me.
 
I run a similar deck. I find the terrakion and garbodor decks pretty tough, I need some tool scrappers to handle that. Fluffychomp can be annoying if you don't take out the swablu or altarias early on.

See ya @ regionals :)
 
Ok, so, I've had some experience with this deck and I can say that my build is working very nicely.
I'm gonna tell you what to take out and why:

-1 Sableye: You will only need 2 at the most each game. Even if 1 is prized, you should be good with just one. I also find myself using Sableye on the second turn more times than in the first one and it's almost the same thing. Also, 3 won't make a big difference.
-1 Giratina EX: I do not like this tech at all. Theere better attackers. I agree that this is useful but it only makes a difference in the Terrakion matchup, and other techs are more effective.
-1 Super Rod: This isn't really needed. I feel like it's just a "filler card". However, it can be useful sometimes. I have considered adding it to my deck.
-1 Eviolite: 2 is what you need. I prefer 3, but I'm leaving free spots for some cards in the end because this deck has many different ways to be played.
-2 Tool Scrapper: It is very useful. Basically, I'm leaving this as an option on the "free spots".
-1 Darkness Energy: You basically have 12 darkness energy in your deck. I know that you might say: "Oh, but Blends can't be Dark Patched". It doesn't matter. You will end up getting Darks in the discard pile sooner or later. You shouldn't really be trying to be agressive with Darkrai early game, but trying to set-up your Hydreigon instead.
Total: 7

+2 Random Receiver: You can't run a deck with 10 Supporters! And since Sableye can get back RRs, instead of adding a Supporter you add this.
+1 Shaymin EX: This card is extremely useful. This card is the perfect counter to Terrakion. You can bait them to KO your Darkrai and KO them with Shaymin, and then if you putdown another Darkrai they won't know what to do, because, would you prefer to get 2 prizes and give your opponent 2 prizes or soften up what's causing you trouble?
+1 Ultra Ball: Having 4 is very useful. You really want to see these early, so you can start Junk Hunting for them and set-up your board.
+1 Other Attacker: My choice is Mewtwo EX. It can close games off, and I like to catcher out other Mewtwos and use Psydrive on them. That way you get 2 free prizes and your opponent probably won't be able to respond. You can also use other attackers, like Virizion, Benchtini, Giratina-EX, Registeel-EX, but I feel like this one is the best option.
Total: 5

2 Free spots: with these 2 spots I either put a 3rd Eviolite and 1 Super Rod, or I use 2 Tool Scrapper and stay with only 2 Eviolite. Right now, I'm tempted to say that Tool Scrapper is the best option, but the 3rd Eviolite is really important VS Terrakion. It's up to you.

Also, you should understand that this deck has many options. Using Hydreigon attack is something that you should ALWAYS think about. It can catch a lot of opponents of guard, and it often transforms 3HKOs into 2HKOs.

As for the Rayquaza/Eels matchup, IMO is 50/50. 60/40 in Darkrai/Hydreigon's favor IF the player makes no misplays and has an optimal list. The key is to target their Eelektriks. If they can keep 2 during the whole game, you're probably screwed. If they can not, you will probably win. Time your N's well, so they can't recover their Eels. That's basically how you play the matchup. Also, if they are stacking energy on a Rayquaza (and have 0~1 Eels), OHKO it with Hydreigon.

Well, here ends my long advice! If you need any more help please LMK!
 
Roronoa Zoro said:
Ok, so, I've had some experience with this deck and I can say that my build is working very nicely.
I'm gonna tell you what to take out and why:

-1 Sableye: You will only need 2 at the most each game. Even if 1 is prized, you should be good with just one. I also find myself using Sableye on the second turn more times than in the first one and it's almost the same thing. Also, 3 won't make a big difference.
-1 Giratina EX: I do not like this tech at all. Theere better attackers. I agree that this is useful but it only makes a difference in the Terrakion matchup, and other techs are more effective.
-1 Super Rod: This isn't really needed. I feel like it's just a "filler card". However, it can be useful sometimes. I have considered adding it to my deck.
-1 Eviolite: 2 is what you need. I prefer 3, but I'm leaving free spots for some cards in the end because this deck has many different ways to be played.
-2 Tool Scrapper: It is very useful. Basically, I'm leaving this as an option on the "free spots".
-1 Darkness Energy: You basically have 12 darkness energy in your deck. I know that you might say: "Oh, but Blends can't be Dark Patched". It doesn't matter. You will end up getting Darks in the discard pile sooner or later. You shouldn't really be trying to be agressive with Darkrai early game, but trying
to set-up your Hydreigon instead.
Total: 7
+2 Random Receiver: You can't run a deck with 10 Supporters! And since Sableye can get back RRs, instead of adding a Supporter you add this.
+1 Shaymin EX: This card is extremely useful. This card is the perfect counter to Terrakion. You can bait them to KO your Darkrai and KO them with Shaymin, and then if you putdown another Darkrai they won't know what to do, because, would you prefer to get 2 prizes and give your opponent 2 prizes or soften up what's causing you trouble?
+1 Ultra Ball: Having 4 is very useful. You really want to see these early, so you can start Junk Hunting for them and set-up your board.
+1 Other Attacker: My choice is Mewtwo EX. It can close games off, and I like to catcher out other Mewtwos and use Psydrive on them. That way you get 2 free prizes and your opponent probably won't
be able to respond. You can also use other attackers, like Virizion, Benchtini, Giratina-EX, Registeel-EX, but I feel like this one is the best option.
Total: 5

2 Free spots: with these 2 spots I either put a 3rd Eviolite and 1 Super Rod, or I use 2 Tool Scrapper and stay with only 2 Eviolite. Right now, I'm tempted to say that Tool Scrapper is the best option, but the 3rd Eviolite is really important VS Terrakion. It's up to you.

Also, you should understand that this deck has many options. Using Hydreigon attack is something that you should ALWAYS think about. It can catch a lot of opponents of guard, and it often transforms 3HKOs into 2HKOs.

As for the Rayquaza/Eels matchup, IMO is 50/50. 60/40 in Darkrai/Hydreigon's favor IF the player makes no misplays and has an optimal list. The key is to target their Eelektriks. If they can keep 2 during the whole game, you're probably screwed. If they can not, you will probably win. Time your N's
well, so they can't recover their Eels. That's basically how you play the matchup. Also, if they are stacking energy on a Rayquaza (and have 0~1 Eels), OHKO it with Hydreigon.

Well, here ends my long advice! If you need any more help please LMK!

dude thanks I will make all these changes and I will prob do 2 eviolite and 2 tool scrapper. I don't have shaymin ex but my friend has one so I can get that.
 
Dweaver said:
dude thanks I will make all these changes and I will prob do 2 eviolite and 2 tool scrapper. I don't have shaymin ex but my friend has one so I can get that.

Awesome! I'm glad I helped ;)
A few more things:
You should play some games with the deck. It is not easy to play and has some little details, like where you leave your Energy. Knowing what you should Junk Hunt for can be very complicated at times and often depends on the matchup. You have to kind of "predict" how the future turns will play out. Against Eels, always go for the Eels when you have a chance to and against Terrakion, watch out for Bouffalant OHKO'ing your Shaymin.
One more thing: Do NOT be afraid to attack with Hydreigon :p
 
Roronoa Zoro said:
Awesome! I'm glad I helped ;)
A few more things:
You should play some games with the deck. It is not easy to play and has some little details, like where you leave your Energy. Knowing what you should Junk Hunt for can be very complicated at times and often depends on the matchup. You have to kind of "predict" how the future turns will play out. Against Eels, always go for the Eels when you have a chance to and against Terrakion, watch out for Bouffalant OHKO'ing your Shaymin.
One more thing: Do NOT be afraid to attack with Hydreigon :p
Alright but I can always put Eviolite on Shaymin to attempt to keep it safe from Bouffalant and Thanks wish me luck :p
 
Dweaver said:
Alright but I can always put Eviolite on Shaymin to attempt to keep it safe from Bouffalant and Thanks wish me luck :p

Good luck!

And yeah, that's what I meant when I said to watch out when you attack with Shaymin.
 
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