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DodueSword (updated) Cobalion + Virizon (before the computer complain about)

Replace Cobalion EP, with the NV ones. This helps a lot more than hitting for 100, for 3 when, you can hit for 80, and they can't attack the next turn...

BTW I'd go:
-1 Cleffa (You've got drawpower)
+1 Pichu HGSS It's like a collector under trainer lock.
 
Collector can be run under trainer lock though. Plus pichu also helps the opponent setup so I'd stick with cleffa if you have a dead hand.
 
rileysill32 said:
Dude personally, this is my idea, (take it or leave it).

Run 4 Tangela (COL) with nurtional support, 2 Shaymin EX 4 Virizion, and a solid Vileplume UD line.

Start with tangela or another tech support to get the cards out (Tangela for energy accel).
Leave the Tangela out and use it's energy accel attack as long as possible (possibly 2 tangela).
Bait your opponent into KO'ing 1-2 of them. Drop twins, search & drop vileplume T3-4. (obviously skyarrow needs to be played by then)
Run 2 Black belt and then you are set for 2-3 turns of twins/black belt and you can have easily musical chair set up with the virizion.
Ride the musical chairs as long as possible, play the N when your opponent is down to 2 maybe 3 prizes to disrupt the hand, then pull out Shaymin EX for an easy 120+ per turn.

A buddy and I thought of this deck and to me it seems legit. Havent play tested or anything though.

I'd rather run Shaymin than Tangela... But then, I'd rather run Electrode than Shaymin (don't know why I assumed that was in here, or I would have suggested that sooner) Electrode is more efficient than Tangela, and doesn't give up an extra prize, but with a recoil. I'd definately run research record. Plus, Vileplume locks out Switch.
 
Mora said:
I'd rather run Shaymin than Tangela... But then, I'd rather run Electrode than Shaymin (don't know why I assumed that was in here, or I would have suggested that sooner) Electrode is more efficient than Tangela, and doesn't give up an extra prize, but with a recoil. I'd definately run research record. Plus, Vileplume locks out Switch.

so what you are saying is, electrode T2 twins and rare candy vileplume the same turn after you use his power? then sword musical chair the rest of the game?
 
Your TSS said:
4 PONT
3 Juniper
3 Cilan
1 Switch
3 Sage
2 Junk Arm
4 Eviolite
3 Rocky Helmet
2 Rare Candy
2 Plus Power
2 Revive
3 Catcher
3 Collector
WTF That's all I can say. You never can use it, unless you have a Stage 2 in your deck (which you don't) so...

-2 Rare Candy
+2 Switch (for early game if you can't get Dodrio out)
 
rileysill32 said:
so what you are saying is, electrode T2 twins and rare candy vileplume the same turn after you use his power? then sword musical chair the rest of the game?

No, Im saying T2 Electrode and Twins minus Rare Candy and Vileplume. Why run Vileplume at all?
 
Mora said:
No, Im saying T2 Electrode and Twins minus Rare Candy and Vileplume. Why run Vileplume at all?

to trainer lock and disrupt.
because virizion only has 100 hp so you need to disrupt as much as you can.
 
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