the problem with the metagame these days is that it really isn't built around skill...but this is not due to PUSA doing (well, maybe just a lil'), but is more due to the players
players have found a small number of card combos that work really well, and in some cases, really cheap...and have just run with those, and being they're being posted on numerous forums around the internet...you have a severe epidemic of net-decking, instead of actually trying to find ways to make their own deck ideas work and become viable and winning decks
this becomes more prevalent, when you have a number of players posting on forums and nearly berating players because they aren't running the easier played (a.k.a. lazy) cards...for instance, the thread ranting about how much evolutions suck compared to the SP's, because the SP take less energy and are basics and/or any other excuse they use to toss evolutions aside...the thread was an steaming pile, and a prime example of how players are getting lazy...yea, they SP's are a lil' faster to set up, and they get cards that do things no other decks can really use...there is, however, ways to beat SP decks with decks that don't run SP's or decks that aren't completely built around SP's...this is where skill comes into the game and you have to outthink and outstrategize your opponent...but players in today's metagame seem to prefer the lazy game over the thinking game, and seem to think quick win locking and/or donking games are fun or more fun
I really do wish the metagame was built more around skill, like in previous sets of yester-year...but it's not so bad when you beat a bunch of net-decking opponents and top cut with a deck that they don't see coming and have a hard time trying to figure out how it is you beat them when they had this "top tier" deck
for those of you who have talked about these decks not running on auto-pilot...I hate to say it, but while some of these combo decks do require some semblance of understanding the combos they are using, they are still mainly auto-pilot decks that don't really require a whole lot of effort to pull off
one thing that might help put more skill into the metagame...when people post strategies and ideas, and are asking for input and help, have players that are constructively trying to provide ideas or help, instead of just spouting it's not gonna work because of this card or that card
PokeKid Brandon said:
I would like to see a more rouge enviorment (More than 3-4 decks that you will see but rather 10-20 that are are commonly good and see decent play.
and if you can get players to stop being so lazy and try and make their deck ideas work...you would see that