As someone who came back into the game when SP was king, I'm actually pretty excited to see that a lot of th new sets have cards to combat them. Now I will not say that I hate SPs because after all they do have their flaws but they are few and far between.
For Example:
*SPs have cards have cards that only or primarily work with them, ex: (Cyrus, Poke-turn, Energy Gain)
*All are Basics with considerably high HP, especially those from earlier sets.
* SP decks are SUPER FAST!!! (with energy gain and sometimes a successful level max SPs can have a major contender by turn two one or two, depending on who goes first)
* Poke turn makes fighting SP decks very slow since they can Poke-turn damage and Special conditions away. Non- SP options for this all require a coin flip.
BUT NOW....
With Viletomb/Gengar and other trainer lock style decks coming into popularity and the next rotation getting rid of most of SP deck support (Cyrus, Poketurn etc.) Is this the beginning of the end of SP decks?
Now I know the first thing someone is going to say is use Dialga G lvlX to turn off Vileplumes power. However most SP decks are extremely structured with little room for modification. Now while some SP decks can find room for this line some just can't.
Another big contender out are legends who are looking to become the next SP type group in the game. While not as fast as SP they are very beefy pokemon who do not require evolution. However they are a little more tame due to most of them requiring large amounts of energy.While they do have cards that work only with them right now its only one (legend box). But ERL can do a great bit of damage to SP decks since many common SP bench aids have powers to snipe at.
So what do you guys think?
Do you think its time for SPs to step out of the Spotlight? Are the new Trainer locks and other popular Decks going to change up the game a bit? I'm just curious to see what others may think. If you run SP how will you combat new meta-games? If not what do you run to combat them?
Thanks for the input in advance
P.S. I run a Vileplume/Crobat Deck currently.
I have ran SPs as techs but never as main attackers.
For Example:
*SPs have cards have cards that only or primarily work with them, ex: (Cyrus, Poke-turn, Energy Gain)
*All are Basics with considerably high HP, especially those from earlier sets.
* SP decks are SUPER FAST!!! (with energy gain and sometimes a successful level max SPs can have a major contender by turn two one or two, depending on who goes first)
* Poke turn makes fighting SP decks very slow since they can Poke-turn damage and Special conditions away. Non- SP options for this all require a coin flip.
BUT NOW....
With Viletomb/Gengar and other trainer lock style decks coming into popularity and the next rotation getting rid of most of SP deck support (Cyrus, Poketurn etc.) Is this the beginning of the end of SP decks?
Now I know the first thing someone is going to say is use Dialga G lvlX to turn off Vileplumes power. However most SP decks are extremely structured with little room for modification. Now while some SP decks can find room for this line some just can't.
Another big contender out are legends who are looking to become the next SP type group in the game. While not as fast as SP they are very beefy pokemon who do not require evolution. However they are a little more tame due to most of them requiring large amounts of energy.While they do have cards that work only with them right now its only one (legend box). But ERL can do a great bit of damage to SP decks since many common SP bench aids have powers to snipe at.
So what do you guys think?
Do you think its time for SPs to step out of the Spotlight? Are the new Trainer locks and other popular Decks going to change up the game a bit? I'm just curious to see what others may think. If you run SP how will you combat new meta-games? If not what do you run to combat them?
Thanks for the input in advance
P.S. I run a Vileplume/Crobat Deck currently.
I have ran SPs as techs but never as main attackers.