• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Don champ the one hit wonder

thepliskin5005

Aspiring Trainer
Member
Well for this deck i knew it was best to have a lot of drawing power so thats what i put a lot of drawing power in.. I thought gliscore is a good tech in don champ so i put that in here. You can paralize them with gliscore then next turn use machamp prime poke power bring up machamp and use one of machamps attacks. Ruins of alph helps out with yanmega mach ups and buffolant is for countering Rdl and its just good in general.

Pokemon 18

4-2-3-1 machamp prime Triumphant Three and one reguler triumphant machamp
3-3 donphan prime Hgss Col phanphy
1- buffolant Bw
1-1 gliscore ud

Trainers suppoerts and stadiums 29

3 pokemon reversal
4 cheer leaders cheer
2 professor juniper
4 p o n t
1 interviwers questions
2 professor elms training method
4 pokemon communcation
3 pokemon collector
2 ruins of alph
4 rare candy

energy 13

9 fighting
4 dce
 
What do you mean by Gliscor being a good tech? Gliscor is a poor tech for Donphan. While a free 30 is nice, you'll be spending most of you time charging up a Donphan or Machamp Prime, and Switch plays around the Paralyze. The two spots you used for Gliscor could be for consistency cards.

Also, please add the deck's strategy into the first post.
 
Well they might have a switch in there hand i dont know. But you can get that fighting energy off of gliscore and on to machamp and gliscore can do second turn sixty like donphan can.
 
I agree with Gliscor (it's a stupid pokemon anyways ;)) I would remove the 1-1 gliscor (it doesn't help with the strategy), for 1 more machamp 4-2-4 is more ideal than 4-2-3 since you'll be maximizing your machamps. I would also add in 1 reversal to maximize your chances of getting heads which is game changing with donchamp.

... ~You know who
 
-4 cheerleader's cheer its better to just search out what you want
-2 DCE with just Bouffalant using it you don't need 4 ( this is after you remov gliscor)
-6

+4 Junk Arm staple card, helps mid-endgame
+2 PlusPower lets you get important KOs
 
Well i think i will put in one reguler machamp in i mean the non prime machamp. I think that machamp would be good if you cant find a dce or if your going aginst magnazone

Okay i tock out one interviwers questions and i put in one triumphant machamp the non prime one. Bump
 
I don't see the point in non-prime machamp, donphan does the same amount of damage as the first attack without hurting yourself, and is superior in every other way too.
 
And Donphan's does 60 for 1. Plus you said if you had DCE you would rather use it on the prime. And if you are going to say with 3 fighting energy that attack does 90, guess what, so does donphan's. Normal Machamp is horrible.
 
Back
Top