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DonChamp (Donphan/Machamp)

Do you think this deck will work?


  • Total voters
    3
  • Poll closed .

Emolga2254

AwesomeEmolga
Member
Hi everyone, I made a new deck and decided to post it here for some help or ideas, any help or ideas for this deck are appreciated.
Here's the deck:

Pokemon:
3-3-4 Machamp prime line (Triumphant cards, Machamp Prime #95, 1 regular machmap)
3-3 Donphan prime (2 phanpy hgss,1 Col, 3 donphan prime 107)
1 reshiram Bw
1 Smeargle (portrait poke-power)
1 Tyogue (hgss/Col)
1-1 ursarang prime UL cardst
1 farfech'd HGss

Trainers/Supporters/Stadiums:
2 juniper
2 copycat
4 PONT
2 PELM
3 pokemon Collector
2 Junk arm
3 pokemon Communication
1 rare candy
4 pluspower


Energies:
4 rainbow energy
3DCE
7{F}

Strategy:
The strategy here is to get out an early Donphan or start with a Zekrom. Attach 2 fightning/rainbow to your active then. When Machamp is out have a DCE or 2 energy attached to it then use fighting tag. Use Champ Buster to crush the defending pokemon.

Cards:
Rainbow energy: Possible reshiram attack/ put 10 damage on a bench pokemon for machamp's Champ Buster attack



Any help is accepted

Thanks Emolga2254
 
-1-2-0 Machamp a 3-2-3 line is better
-1 Tyrogue dies to quickly to earthquake
-2 Copycat useless without Yanmega, and you have enough Junipers and PONTs
-1 Burned Tower this isn't very good because it helps your opponent too much, especially in this deck
-7

+1 Pokemon Collector should be maxed if you don't run Dual Ball
+2 Junk Arm must be maxed, staple
+1 Pokemon Communication with Donphan and Machamp these will help you be much more reliable
+3 Rare Candy to get Machamo out more quickly and more reliably, even with only 1 stage 2 line these are a must if you want to max consistency
+7
 
-1-2-0 machamp 3-2-3 is more consistent with candies
-2 copycat. no yanmega, no copycat
-1 burned tower helps your opponent too much.
-2 zekrom. i am supposing this is a kingdra counter? if it isn't please tell me what the zekrom is for.

+1 communication. makes it more consistent and higher chance of drawing it.
+2 junk arm helps you get back pluspowers, communication etc.
+2 rare candies to get machamp out fast.
+2 reshiram << counters kingdra and this deck isn'treally threatened by kingdra, so you can cut the reshiram to 1 if you want. but 2 is better as you might get 1 prized.
+1 collector helps you get out basics faster. 4 is a must in this deck as you dont play any other basic searching cards.

:) hope this helps
 
zekrom is to prevent getting donked and it's high hp allows it to survive a long time on the bench during donphan's earthquake. You could also use it to outrage. Also Kingdra/samurott counter.

Now it's 1 zekrom 1 reshiram
 
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