4 Phanpy (HGSS 77)
4 Donphan (HGSS 107)
3 Snivy (BW 1)
1 Servine (BW 3)
3 Serperior (BW 6)
2 Cleffa (CL 24)
1 Reshiram (BW 26)
18
4 Pokemon Collector (HGSS 97)
4 Professor Oak's New Theory (HGSS 101)
2 Rare Candy (UL 82)
4 Pokemon Communication (HGSS 98)
3 Pokemon Catcher (EP 95)
4 Junk Arm (TR 87)
2 Ruins of Alph (UD 76)
4 Max Potion (EP 94)
3 Switch (HGSS 102)
2 PlusPower
32
5 {F}
4 Rainbow Energy
1 {C}{C}
10
Idea of the deck is for Donphan to tank and beat down anything in it's path, with Serperior to negate all the damage I do with EQ and Reshiram to counter Kingdra. Ruins of Alph to get rid of Fighting resistance and make Yanmega 2-hittable, and everything else should be self-explanatory.
4 Donphan (HGSS 107)
3 Snivy (BW 1)
1 Servine (BW 3)
3 Serperior (BW 6)
2 Cleffa (CL 24)
1 Reshiram (BW 26)
18
4 Pokemon Collector (HGSS 97)
4 Professor Oak's New Theory (HGSS 101)
2 Rare Candy (UL 82)
4 Pokemon Communication (HGSS 98)
3 Pokemon Catcher (EP 95)
4 Junk Arm (TR 87)
2 Ruins of Alph (UD 76)
4 Max Potion (EP 94)
3 Switch (HGSS 102)
2 PlusPower
32
5 {F}
4 Rainbow Energy
1 {C}{C}
10
Idea of the deck is for Donphan to tank and beat down anything in it's path, with Serperior to negate all the damage I do with EQ and Reshiram to counter Kingdra. Ruins of Alph to get rid of Fighting resistance and make Yanmega 2-hittable, and everything else should be self-explanatory.