Before I begin, allow me to make myself perfectly clear on two fronts:
This is all of my opinion, and my observations being a Donphan player for about 6-8 months. It is very likely that my decklist is the culprit in Donphan's drop in speed, however I feel that there are more reasons.
Before anyone asks - I didn't put this in Donphan deck discussion since it's more about the concept of Donphan rather than the playing of Donphan. If I'm in the wrong, I apologize greatly, but I don't believe this would fit in the general discussion of Donphan decks.
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I ask this question completely serious since - over the past few times I've played PTCGO - I've noticed that my Donphan/Trevenant build isn't working as fast as I'd like it to. Granted it could totally be the decklist (and I've been meaning to post it in the Deck Garage for awhile), however it made me think.
Is Donphan becoming too slow? Apart from noticing that it dropped to Tier 3 on the boards here, I've also noticed that it regularly couldn't keep up with some decks, such as the Flareon/Empoleon build that's floating around and Mega Gardevoir. The damage-over-time table for Donphan VS the previously mentioned decks makes me believe that it's simply becoming too slow for the format.
With that being said, there's also the case of type match-ups; Toad EX (which is another can of worms) hits for 30 with a DCE, 50 with Band and that's without LaserBank. Donphan only has 130 HP, meaning that on a perfect turn for Toad, it's a OHKO. With the Cancer Engine being as popular as it is, that's not an impossible scenario at all; Donphan (subjectively) needs to run a lot of cards in order to function, such as:
And so on in order for it to function at it's best, as opposed to Toad who can start attacking on their first turn of attacking. You all should've noticed Phanpy, and that's another reason why I believe it's simply becoming too slow; Stage 2s are already a dead concept, but some Stage 1 Pokemon are equally as nerfed because of cards like Lysandre and previously stated LaserBank.
Additionally, with the advent of Ancient Traits, 60-100 per turn is quickly becoming too low; AT Medicham can regularly hit for 180~ and cards like AT Swampert not only provide support for your deck, but also do 130 after 2 turns of attaches.
With all of this in mind, I'm really looking forward to seeing what everyone else thinks.
This is all of my opinion, and my observations being a Donphan player for about 6-8 months. It is very likely that my decklist is the culprit in Donphan's drop in speed, however I feel that there are more reasons.
Before anyone asks - I didn't put this in Donphan deck discussion since it's more about the concept of Donphan rather than the playing of Donphan. If I'm in the wrong, I apologize greatly, but I don't believe this would fit in the general discussion of Donphan decks.
---
I ask this question completely serious since - over the past few times I've played PTCGO - I've noticed that my Donphan/Trevenant build isn't working as fast as I'd like it to. Granted it could totally be the decklist (and I've been meaning to post it in the Deck Garage for awhile), however it made me think.
Is Donphan becoming too slow? Apart from noticing that it dropped to Tier 3 on the boards here, I've also noticed that it regularly couldn't keep up with some decks, such as the Flareon/Empoleon build that's floating around and Mega Gardevoir. The damage-over-time table for Donphan VS the previously mentioned decks makes me believe that it's simply becoming too slow for the format.
With that being said, there's also the case of type match-ups; Toad EX (which is another can of worms) hits for 30 with a DCE, 50 with Band and that's without LaserBank. Donphan only has 130 HP, meaning that on a perfect turn for Toad, it's a OHKO. With the Cancer Engine being as popular as it is, that's not an impossible scenario at all; Donphan (subjectively) needs to run a lot of cards in order to function, such as:
- Muscle Band
- Float Stone
- Silver Bangle
- An EX Blocker (Sigilyph or Suicune)
- Strong Energy
- Fighting Stadium
- Phanpy
- Robo Sub
And so on in order for it to function at it's best, as opposed to Toad who can start attacking on their first turn of attacking. You all should've noticed Phanpy, and that's another reason why I believe it's simply becoming too slow; Stage 2s are already a dead concept, but some Stage 1 Pokemon are equally as nerfed because of cards like Lysandre and previously stated LaserBank.
Additionally, with the advent of Ancient Traits, 60-100 per turn is quickly becoming too low; AT Medicham can regularly hit for 180~ and cards like AT Swampert not only provide support for your deck, but also do 130 after 2 turns of attaches.
With all of this in mind, I'm really looking forward to seeing what everyone else thinks.