• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Standard Drampa GX/Zoroark Post Rotation and Post BUS

Draskk

Blast From The Past
Member
I plan on this being my deck post rotation (assuming BREAKthrough doesn't rotate), and would like some feedback on my list. Bear in mind, this is built for a BREAKthrough-Burning Shadows format:

Pokemon (18):

2x Zoroark BREAK
4x Zoroark
4x Zorua
1x Tapu Koko
2x Drampa-GX
1x Umbreon-GX (Shadow Bullet is a good softener and Dark Call is annoying as heck)
1x Eevee
2x Tapu Lele-GX
1x Oranguru

Trainers (32):

4x Sycamore
4x N
2x Guzma
1x Brigette
1x Hala
1x Professor Kukui
1x Timer Ball (Helps with setting up Zoroarks a bit)
4x Ultra Ball
1x Rescue Stretcher
2x Special Charge
1x Super Rod
2x Field Blower
2x Float Stone
3x Choice Band
3x Po Town (From Burning Shadows, puts three damage counters on a Pokemon whenever it evolves. Feeds Drampa damage.)

Energy (10):

6x Basic Dark
4x Double Colorless

Let me know what you guys think of the list :)
(EDIT: Updated the list with my edits below)
 
Last edited by a moderator:
Hi GekkisaiDaiNi,

Puzzle of Time without Teammates is much too ineffective. Remove them and include two Professor Kukui, one additional Float Stone and a third stadium card. Personally I am not a fan of Umbreon GX. You could take them out for two more Basic Darkness Energy. Hope this provides some initial assistance.
 
Hi GekkisaiDaiNi,

Puzzle of Time without Teammates is much too ineffective. Remove them and include two Professor Kukui, one additional Float Stone and a third stadium card. Personally I am not a fan of Umbreon GX. You could take them out for two more Basic Darkness Energy. Hope this provides some initial assistance.
Thanks! I agree about Puzzle of Time, I will drop them for a Hala, a Kukui, a Field Blower, and another Po Town. As to Umbreon-GX, I personally think it has some synergy here. For instance, if it gets hit, you can Strafe back to the Bench and power up Drampa. Shadow Bullet has better base damage than Drampa if you can't find Po Town. Dark Call can buy you a turn or two against many decks as well. Another thing is that it still has 170HP after Po Town meaning you can usually power up Drampa with it without being put in the awkward place of something being K.Oed because of Po Town. However, the 1-1 line may just get prized and I may be overstating it's usefulness. I will try the 2 Darkness Energy in its place as well. Thanks for the advice :)
 
Thanks! I agree about Puzzle of Time, I will drop them for a Hala, a Kukui, a Field Blower, and another Po Town. As to Umbreon-GX, I personally think it has some synergy here. For instance, if it gets hit, you can Strafe back to the Bench and power up Drampa. Shadow Bullet has better base damage than Drampa if you can't find Po Town. Dark Call can buy you a turn or two against many decks as well. Another thing is that it still has 170HP after Po Town meaning you can usually power up Drampa with it without being put in the awkward place of something being K.Oed because of Po Town. However, the 1-1 line may just get prized and I may be overstating it's usefulness. I will try the 2 Darkness Energy in its place as well. Thanks for the advice :)

Sounds fine. Forogt about Hala. He is indeed awesome in Drampa GX decks. On a side note: Energy Evolution bypasses Po Town similar to Wally and Evosoda since you do not evolve from hand.
 
Sounds fine. Forogt about Hala. He is indeed awesome in Drampa GX decks. On a side note: Energy Evolution bypasses Po Town similar to Wally and Evosoda since you do not evolve from hand.
I wonder if it does-Po Town says "When you play a card from your hand to evolve one of your Pokemon" meaning that if you couldn't use Energy Evolution it would probably say something like "When you play a Pokemon from your hand to evolve one of your Pokemon". My thought process is that the Energy card is a card that you played from your hand to evolve one of your Pokemon; therefore Po Town would activate. I may be wrong though. Thanks again :)
 
That is a common japanese phrase to state that you play the evolution card from hand to evolve a Basic Pokémon. The three above mentioned option bypass Po Town similar to the way Nest Ball and Bridgette bypassed Magma's Secret Base.
 
Personally in this deck I think the rainbow/multi switch package is better. Than po town that is
 
First, you could consider running 3 Zoroark Breaks instead to 2 since you are only running 2 drampa
Second, you might want to take out one po town and try to find space for a couple rainbow energy. Po town adds up and 60 additional damage once you have gotten to zoroark Break can potientally hurt you a lot
 
Back
Top