Hello everyone, my name is Remhouse. I'm a new member on this forum, so am I in real life with Pokemon Cards. I've started playing a few months ago, an after some little researchs on the Internet about certains Holos cards, I discover the whole metagame, the competitive play and the deck building strategy.
For my pokemons :
Pockemon EX attackers (4)
1x Mewtwo EX
2x Rayquaza EX
1x Raikou EX
Pockemon attackers (2)
1x Zekrom
1x Eelektros
Pockemon techs (9)
4x Tynamo
3x Eelektrik
1x Thundurus
1x Emolga
I'm willing to launch myself into competitive play as I have acquired some extra copies of the main core of the game actually. I've been thrilled with the Eelektrik's Dynamotor which I believe is strong enough to power multiple good attackers in my list such as Mewtwo EX, Rayquaza EX and Raikou EX. Those three covers three differents types of threats... Raikou can OHKO Pokemon on the bench with Volt Bolt, Rayquaza can deliver a blast of 240 for OHKO even EX with 180 HP and Eviolite for discarding 4 energy of a same type and Mewtwo is just there to have a good attacker that can set up rapidly and in response to Mewtwo EX. Mewtwo won't get that much play but still a good alternative when Raikou or another Rayquaza is prized.
I run 4-3 line on Eels... this will be forever, that's for me, the best setup that work. You need one more Tynamos to be sure to install 3 of thems on the bench and two or three Eels evolve them. Thundurus is a special tech, as it can T2 80 damage for a Disaster Volt. It discards an energy also, which is great for recovery by the Eelektriks as soon as possible. With 110 HP, 80 damage and some energy efficiency, I find it as a great starter to bring a relatively strong Pokemon that is a non-EX. Zekrom is there as an attacker for EX counters such as Sigyliph, Bouffalant. Emolga is just a nice way to set up your bench in a slow setup. He can ensure a full bench by T2 if you play Call for family.
Now, my supporters.
Supporters (13)
2x Cilan
4x Juniper
3x Colress
3x N
1x Skyla
A big surprise, Cilan. I discovered that bringing a lot of energy could be a great matchup with discardins cards. Having 1 fire energy and 2 lightning energy is a great way to set up ether Pokemon. With discards cards like Ultra Ball and Computer Search, it's a good way to set up 2 energy in the discard pile. Juniper is a good draw supporter as it provides discarding power though, which this deck rely on. Colress is a new Supporter that will slightly make his nest in the Tier 1. Drawing 1 card per pokemon in play (for an average of 7-8 Pokemon in play during entire game... it's a new PONT, in a different, but surprising way). N is also another useful card as it can disrupt the hand of the opponent and gives you N advantage on the opponent. Skyla is just a last addition that works well with finding the right card.
Trainers cards (18)
1x Computer Search
3x Level Ball
4x Ultra Ball
2x Eviolite
1x Tool Scrapper
4x Pokemon Catcher
2x Switch
1x Skyarrow Bride
1x Super Rod
Computer Search is simply perfect. 3 Level Ball and 4 Ultra Ball are good Pokemon searchers, providing Eels and some attackers with some ease. Plus discarding power from Ultra Ball, that's worth a good 4 spots. Eviolite is a good card for providing a last breath to a bunch of Pokemons. That means in a lot in winning or losing. Tool Scrapper is too counter any messy Items like Eviolite, Choice Scarf, Dark Claw, Rocky Helmet, etc... Pokemon Catcher is a great field power. Switch, you need not much of them with Skyarrow Bridge being played a lot, but grants some extra combos with Dynamotor and could extend the use of certains Pokemon who discard Energy such as Rayquaza, Raikou. The Super Rod gives a boost in recovery when some majors cards are out of play in the discard pile.
Energy (14)
9 Electric
5 Fire
For a total of 60 cards. I post this to have advice on deck building and helping me understands in a better way the metagame.
For my pokemons :
Pockemon EX attackers (4)
1x Mewtwo EX
2x Rayquaza EX
1x Raikou EX
Pockemon attackers (2)
1x Zekrom
1x Eelektros
Pockemon techs (9)
4x Tynamo
3x Eelektrik
1x Thundurus
1x Emolga
I'm willing to launch myself into competitive play as I have acquired some extra copies of the main core of the game actually. I've been thrilled with the Eelektrik's Dynamotor which I believe is strong enough to power multiple good attackers in my list such as Mewtwo EX, Rayquaza EX and Raikou EX. Those three covers three differents types of threats... Raikou can OHKO Pokemon on the bench with Volt Bolt, Rayquaza can deliver a blast of 240 for OHKO even EX with 180 HP and Eviolite for discarding 4 energy of a same type and Mewtwo is just there to have a good attacker that can set up rapidly and in response to Mewtwo EX. Mewtwo won't get that much play but still a good alternative when Raikou or another Rayquaza is prized.
I run 4-3 line on Eels... this will be forever, that's for me, the best setup that work. You need one more Tynamos to be sure to install 3 of thems on the bench and two or three Eels evolve them. Thundurus is a special tech, as it can T2 80 damage for a Disaster Volt. It discards an energy also, which is great for recovery by the Eelektriks as soon as possible. With 110 HP, 80 damage and some energy efficiency, I find it as a great starter to bring a relatively strong Pokemon that is a non-EX. Zekrom is there as an attacker for EX counters such as Sigyliph, Bouffalant. Emolga is just a nice way to set up your bench in a slow setup. He can ensure a full bench by T2 if you play Call for family.
Now, my supporters.
Supporters (13)
2x Cilan
4x Juniper
3x Colress
3x N
1x Skyla
A big surprise, Cilan. I discovered that bringing a lot of energy could be a great matchup with discardins cards. Having 1 fire energy and 2 lightning energy is a great way to set up ether Pokemon. With discards cards like Ultra Ball and Computer Search, it's a good way to set up 2 energy in the discard pile. Juniper is a good draw supporter as it provides discarding power though, which this deck rely on. Colress is a new Supporter that will slightly make his nest in the Tier 1. Drawing 1 card per pokemon in play (for an average of 7-8 Pokemon in play during entire game... it's a new PONT, in a different, but surprising way). N is also another useful card as it can disrupt the hand of the opponent and gives you N advantage on the opponent. Skyla is just a last addition that works well with finding the right card.
Trainers cards (18)
1x Computer Search
3x Level Ball
4x Ultra Ball
2x Eviolite
1x Tool Scrapper
4x Pokemon Catcher
2x Switch
1x Skyarrow Bride
1x Super Rod
Computer Search is simply perfect. 3 Level Ball and 4 Ultra Ball are good Pokemon searchers, providing Eels and some attackers with some ease. Plus discarding power from Ultra Ball, that's worth a good 4 spots. Eviolite is a good card for providing a last breath to a bunch of Pokemons. That means in a lot in winning or losing. Tool Scrapper is too counter any messy Items like Eviolite, Choice Scarf, Dark Claw, Rocky Helmet, etc... Pokemon Catcher is a great field power. Switch, you need not much of them with Skyarrow Bridge being played a lot, but grants some extra combos with Dynamotor and could extend the use of certains Pokemon who discard Energy such as Rayquaza, Raikou. The Super Rod gives a boost in recovery when some majors cards are out of play in the discard pile.
Energy (14)
9 Electric
5 Fire
For a total of 60 cards. I post this to have advice on deck building and helping me understands in a better way the metagame.