Well ever since the Undaunted set was announced to have Umbreon and Espeon prime I immediately thought eeveelutions. There will be two decklists for this post my own decklist as stands, and my ideal decklist. For any pokemon I dont know the set for, I will instead use the name of its first attack, pokepower, pokebody etc.
Pokemon (18)
X1 Umbreon Prime (UD)
X1 Umbreon (Moonlight Fang, UD)
X2 Espeon Prime (UD)
X1 Espeon (MD)
X1 Espeon (Solar Suggestion, UD)
X2 Uxie (Set Up)
X1 Azelf (Time walk)
X1 Bronzong (SF)
X2 Bronzor (SF)
X2 Sableye (SF
X4 Eevee (RR, Signs of Evolution)
Trainers/Supporters/Stadiums (28)
X2 Copycat
X4 Bebe's Search
X2 Flower Shop Lady
X2 Interviewer's Questions
X4 Pokemon Collector
X1 Luxury Ball
X4 Super Scoop Up
X2 Expert Belt
X2 Switch
X2 Warp Point
X2 Broken Time Space
X1 Burned tower
Energy (14)
X4 Double Colorless
X4 Special Darkness
X3 Darkness
X3 Psychic
The ideal deck is listed below, I will not re-post the list, only the replacements.
Pokemon
X1 Bronzong (SF) ---> X1 Umbreon Prime (UD)
X1 Bronzor (SF) ---> X1 Umbreon (MD)
X1 Bronzor (SF) ---> X1 Sableye (SF)
Well the strategy behind this deck is simple, use Pokemon collector to get any Eevee's you need, Evolve them all then use Ubreon's Evoblast ("Does 50 damage plus 10 more damage for each of your Pokemon that evolve from Eevee") to do 90 damage for the 4 evolved pokemon and uses using darkness energy and 2 colorless energies.
The Espeon Prime (with the evolutionary memories that allows Espeon Prime to use every eevee evolutions attack) is of course to counter a fighting deck, or at the least prevent Umbreon Prime from the X2 fighting weakness.
The MD Espeon adds a 20 HP bonus, which is always nice, and the MD Umbreon takes away weakness and the retreat cost for Eevee evolutions is free.
The UD Espeon is there simply for its solar suggestion to KO a weaker or weakened pokemon pokemon while healing your own, very nice if used in combination with warp point to switch Espeon Prime up to use solar suggestion and KO the probable main attacker of your opponents while healing whatever it is that was just benched.
The UD Umbreon is a decent counter to decks that use pokebodies, or pokepowers. Moonlight Fang's effect is: "During your opponents next turn, prevent all effects including dammage, done to Umbreon by attacks from your opponent's Pokemon that has any Poke-Powers or Poke-Bodies" and does 30 damage for one darkness energy. It doesn't hit very hard but it prevents Donphan Prime, Dialga G Lv. X, Garchomp C Lv. X, Keckleon and any other metagame decks who's main attacker also has pokepower or pokebody.
The draw engine of this deck is Uxie, Sableye (to use an additional supporter) and all supporters excluding flower shop lady. It's not the best draw engine but it has gotten me what i need 7/10 times. If anyone could suggest a different legal draw engine that wouldn't be too hard to tech in that would be great.
The warp point's and switche's are to take easy KO's and get a moderately damaged eevee evolution back to the bench, and used in combination with Super scoop up, can give healing. Umbreon Prime's pokepower is essentially a super scoop up that doesn't work if Umbreon is effected by a special condition.
The Broken time-space is for a turn 2 eevee evolution/quick evolve later in the game. This is used in combination with flower shop lady (allows the user to get 3 pokemon and 3 basic energy into their deck) pokemon collector and bebe's to make for a somewhat quick recovery after and Umbreon or Espeon get KO'd. Burned Tower also helps with a recovery after KO, because if you get heads with a coin flip a basic energy comes back to your hand.
In my current version the Bronzong is mainly to get more energy into your hand with its pokepower which allows you to put a card from your hand to your deck to get 2 basic energy. This was mainly because for whatever reason before i had this version of the deck i had a heck of a time getting energy but that is no longer the case, The Bronzong line will probably be replaced with the UD dodrio line untill i can get the needed cards for my ideal deck.
The expert belts, and special darkness energy are for an attack boost, and the double colorless energy are for a faster Evoblast.
The Umbreon's/Espeon's used are definetly situational, you have to experiment to see which combo works against which deck
Sorry if this was kind of long, if you guys want I can post a reply with metagame match-ups on this thread. So tell me what you guys think and tell me what can be improved, Thanks! (I appologize for the lack of scans, I'm new to this site so I have no idea how to do that, but I'm sure if you want to take a look at the cards here, you can find scans of them on this site)
Pokemon (18)
X1 Umbreon Prime (UD)
X1 Umbreon (Moonlight Fang, UD)
X2 Espeon Prime (UD)
X1 Espeon (MD)
X1 Espeon (Solar Suggestion, UD)
X2 Uxie (Set Up)
X1 Azelf (Time walk)
X1 Bronzong (SF)
X2 Bronzor (SF)
X2 Sableye (SF
X4 Eevee (RR, Signs of Evolution)
Trainers/Supporters/Stadiums (28)
X2 Copycat
X4 Bebe's Search
X2 Flower Shop Lady
X2 Interviewer's Questions
X4 Pokemon Collector
X1 Luxury Ball
X4 Super Scoop Up
X2 Expert Belt
X2 Switch
X2 Warp Point
X2 Broken Time Space
X1 Burned tower
Energy (14)
X4 Double Colorless
X4 Special Darkness
X3 Darkness
X3 Psychic
The ideal deck is listed below, I will not re-post the list, only the replacements.
Pokemon
X1 Bronzong (SF) ---> X1 Umbreon Prime (UD)
X1 Bronzor (SF) ---> X1 Umbreon (MD)
X1 Bronzor (SF) ---> X1 Sableye (SF)
Well the strategy behind this deck is simple, use Pokemon collector to get any Eevee's you need, Evolve them all then use Ubreon's Evoblast ("Does 50 damage plus 10 more damage for each of your Pokemon that evolve from Eevee") to do 90 damage for the 4 evolved pokemon and uses using darkness energy and 2 colorless energies.
The Espeon Prime (with the evolutionary memories that allows Espeon Prime to use every eevee evolutions attack) is of course to counter a fighting deck, or at the least prevent Umbreon Prime from the X2 fighting weakness.
The MD Espeon adds a 20 HP bonus, which is always nice, and the MD Umbreon takes away weakness and the retreat cost for Eevee evolutions is free.
The UD Espeon is there simply for its solar suggestion to KO a weaker or weakened pokemon pokemon while healing your own, very nice if used in combination with warp point to switch Espeon Prime up to use solar suggestion and KO the probable main attacker of your opponents while healing whatever it is that was just benched.
The UD Umbreon is a decent counter to decks that use pokebodies, or pokepowers. Moonlight Fang's effect is: "During your opponents next turn, prevent all effects including dammage, done to Umbreon by attacks from your opponent's Pokemon that has any Poke-Powers or Poke-Bodies" and does 30 damage for one darkness energy. It doesn't hit very hard but it prevents Donphan Prime, Dialga G Lv. X, Garchomp C Lv. X, Keckleon and any other metagame decks who's main attacker also has pokepower or pokebody.
The draw engine of this deck is Uxie, Sableye (to use an additional supporter) and all supporters excluding flower shop lady. It's not the best draw engine but it has gotten me what i need 7/10 times. If anyone could suggest a different legal draw engine that wouldn't be too hard to tech in that would be great.
The warp point's and switche's are to take easy KO's and get a moderately damaged eevee evolution back to the bench, and used in combination with Super scoop up, can give healing. Umbreon Prime's pokepower is essentially a super scoop up that doesn't work if Umbreon is effected by a special condition.
The Broken time-space is for a turn 2 eevee evolution/quick evolve later in the game. This is used in combination with flower shop lady (allows the user to get 3 pokemon and 3 basic energy into their deck) pokemon collector and bebe's to make for a somewhat quick recovery after and Umbreon or Espeon get KO'd. Burned Tower also helps with a recovery after KO, because if you get heads with a coin flip a basic energy comes back to your hand.
In my current version the Bronzong is mainly to get more energy into your hand with its pokepower which allows you to put a card from your hand to your deck to get 2 basic energy. This was mainly because for whatever reason before i had this version of the deck i had a heck of a time getting energy but that is no longer the case, The Bronzong line will probably be replaced with the UD dodrio line untill i can get the needed cards for my ideal deck.
The expert belts, and special darkness energy are for an attack boost, and the double colorless energy are for a faster Evoblast.
The Umbreon's/Espeon's used are definetly situational, you have to experiment to see which combo works against which deck
Sorry if this was kind of long, if you guys want I can post a reply with metagame match-ups on this thread. So tell me what you guys think and tell me what can be improved, Thanks! (I appologize for the lack of scans, I'm new to this site so I have no idea how to do that, but I'm sure if you want to take a look at the cards here, you can find scans of them on this site)