1. Analyze the stats of the card (HP, Weakness, Resistance, Retreat cost).
Strong HP for a Basic, typical of a Legendary. Weakness is basic Fire weakness, no Resistance is passable, and the Retreat is also typical of Legendaries.
2. Analyze the attacks (and/or Poke-Powers, Poke-Bodies) of the card.
The attack only works with self-milling decks. 70 for 3 energy isn't great, but compared to most Legendaries is decent. The Poke-Body is great to get him out quick in a pinch.
3. What combos can you use it with? How so?
Infernape Lv. X: Pair with cards to adjust the top cards of your deck to mill energy for his attack. Actually have an Infernape Mill Deck that I put this card in. Strictly for play, not for work.
4. What techs can you use to combat the weak points?
Fisherman, Rotom's Dual Trans, Latias HS-Promo for getting lost energy back onto your Pokemon; Palmer's to get back lost Pokemon.
5. How's the artwork?
Beautiful, as is the case with all of the shiny Legendaries. 5/5
6. Give it a rating, and explain why you have given it that rating. You can also rate the card by rating the thread itself (out of 5 stars).
3.5/5 because it requires creativity to use it wisely, and I'm all for that.