• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Espeon-walling! :D (for BRs masters)

FaustVIII

Countermeta Veteran
Member
Okay, so the new Espeons I got from RL really made me think. They can move 4 damage counters from any of your pokemon to any opponent's!
Here's the list:

4-4 Espeon (MD-2MD/2RL (or UD lol))
0-3 Umbreon (2MD/1RL)
0-1 Flareon (RR)
0-1 Vaporeon (RR)
0-1 Jolteon (RR)
1-1 Uxie (LA-Lv. X)
1-1-1 Nidoqueen (RR)
1 Azelf (LA)

3 Psychic
2 Basic darkness
1 Lightning
1 Water
1 Fire
4 Rainbow

4 Super scoop up
4 Poke drawer +
3 Bebe's search
3 Pokedex Handy 910
3 Night maintenance
3 Broken time-space
3 Pokemon collector
2 Expert belt
2 Pokemon communication
1 Luxury ball

So that should be about it. The RL Espeon is the main attacker, moving damage whenever taking it. Espeon MD gives it +20 hp so it can survive longer, and Umbreon gives it free retreat to switch with a waiting Espeon whenever it gets high damage and takes away it's weakness.
The Nidoqueen assists Espeon in removing the damage.
The V/J/F are techs for when you need to snipe/spread/(burn, for some reason o_O), and gives you more variation in types (for weaknesses) The Umbreon proves a great wall against certain decks.
 
RE: Espeon-walling! :D (for BRs)

why not add a espeon prime so that it can be more veratile using solar suggestion and moonlight fang when needed?
also, some defenders would be nice to control how much damage you want to take/give
 
RE: Espeon-walling! :D (for BRs)

Yeah, Espeon prime is probably smart. I guess I'll swap it for an MD one.
I thought of Defenders too, but what should I take out? Pokedexes maybe?
 
RE: Espeon-walling! :D (for BRs)

Put the Age Division in the title of the Deck, thanks.

dmaster out.
 
RE: Espeon-walling! :D (for BRs)

I'd take the Vaporeon and Jolteon out. Flareon helps in dealing with certain tank decks (Steelix, Dialga) so keeping him would be useful. This also lets you trim your energy lines a bit and add another Uxie.
 
The reason I put in Vaporeon and Jolteon was because they can snipe/spread. Which stacks very good with Espeons attack. Yet, you have a point, they aren't all that usefull.
 
Espeon FTW! :D

OK, looking at your list, I notice this.

4x Eevee.
10x Eeveelutions.

We need to cut that down a little bit.
-1 Umbreon MD
-1 Espeon MD
-1 Jolteon RR
-1 Vaporeon RR
-1 Lightning Energy
-1 Water Energy
-1 Rainbow Energy
+1 Uxie LA
+1 Unown Q MD
+3 Psychic Energy
+1 PokeDex Handy910is PT
+1 Warp Point MD

Now, we're a little more consistent. Vaporeon only hits Blaziken FB LV.X, and Jolteon hits Kingdra. Neither are mega-hyped. However, Dialga G, Scizor, and Steelix will, so we need to keep the Flareon. Adding the cards I mentioned will increase your consistency. Rainbow Energy only does damage to your Pokemon when you could simply attach the correct kind. Four is overkill. Hopefully I helped! :]
 
I would - the same things EspeonROX did, but I would add different things. SO
-1 Umbreon MD
-1 Espeon MD
-1 Jolteon RR
-1 Vaporeon RR
-1 Lightning Energy
-1 Water Energy
-1 Rainbow Energy
-3 Pokedex Handy (Poke Drawer + should be enough)
-1-1-1 Nidoqueen (too slow.)
-3 Night Maintenance (getting rotated. Can't use it for BRs)
-16 Total
+1 Pokemon Communication
+1 Espeon Prime
+2 Umbreon Prime
+4 Pokemon Rescue (Helpful considering you're running 4 Eevees and 8 Eeveeloutions)
+1 Uxie
+1 Unown Q
+2 Psychic Energy
+1 Palmer's
+1 Bebe's Search
+2 Special Dark
 
Good point hipoke. I overlooked those Night Maintenance.

However, I would not add the Umbreon Prime, because this takes away the goal of Faust's deck. Also, the addition of Umbreon Prime makes the deck even slower, considering you don't have DCE to support Evoblast. I like Espeon Prime, and Pokemon Rescue are good replacements.

For Nidoqueen, that's also a good point. Espeon has relatively low HP, so Nidoqueen helps in that aspect. However, Nidoqueen can make the deck a little inconsistent and difficult to set up. If you end up with a Nidoran start...not good. This depends on what Faust wants to do with the deck. Also, keep in mind that you're removing damage counters that Espeon could use to move onto your opponent.
 
Didn't realize NM was rotating... lol
Anyway, I agree with most of your changes, but don't you think Vaporeon's ability to snipe 60 damage every turn (undevelop) is pretty usefull? Can snatch some easy prizes.
As for Nidoqueen, I would think most decks would do over 60 damage, and since Espeon moves 4, I need something to remove the rest.
For the list you made it into, I'm kinda confused as for what attack to use? I mean Espeon's moving 4 counters can't be a very good thing to focus 100% on. Do you think using it with Espeon prime is more effective? It has 10 more hp to tank with...

I think, at least, it would be hard to keep Espeon, prime or regular, alive without Nidoqueen. And since it's damage is pretty low, keeping it alive is important.
 
Back
Top