Thanks! I am glad there are other people willing to discuss bad decks. I hope this is fun for you all as well.
It is, unfortunately there are some missing pieces of a full playset of vileplume in my collection. As an aside, Archie might be one way to stack my deck with items and get vanilluxe into play
So I kind of have to abandon vileplume until I find 2 more copies, 2 simply seems too few, maybe with revitalizer and battle compressor it might be possible with 2 copies. I bet I could pull off revitalizer and a 3 2 2 line of plume. That might leave me a bit more space for things like Wally AZ and so on.
4-3 Noctowl
3-2-2 Plume
2 Shaymin
1 Seismitoad
17
4 level ball
4 ultra ball
3 battle compressor
4 revitalizer
3 AZ
3 Juniper
3 Tierno
2 Colress
1 Lysandre
1 Wally
1 Karen
1 Brigette
4 Forest of GP
34
4 DCE
That would leave 5 spots, perhaps 4 trainer's mail or 4 VS seeker to help turn 1 or a few basic energy?
Maybe a heavy ball.
Anyways, another 4 or 5 items would make the probability of each card being an item in my hand be 1 in 3 as opposed to 1 in 4 as it stands. If cards in hand are around 6 that's only 40 damage from my end.
Hmm.
What do you think? Should I try something else until I can get more gloom and plume?
My other plan is
3-3 DuoBlade
2-2 Ariados
2 Victini victory star
1 Celebi promo
1 jirachi EX
1 karen
4 juniper
4 N
1 colress
1 Lysandre
4 hypno laser
2 sparkling robe
4 level ball
2 pkemon communication
2 evosoda
1 Special charge
4 DCE
4 grass energy
That has 8 spots maybe 4 Puzzle 4 seeker or 4 mail 4 seeker. Doesn't seem like it woukd be able to dig for those DCE very well though. 4 uktra ball 2 shaymin 1 AZ
and cut a draw supporter or 2 for 3 seekers maybe. Then I could drop jirachi, although it has a handy synergy with level ball which would have to be a 4 count for consistency. 4 Juniper could suck with so many stage 1s. Forgive my rambling musings. Maybe drop ariados altogether for hex in case of trev or vileplume or virizion and a shadow triad or two so I can reuse the lasers.