Fake Spoiler Competition: The winner is... Muddy68!

RE: Fake Spoiler Competition: Entry period starts now!

MS Eeveelution said:
...With You..I'm always active...Wanna make a set..?

I wouldn't mind it. But please, if you don't mind, let's keep that to PMs. I don't want to get a warning for going off-topic.
 
RE: Fake Spoiler Competition: Entry period starts now!

MS Eeveelution said:
...But do PM me when it starts

Alright, sure. I will give you an alert right before this contest starts.
 
RE: Fake Spoiler Competition: Entry period starts now!

Alright, guys, I will wait for another day, and if no one signs up, we will start. Thank you all for your patience.
 
RE: Fake Spoiler Competition: Entry period starts now!

Cool, I can't wait to start!
 
RE: Fake Spoiler Competition: Entry period starts now!

No Harm in Joining. I'll give it a go. Sign me up
 
RE: Fake Spoiler Competition: Entry period starts now!

iKyLeZ said:
No Harm in Joining. I'll give it a go. Sign me up

And with that, sign-ups have closed. You are in, and round one will be started soon.

Edit:
Round One: Battle Frontier
During this round, you must make a Pokemon FB and it's Lv.X. Pokemon FB were introduced in the brand-new set, Supreme Victors. They are Pokemon SP, which means that they are always Basic Pokemon, no matter what. You must also specify who your Pokemon belongs to.

Your aim:
The important parts of the card will be synergy between the Pokemon FB and it's Lv.X. Playable Lv.Xs always have synergy with their previous levels, and this contest makes no exception to that rule. Make sure to be creative, as that is another important factor in receiving a high score. Good luck contestants!

Note to the Judges:
In this round, you will judge on synergy between the Lv.Xs, and creativity. If the Pokemon FB and Pokemon FB Lv.X have synergy, a high score should be given, while if they share no synergy, a low score shall be given. Also, creativity is important here. Make sure to give high scores for creative cards. Remember, scores will be 1-10.
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Here is my entry:

Heatran FB Lv50 HP 100
Basic Pokemon
SP Palmer's Pokemon

{R} Magma Scorch
The Defending Pokemon is now burned. If the defending Pokemon is {W} type, discard one Energy attached to it.

{R}{C} Hot Coals
Does 20 damage to 2 of your opponent's Pokemon (don't apply Weakness or Resistance for Benched Pokemon). You cannot do any damage to any {R} type Pokemon.

Weakness {W} x2
Resistance
Retreat {C}{C}{C}

Heatran FB LvX HP 120
Level Up: Put onto Heatran FB
SP Palmer's Pokemon

{Poke-Power} Fire Storm
Whenever your opponent flips for burn damage, they flip two coins. If either one of them is tails, place three damage counters , instead of two, onto the Defending Pokemon.

{R}{R}{C}{C} Magma Wave 50+
Does 50 damage plus 10 more damage for each Pokemon on your opponent's bench that has more than 20 damage on it.

*LvX Rule

Weakness {W}x2
Resistance
Retreat {C}{C}{C}{C}
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Muddy68 said:
Here is my entry:

Heatran FB Lv50 HP 100
Basic Pokemon
SP Palmer's Pokemon

{R} Magma Scorch
The Defending Pokemon is now burned. If the defending Pokemon is {W} type, discard one Energy attached to it.

{R}{C} Hot Coals
Does 20 damage to 2 of your opponent's Pokemon (don't apply Weakness or Resistance for Benched Pokemon). You cannot do any damage to any {R} type Pokemon.

Weakness {W} x2
Resistance
Retreat {C}{C}{C}

Heatran FB LvX HP 120
Level Up: Put onto Heatran FB
SP Palmer's Pokemon

{Poke-Power} Fire Storm
Whenever your opponent flips for burn damage, they flip two coins. If either one of them is tails, place three damage counters , instead of two, onto the Defending Pokemon.

{R}{R}{C}{C} Magma Wave 50+
Does 50 damage plus 10 more damage for each Pokemon on your opponent's bench that has more than 20 damage on it.

*LvX Rule

Weakness {W}x2
Resistance
Retreat {C}{C}{C}{C}


Before I begin to judge, I must tell you that I would consider Heatran's Poke-Power a Poke-Body. In this round, though, petty errors will be ignored.

Now, as for your Synergy, it is there. Magma Scorch combos with Fire Storm, and Hot Coals combos with Magma Wave. You did a good job there, and I give you credit for that.

For creativity, however, you could have done better. We already have a Heatran in format that does more damage with the burn special condition, and seeing this route taken twice was a bit of a disappointment for me. Magma Wave, while different from the Heatran in format, is a slightly more expensive and less useful version of Gallade's Aimed Cut attack. It did take thinking on your part, but you could have done better. Because of this, I will award you an 8/10.
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Hey, I just started making a few fake FB's today :D. I've got something special for this *muhahahahah!*
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

ooh... This will be a good challenge. I will make mine soon.
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Here's you go =D



Umbreon FB Lv. 50 HP100


PokePower - Miracle Eye
You may use this Power once during your turn (before your attack). If you do, Umbreon FB has no resistence during your opponent's next turn, and Umbreon FB's attacks do 20 more damage to the defending Pokemon.

[.] - Beat Up
You may discard as many cards from your hand as you like. This attack does 10 damage times the number of cards you discarded.

[D][D] - Dark Pulse - 40
Does 20 damage to one of your opponent's Benched Pokemon.




Umbreon FB Lv.X HP140


PokeBody - Hit and Run
You may use this power once during your opponent's turn (after his/her attack). Switch his/her Active Pokemon with one of his/her Benched Pokemon.

[D][D][D] - Snatch - 30+
If the Defending Pokemon has a Pokemon Tool attached to it, discard it, and this attack does 30 damage plus 30 damage.

[D][D][D][D][D] - Darkness Rampage - 200
Discard all Energy attached to Umbreon FB. If there are no cards in your hand, ignore this effect and discard all Energy attached to the Defending Pokemon instead.

Their Nejiki's Pokemon, BTW.
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Seviper FB {P} 90HP
Basic-SP (Lucy(?)'s Pokemon)

{P} Poison Fang 20
Flip a coin. If heads, the Defending Pokemon is now Poisoned.

{P}{P}{C} Toxic Slash 40
The Defending Pokemon is now Poisoned. Put 2 damage counters on the Defending Pokemon in between turns instead of one.

Weakness:{P} x2
Resistance:None
Retreat Cost:{C}

Seviper FB Lv.X {P} 120HP
Level Up-SP (Lucy(?)'s Pokemon)

PokeBody Toxic Aura
Place one more damage counter on your opponent's Poisoned Pokemon in between turns.

{P}{P}{P} Toxic Revenge 20+
This attack does 20 damage plus 10 more damage for each damage counter on Seviper FB. The Defending Pokemon is now Poisoned.

Weakness:{P} x2
Resistance:None
Retreat Cost:{C}{C}
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Ursaring FB Lv. 50 100 HP {C}
Basic Pokemon SP

{Frontier Brain's Pokemon}

{C}{C} Hibernate
Remove all damage counters from Ursaring FB. Ursaring FB is now Asleep. Ursaring FB cannot use Hibernate during its next turn.

{C}{C}{C} Thrash 20x
Flip 3 coins. This attack does 20 damage times the number of heads. Ursaring FB is now confused.

Weakness = x2 {F}
Resistance = {.}
Retreat Cost = {C}{C}


Ursaring FB Lv. X 110 HP {C}
Level Up Put onto Ursaring FB SP

{Poke-Body} Glaring Revenge
As long as Ursaring FB is affected by a Special Condition, put one damage counter on the Defending Pokemon in between turns.

{C}{C}{C} Angry Smash 40
If Ursaring FB is affected by a Special Condition, this attack's base damage is 80. Remove all Special Conditions from Ursaring FB after doing damage. (This attack can be used even is Ursaring FB is Asleep or Paralyzed.}

(Standard Lv. X Text)

Weakness = x2 {F}
Resistance = {.}
Retreat Cost = {C}{C}{C}


(Note: I don't know a single Frontier Brain in R/S/E or D/P/Pt aside from Palmer. Sorry if the Pokemon, type or strategy is not the same as Palmer's own.)
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

If you can still join i guess i could.
 
MSE's Entry (Round 1)

Slaking FB Lv. 58 120 HP [C]
Basic Pokémon SP

(Palace Maven Spenser)

Poké-Body : Energy Hibernation
If Slaking FB stays Asleep between turns, attach a Basic Energy card from your discard pile to Slaking FB.

[C][C][C] Sleepy Punch 100
Discard 2 energy attached to Slaking FB. Slaking FB is now Asleep.

Weakness : [F] x2
Resistance : [-]
Retreat Cost : [C][C][C]

Slaking FB Lv. X 150 HP [C]
Level Up Put onto Slaking FB SP

(Palace Maven Spenser)

Poké-Body : Unlucky Attitude
Any coins flip between turns by both player's are count as tails.

Poké-Power : Lazy Strength
Once during your turn (before you attack), you may discard a card from your hand. If you do, your Active Pokémon may attack even if it is Asleep.

(Standard Lv. X Text)

Weakness : [F] x2
Resistance : [-]
Retreat Cost : [C][C][C][C]
 
RE: Fake Spoiler Competition: Round one has began! Battle Frontier!

Medicham FB Lv.47 90HP {P}
Basic Pokemon SP (Greta)

Poke-Power : Meditate
Look at your opponent's hand, Choose one Energy card you find there and attach it to the Defending Pokemon. You may flip a coin. If heads, Prevent all effects of attacks, including damage done to Medicham during your opponent's next turn and remove 3 Damage Counters from Medicham. If you do, your turn ends

{P}{C} Focused Force Palm 60-
Look at your opponent's hand. This attack does 60 damage minus 10 damage for each Energy card you find in your opponent's hand. Before doing damage, look at the top card of you opponent's deck. If it is an Energy card, put it into your opponent's hand. If not, put that card at the bottom of your opponent's deck.

Weakness : {P} +20
Resistance :
Retreat Cost : {C}

Medicham SP Lv.X 120HP {P}
Level Up Pokemon (Greta)

Poke-Body : Chakra Block
As long as the Defending Pokemon have been damaged by Medicham atleast once, The Defending Pokemon cannot move or discard any Energy cards attached to it by any means (including Paying for Retreat Cost and Attack).

{P}{C} Free Flow
You may move up to 2 Energy attached to your opponent's Benched Pokemon to his or her Active Pokemon. Remove 1 Damage Counter from the Defending Pokemon for each energy moved to the Defending Pokemon.

{P}{P}{C} Chakra Break 20+
This attack does 20 damage plus 20 more damage for each Energy attached to the Defending Pokemon. If the Defending Pokemon is Knocked Out by this attack, you may take up to 2 Energies attached to that Pokemon and put it into your opponent's hand.

Weakness : {P}x2
Resistance :
Retreat Cost : {C}

(Standard Lv. X Text)
 
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