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Feraligatr + Lanturn FTW!

sasserod1

Aspiring Trainer
Member
Hello, everybody!

I played Pokémon TCG from 2001 to 2006 but I was forced to quit. I'm thinking about getting back because my nephew started to play a few months ago. I was looking at the actual metagame and the most played archtypes. The cards that really caught my attention was Yanmega, Donphan, Magnezone and Typhlosion/Emboar/Reshiram. Here, in Brazil, these cards costs like A LOT, and I don't want to spend tons of money right now, so I'm trying to build a cheap deck that can counter this GOOD DAMN fudging cards. So, with this idea in mind...

Pokémon (18)

3-1-2 Feraligatr (Prime) (HS)
2-2 Lanturn (Prime) (UL)
2-2 Donphan (Prime) (HS)
2 Manaphy (UL)
1 Basculin #24 (EP)
1 Shaymin (UL)


Trainer (27)

2 Interview's Questions (UL/CL)
1 Fisherman (HS)
1 Flower Shop Lady (UD)
1 Pokémon Collector (HS)
3 PlusPower (BW)
3 Rare Candy (UL)
3 Pokémon Communication (BW)
3 Professor Oak's New Theory (HS/CL)
2 Junk Arm (TR)
2 Twins (TR)
3 Pokémon Catcher (EP)
3 Switch (BW)

Energy (15)

9 Water
2 Ligthning
2 Rainbow (HS)
2 Double Colorless (HS)

The main ideia is try to counter effectively Yanmega, Donphan, Magnezone and Typhlosion/Emboar/Reshiram decks. Lanturn, Donphan, I choose you!!
Lanturn, with 3 energys and 1 PlusPower, can OHKO Yanmega, being in 'electric form' and OHKO Donphan and Typhlosion/Emboar/Reshiram being in 'water form'. Donphan, with just 1 energy and 1 PlusPower, can OHKO Magnezone.
Feraligatr's Rain Dance provides a good energy spam and it stacks with Lanturn's Underwater Dive, maximizing Powerful Spark. Manaphy is good for set ups. Basculin's Final Gambit with Feraligatr's Rain Dance seems a good Plan B. Shaymin is there for Plan C. I think the Trainers explain themselves.

As I said before, I'd never played this deck, it is just hypothetical so far.

Come on, guys, give me your best opinions!

Thanks!
 
take out burned tower for a fishermans... the last thing you need to do is help your opponent get energy back in this new format. But this looks like a REALLY good deck. and it counters tornadus and zekrom... wow... You may want to take out basculin for energy either two more rainbow or fighting for D-phan. GOOD LUCK and again.. I love this idea.
 
I started it with 2 Fisherman, but I took it out for 1 more Communication and Burned Tower (just to counter other stadiums), but I realized that there aren't much stadiums being played. But I don't like the idea to run a deck without a least a stadium card. I'll think about it. Thanks!
 
This is an awesome deck idea.

-Burned Tower
-1 Basculin
-1 Manaphy
-1 Croconaw
-2 Professor Elm's Training Method
+1 Communication
+1 Oak's Theory
+1 Totodile
+1 Flowshop Lady
+1 Plus Power
+1 Fisherman

Those're my suggestions.
 
As I said, the deck is and idea so far. I'm starting to build it. I'm not confident enough to take out the only Croconaw yet, maybe after some matches. But I agree with you guys when it comes to take out the Burned Tower, 1 Basculin and 1 Manaphy. And I'm going to add 1 Totodile (in order to replace the basic pokémon lost), 1 Fisherman and 1 Flower Shop Lady. So, the new deck is...

Pokémon (18)

3-1-2 Feraligatr (Prime) (HS)
2-2 Lanturn (Prime) (UL)
2-2 Donphan (Prime) (HS)
2 Manaphy (UL)
1 Basculin #24 (EP)
1 Shaymin (UL)


Trainer (27)

2 Interview's Questions (UL/CL)
1 Fisherman (HS)
1 Flower Shop Lady (UD)
3 PlusPower (BW)
2 Rare Candy (UL)
3 Pokémon Communication (BW)
2 Professor Elm's Training Method (HS/CL)
3 Professor Oak's New Theory (HS/CL)
2 Junk Arm (TR)
2 Twins (TR)
3 Pokémon Catcher (EP)
3 Switch (BW)

Energy (15)

9 Water
2 Ligthning
2 Rainbow (HS)
2 Double Colorless (HS)
 
Oh. My bad. I thought you were running 2 Croconaw's. My bad. Yeah, don't take him out. LOL. The revised deck list looks great.

And the 3-1-2 line for Feraligatr is soley because of catcher and people sniping basics for free prizes. You can't run 2-1-2 or 3-2-3 anymore because of Yanmega and catcher.
 
Now I'm thinking about the PETMs. I don't know if they are really necessary. Maybe I cant trade them for 1 more Communication and 1 more PONT. What do you guys think?
 
Communications are faster even though they are more vulnerable to GothiLock and Vileplume.
I like them more than Elm.
 
I was thinking about the locks, but I didn't saw any of them in my city. I think I'll just build this way and changing according to the most famous decks here.
 
Running both isn't exactly bad. But that's what play testing is for. Since which one benefits you more/works better with the style of deck and then go from there.

Me personally (cause I don;t like elm) would drop them for +1 Rare Candy (for consistency) and +1 Communication OR Professor Oak.
 
Stuart Hayden said:
Running both isn't exactly bad. But that's what play testing is for. Since which one benefits you more/works better with the style of deck and then go from there.

Exactly. Besides, this deck is for getting back, as I said before. Soon, most of the cards here will be banned. I'm already working on a HS-TR or BW on format.
 
This is a quick build I made. I'm trying to find room for the twins and catchers though. It's still a work in progress.
I love this deck idea though and I think it's a great toolbox deck. I want to build it and run it myself once it gets more ironed out.

Pokemon (17)
1 Manaphy
1-1 Zoroark
2-2 Donphan Prime
2-2 Lanturn Prime
3-1-2 Feraligatr Prime

T/S/S (27)
1 Flowershop Lady
2 Interviewer's Questions
3 Rare Candy
3 Switch
3 Junk Arm
3 Pokemon Collector
4 Plus Power
4 Pokemon Communication
4 Professor Oak's New Theory

Energy (16)
2 Double Colorless Energy
4 Fighting Energy
4 Lighting Energy
6 Water Energy

Zoroark is mainly there to counter the stuff it doesn't already counter (mewbox, bearplume, gothilock) And though it's a 1-1 Ratio he's still a good card to have since he is one of the best tech cards in the game right now.
I know you don't see these decks in your area but this deck may end up gotting a lot of attention so you should be prepared for everything.

And though Rainbow energy is good (if not great) people are slowly teching in Scizor Prime which negates damage from pokemon wth special energy. Which is why I went straight energy except the 2 DCE because those will help speed up other pokemons attacks like Donphan and Lanturn.

Like I said work in progress (I'm getting back into the game myself). I'm sure other members will be more help than me. But I hope this helps in someway.
 
6 water energy is not really enough to get the full effect of feraligatr. I would suggest:
10 water
4 rainbow
2 double colorless

if your worried about scizor then bring up gatr and attack.

also if donphan is supposed to be a magnezone counter or Zekrom counter I would suggest taking out the whole line and bumping up your zoarark line to 3-3. It would be easier, cheaper, and smoother to do this in your deck while still being able to counter each of them. If you did this you could change your energy line to

8 water
4 lightning
4 double colorless

i would also take out a plus power and something else to add either energy retrieval or fisherman.
 
goldenthumb said:
6 water energy is not really enough to get the full effect of feraligatr. I would suggest:
10 water
4 rainbow
2 double colorless

if your worried about scizor then bring up gatr and attack.

also if donphan is supposed to be a magnezone counter or Zekrom counter I would suggest taking out the whole line and bumping up your zoarark line to 3-3. It would be easier, cheaper, and smoother to do this in your deck while still being able to counter each of them. If you did this you could change your energy line to

8 water
4 lightning
4 double colorless

i would also take out a plus power and something else to add either energy retrieval or fisherman.

Truth. I forgot about the high-ish cost of Ferali prime.
And yeah, running Zoroark 3-3 would be way better.

Pretty much all his changes make sense. Especially the energy line.

So it would look a little something like this:

Pokemon (17)
1 Manaphy
2-2 Lanturn Prime
3-3 Zoroark (B/W)
3-1-2 Feraligatr Prime

T/S/S (27)
1 Flowershop Lady
1 Fisherman
2 Energy Retrieval
2 Junk Arm
2 Twins
2 Interviewer's Questions
3 Rare Candy
3 Switch
3 Pokemon Collector
4 Pokemon Communication
4 Professor Oak's New Theory

Energy (16)
4 Double Colorless Energy
4 Lightning Energy
8 Water Energy

Still not sure how to squeeze catcher in there though. :|
 
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