I'm fairly new to the TCG and have been working on a first deck within the standard format, going to some TCG events and getting advice along the way and making observations. It started life as a Steel Sun theme deck, but has obviously received more of a makeover than most Hollywood celebrities to make it more viable. I'm on somewhat of a budget and am a bit constrained in access to cards offline, so keep any suggestions simple and easy to get. Also elaborate on top threats and how best to go about them.
Beldum (GR) x2
Metang (GR) x2
Metagross GX (GR) x2
Stufful (GR) x2
Bewear GX (SM Promo) x2
Cosmog (GR) x1
Cosmoem (GR) x1
Solgaleo (GR) x1
Slowpoke (GR) x1
Slowbro (GR) x1
Misdreavus (CI) x1
Mismagius (CI) x1
Mawile (CI) x1
Total pokemon: x18
Ultra Ball (SM/SL) x3
Nest Ball (SM) x2
Timer Ball (SM) x2
Pokémon Catcher (SM/SL) x2
Switch (SM) x2
Energy Retrieval (SM) x1
Rescue Stretcher (GRI) x1
Total Ttems x13
Shauna (FC) x3
Professor Kukui (SM) x2
Hau (SM) x2
N (FC) x1
Hala (GR) x1
Professor Sycamore (BP) x1
Olivia (GR) x1
Total Trainers x11
Altar of the Sunne (GR) x2
Total Stadiums x2
Steel Energy x8
Psychic Energy x4
Sp. Double Colorless (SM) x4
Total Energy: x16
Bewear GX is meant to be this deck's primary heavy-hitter. Its GX attack allows it to assassinate powerful opposing GX's and EX's like Guzzlord, and its powerful overall attacks and good HP let it take on most other powerful Pokémon.
Metagross GX is able to fish discarded basic Psychic and Steel energies out of the discard pile using its ability, and has a decently powerful attack (but can only be used every other turn).
Solgaleo is intended as a hard-hitter whenever I need to limit my opponent's ability to get prize cards, its strong attack lets it take out weaker Pokémon in one shot, and it can also snipe unevolved Pokémon on the bench with Shining Arrow.
Slowbro's main use is Amnesia to disable overpowered attacks in order to buy time. Mismagius disrupts playing of certain cards and has a strong pinch attack if the opponent's hand has a bunch of cards in it. Mawile gets basics out quickly and discards energies.
The items are your basic mix of searchers, retrievals, and free switches. Pokémon catcher pulls strong guys off the bench to assassinate them.
The supporters are your basic mix of searchers and drawers. Of note is Olivia, which gets the GX's out faster.
Altar of the Sunne gets rid of opposing stadiums and erases Metagross's and Solgaleo's weaknesses. Because of the way the deck is set up, it provides the opponent no benefit.
Four Double Colorless energies swiftly charge up Bewear's attacks and also fully charge Mawile.
Some things:
Beldum (GR) x2
Metang (GR) x2
Metagross GX (GR) x2
Stufful (GR) x2
Bewear GX (SM Promo) x2
Cosmog (GR) x1
Cosmoem (GR) x1
Solgaleo (GR) x1
Slowpoke (GR) x1
Slowbro (GR) x1
Misdreavus (CI) x1
Mismagius (CI) x1
Mawile (CI) x1
Total pokemon: x18
Ultra Ball (SM/SL) x3
Nest Ball (SM) x2
Timer Ball (SM) x2
Pokémon Catcher (SM/SL) x2
Switch (SM) x2
Energy Retrieval (SM) x1
Rescue Stretcher (GRI) x1
Total Ttems x13
Shauna (FC) x3
Professor Kukui (SM) x2
Hau (SM) x2
N (FC) x1
Hala (GR) x1
Professor Sycamore (BP) x1
Olivia (GR) x1
Total Trainers x11
Altar of the Sunne (GR) x2
Total Stadiums x2
Steel Energy x8
Psychic Energy x4
Sp. Double Colorless (SM) x4
Total Energy: x16
Bewear GX is meant to be this deck's primary heavy-hitter. Its GX attack allows it to assassinate powerful opposing GX's and EX's like Guzzlord, and its powerful overall attacks and good HP let it take on most other powerful Pokémon.
Metagross GX is able to fish discarded basic Psychic and Steel energies out of the discard pile using its ability, and has a decently powerful attack (but can only be used every other turn).
Solgaleo is intended as a hard-hitter whenever I need to limit my opponent's ability to get prize cards, its strong attack lets it take out weaker Pokémon in one shot, and it can also snipe unevolved Pokémon on the bench with Shining Arrow.
Slowbro's main use is Amnesia to disable overpowered attacks in order to buy time. Mismagius disrupts playing of certain cards and has a strong pinch attack if the opponent's hand has a bunch of cards in it. Mawile gets basics out quickly and discards energies.
The items are your basic mix of searchers, retrievals, and free switches. Pokémon catcher pulls strong guys off the bench to assassinate them.
The supporters are your basic mix of searchers and drawers. Of note is Olivia, which gets the GX's out faster.
Altar of the Sunne gets rid of opposing stadiums and erases Metagross's and Solgaleo's weaknesses. Because of the way the deck is set up, it provides the opponent no benefit.
Four Double Colorless energies swiftly charge up Bewear's attacks and also fully charge Mawile.
Some things:
- I have three more Professor Sycamores if you want to suggest those.
- I would like to get more N's; advise if this is necessary and how many to get.
- I would like to cut down on energies if I can; any suggestions on how to do this comfortably are welcome.
- Any other suggestions to make this thing better are welcome.