News First 'Sun & Moon' English Set News!

Almost every base set is never amazing in terms of playability. don't fret. I remember when everyone said ex(not EX) cards would suck because the first set with them had overall bad or mediocre cards. it'll take a set or two before things truly get going
Um... XY had Aromatisse, Sycamore, Xerneas, Yveltal, Yveltal EX, Greninja, Trevenant, Diggersby, Cassius, Fairy Garden, Hard Charm, Team Flare Grunt, Red Card, Muscle Band, Professor's Letter, Roller Skates, Shadow Circle, DCE, and Rainbow Energy.

Black and White had Reshiram, Zekrom, Emboar, Reuniclus, Klinklang, revenge Bouffalant, Pokemon Communication, Energy Switch, Energy Retrieval, Juniper, Revive, Super Scoop Up, and Switch.

HGSS had Blissey Prime, Donphan Prime, Feraligatr, Prime, Typhlosion Prime, PONT, Pokemon Collector, DCE, Rainbow Energy, Pokemon Communication, Fisherman, Copycat, Energy Switch, and Pokemon Reversal.

DP had Infernape, Infernape Lv.X, Empoleon, Dusknoir, revenge Machamp, SSU, Warp Point, Switch, Pokedex Handy910is, PlusPower, and Energy Switch.

I can't speak on sets prior to DP because I didn't play back then, but all of the base sets since and including DP were very viable sets with many playable and staple cards. I'd argue that on average, base sets are much more amazing in terms of playability than expansion sets are.

Also, nobody said EX cards would suck when Next Destinies came out. Mewtwo EX was very clearly one of the strongest cards ever printed, and Shaymin EX and Zekrom EX played important roles in the meta when they were legal. That's a whole 50% of the EXes released in Next Destinies that were definitely not bad or mediocre. In my opinion, Sun and Moon is very underwhelming so far because any card with a hint of playability is stage 2 so far, and we saw that Rare Candy isn't getting unnerfed, so I'm not holding my breath for this set to actually be good in the current meta. It honestly looks to be pretty garbage until the format slows down enough for stage 2s to be viable.

@professor layton @Eggrolls13

You two each seem to have about half the picture. I haven't always been able to pay the most attention to the metagame, and sometimes when I was trying I was still too slow on the uptake to truly "get it". Actually I feel that way far too often now as well, but I can sometimes relay what others have made clear for me. I've been around in some capacity since the TCG's North American debut, though sometimes I've all but left the game (and once or twice I did intend to leave, but came back because "reasons").

Some of the "base sets" really have been amazing, all have been influential. So technically both of you are correct, given how you worded your responses. Some mechanics are competitive immediately while others take some time to get going, and not everything remains competitive. I also wanted to make it clear that @professor layton was talking about the original Pokémon-ex, the one's from the EX-series (or Gen III) sets like Ruby/Sapphire, not Pokémon-EX which debuted in the BW-era in BW: Next Destinies.

I will also add that in hindsight, while players did try to use all the Pokémon-EX well, most were doing well to have 15 minutes of fame. Mewtwo-EX released and defined the metagame, but its set-mates did not. People tried to make Kyurem-EX, Regigias-EX, Reshiram-EX, Shaymin-EX, and Zekrom-EX work well but they didn't. BW: Dark Explorers and its Pokémon-EX were in a similar boat; Darkrai-EX was and remained amazing for quite some time, still being handy in Expanded to this day. Its set-mates Entei-EX, Groudon-EX, Kyogre-EX, Raikou-EX, and Tornadus-EX were better than the lot from BW: Next Destinies and did see successful competitive play, but like their predecessors they had a short half-life. Each subsequent wave wore out more quickly (with some exceptions, of course) because we had more Pokémon-EX with which to compare and contrast them.
 
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My biggest disapointment, is that we might be only getting dual type cards for one set :(. That, would really really suck.

I hear ya; as someone that thinks the-powers-that-be aren't overly concerned with game balance or keeping things super simple (based on various choices they have been making for years), seems like it would be better to bite the bullet and sync the TCG with the video games a little more by making Dual Types a permanent addition.

Also I phrased that carefully for a reason; the powers-that-be are concerned with game balance and keeping the game accessible for younger/newer players (streamlining things) but it pretty clearly isn't there number one priority based on various decisions that have been made (some of which I do support, like an Expanded format ;) ).
 
Um... XY had Aromatisse, Sycamore, Xerneas, Yveltal, Yveltal EX, Greninja, Trevenant, Diggersby, Cassius, Fairy Garden, Hard Charm, Team Flare Grunt, Red Card, Muscle Band, Professor's Letter, Roller Skates, Shadow Circle, DCE, and Rainbow Energy.

Black and White had Reshiram, Zekrom, Emboar, Reuniclus, Klinklang, revenge Bouffalant, Pokemon Communication, Energy Switch, Energy Retrieval, Juniper, Revive, Super Scoop Up, and Switch.

HGSS had Blissey Prime, Donphan Prime, Feraligatr, Prime, Typhlosion Prime, PONT, Pokemon Collector, DCE, Rainbow Energy, Pokemon Communication, Fisherman, Copycat, Energy Switch, and Pokemon Reversal.

DP had Infernape, Infernape Lv.X, Empoleon, Dusknoir, revenge Machamp, SSU, Warp Point, Switch, Pokedex Handy910is, PlusPower, and Energy Switch.

I can't speak on sets prior to DP because I didn't play back then, but all of the base sets since and including DP were very viable sets with many playable and staple cards. I'd argue that on average, base sets are much more amazing in terms of playability than expansion sets are.

Also, nobody said EX cards would suck when Next Destinies came out. Mewtwo EX was very clearly one of the strongest cards ever printed, and Shaymin EX and Zekrom EX played important roles in the meta when they were legal. That's a whole 50% of the EXes released in Next Destinies that were definitely not bad or mediocre. In my opinion, Sun and Moon is very underwhelming so far because any card with a hint of playability is stage 2 so far, and we saw that Rare Candy isn't getting unnerfed, so I'm not holding my breath for this set to actually be good in the current meta. It honestly looks to be pretty garbage until the format slows down enough for stage 2s to be viable.
RS had blazekin and I think swampert and a couple other things

Also, Torterra and empoleon lvl x were much better than infernape lvl x
 
I think this will be healthier for the format because when you create a format where a ton of the meta is basics, then you have a format of "If your deck doesn't hit for huge damage T1, then you're in trouble". With this new format coming up,we can see a lot more play from the cards that are really good but maybe are just one turn to slow, or face some other challenge.
For example: Garchomp BKP decks, Infernape STS, Gyarados AOS, Delphox FTC, Serperior FTC, Aerodactyl and Omastar FTC?, Magnezone and friends BKT, Gengar BKT, Beedrill EVO, etc.
Of course with this rotation and the slow-down of the meta, we will began to see Vileplume become even more dominant. With stage 2 cards and other evolution cards running around like wild fire, items will become more and more crucial to the strategies of theses decks. Of course people are gonna change to trying to use decks that use non EX/GX decks, when the format now allows it, because only giving away one prize is going to be now a more relevant advantage.
 
it'll probably be the mega heracross of this generation. Something alone the lines of "(insert damage) minus the amount of damage counters on this pokemon".
Why do you think that?

Also in the video they have Solgaleo and Lunaala fighting each other on a rock (of course). But they also have Lapras (of course) and DRAGONITE (what?) fighting on a rock. This could mean that we get a dragonite GX.
 
Three Theme Decks, eh? This is definitely becoming more interesting. I'm looking forward to collecting ALL of the Sun and Moon cards that they release (even if I do have to create fakes for Abra, Kadabra and Alakazam, the middle one in particular). Roll on Sun & Moon!
How could you create fakes!?!?
 
Why do you think that?

Also in the video they have Solgaleo and Lunaala fighting each other on a rock (of course). But they also have Lapras (of course) and DRAGONITE (what?) fighting on a rock. This could mean that we get a dragonite GX.

You know how wishiwashi loses the schooling ability at 25% hp? they'll do an attack which involves hp, and I think they'll do a '(insert damage)-amount of damage counters' to stick true with it.

Either that or an ability which says "if this pokemon has (insert damage) or more, this pokemon does (blank) less damage"
 
So long and thanks for all the decks, so sad that it should come to this.
 
It'll be kinda weird having a Stage 2 in a tin, which you wouldn't be able to use until you get it's pre-evolutions. But hey, nice to get the Legendary GXs in a tin right off the bat!
 
You know how wishiwashi loses the schooling ability at 25% hp? they'll do an attack which involves hp, and I think they'll do a '(insert damage)-amount of damage counters' to stick true with it.

Either that or an ability which says "if this pokemon has (insert damage) or more, this pokemon does (blank) less damage"
Oh ya that makes sense. However I could see it being more of an ability. LOL Imagine if it was like "if this pokemons Hp is lower than 50, return this pokemon and all cards attached to it to your hand.
Bye bye Lv.X tins..
Umm lvl X tins have been dead forever
It'll be kinda weird having a Stage 2 in a tin, which you wouldn't be able to use until you get it's pre-evolutions. But hey, nice to get the Legendary GXs in a tin right off the bat!
Maybe but I think people who played during the diamond and pearl era won't mind at all, after all there was no such thing as a basic lvl x and people got along just fine.
 
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