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FlyNoirRus (Dusknoir/Flygon/ Landorus EX)

ctrl+alt+aria

Aces high
Member
Hey guys so I thought of this deck once I got home from my BC PR. I walked away with a 3-2-3 Flygon line so i'd like to build a deck around him so here's my idea for a deck...

*Edit*

Pokemon

(17)
3-1-3 Flygon * (BC)
2-1-2 Dusknoir * (BC)
2 Landorus EX (BC)
2 Sableye * (DEX)
1 Shaymin (NXD)

I/S/S

(12)
4 N
2 Juniper *
3 Cheren
3 Skyla *

(18)
4 Pokemon Catchers*
3 Rare Candy
3 Max Potion
2 Ultra Balls
2 Switch
2 Plus power
2 Super Rod
1 Pokemon Communication

Energies

(13)
7 {F} *
4 Blend {G}{R}{P}{D}*
2 {C}{C}*

So the New strategy is that Landorus is my main attacker I try to spread as much damage the first couple of turns with Hammerhead meanwhile I try and get a flygon out asap.

When I need to recharge Landorus or when flygon is ready I switch flygon out and spam max potions on him while taking advantage of his ability to spread more damage on the bench in the meantime I try to get Dusknoir out so I can move those counters around and get easy KO's as well as maybe another Flygon with energies on to Attack incase they get an answer to Landorus.

I keep Landorus ready on the bench to attack in case I need to take down some one big fast. Shaymin is there incase they managed to kill Landorus/ take a few prizes as well as to counter Blastoise Keldeo. I'd only play him if I need to.

Sableye is there as well to retrieve any Items I may need and Skyla will help me get the Item I need when I need it.
 
RE: Flygon/ Celebi/ Landorus EX

I would remove a 1-0-1 flygon. I've found out that 3-3-3 is enough. With that I would add a catcher and a Celebi EX. I would remove 1 fighting and 3 grass (energy) for 4 DCE. I find that communcation over ultra ball in this deck. When I want to go through evolving normally, I generally prefer 2 Junipers only and then add a Skyla. You can keep the 2 rare candy if you discarded a Vibrava and leave flygon doing damage to your opponent's pokemon. I really like the idea of shaymin EX.

- 1-0-1 Flygon
- 1 Juniper
- 1 fightning energy
- 3 grass energy

+ 1 Celebi EX
+ 1 Skyla
+ 4 DCE
 
RE: Flygon/ Celebi/ Landorus EX

Flygon2071 said:
I would remove a 1-0-1 flygon. I've found out that 3-3-3 is enough. With that I would add a catcher and a Celebi EX. I would remove 1 fighting and 3 grass (energy) for 4 DCE. I find that communcation over ultra ball in this deck. When I want to go through evolving normally, I generally prefer 2 Junipers only and then add a Skyla. You can keep the 2 rare candy if you discarded a Vibrava and leave flygon doing damage to your opponent's pokemon. I really like the idea of shaymin EX.

- 1-0-1 Flygon
- 1 Juniper
- 1 fightning energy
- 3 grass energy

+ 1 Celebi EX
+ 1 Skyla
+ 4 DCE

hmm yeah I wasn't sure if I should go with 3 or 4 Flygons.
If I were to switch the 3 ultra Balls for Pokemon communications would it be okay to remove one Rare Candy?

with the extra spot from the rare candy I could add another grass Energy, i'd be hoping to try and get an extra on either Flygon( incase I need to use Flying beatdown to OHKO a dragon or finish off someone who is weakened or Landorus so if I use Lands judgement i'd discard 2 energies instead of 3.

I like your changes though thanks :)

-3 Ultra Balls
-1 or 2 Rare Candy

+3 Pokemon Communication
+1-2 {G}
 
RE: Flygon/ Celebi/ Landorus EX

Alright so the changes I have made to my list are...

-3 Ultra Balls
-2 {G}
-1 {F}
-1Juniper

+4 DCE
+2 Pokemon Communication
+1 Skyla
+1 Celebi Ex
+1 Pokemon Catcher.
 
RE: Flygon/ Celebi/ Landorus EX

k frst y do u play aradacile in a flygon dek this just sems bad bcuz it dusnt help flgon add dmage so u dont get any help u then tak out twist muntin n ad beach bcuz then u do smtin whn u dun atck il giv more advic if u lissen to dis im foreign k but im rlly god trust me
 
RE: Flygon/ Celebi/ Landorus EX

thebigpercantofratatata said:
k frst y do u play aradacile in a flygon dek this just sems bad bcuz it dusnt help flgon add dmage so u dont get any help u then tak out twist muntin n ad beach bcuz then u do smtin whn u dun atck il giv more advic if u lissen to dis im foreign k but im rlly god trust me

I'll listen to what you have to say :p

he's there if say someone puts out a Darkrai/Raikou as their active and just max potioned him so that he has full HP then I can OHKO him with Landorus and not have to discard 2-3 {F} Energies.

OR if someone puts out a Rayquaza EX out then I do the same thing with Flygon instead.

whats Beach? where are you from?
 
RE: Flygon/ Celebi/ Landorus EX

ok thnk u, an if somone dus that thn u can move the dmage wit dusnor or use the pre dmage wit flygon, no ned for arodactil and beach is the world promo


an im from kazahkstan
 
RE: Flygon/ Celebi/ Landorus EX

thebigpercantofratatata said:
ok thnk u, an if somone dus that thn u can move the dmage wit dusnor or use the pre dmage wit flygon, no ned for arodactil and beach is the world promo


an im from kazahkstan



I'm not going to run Dusknoir with this deck though because having 2 lines of Stage 2's is just too much. The pre damage would probably work most of the time but what i'm trying to say is if its his turn, he heals Raikou/darkrai to full health then attacks an active Landorus. He won't have any damage on him so I would have to switch him out for flygon to start spreading damage or I could would have to discard energies to hit 150+ the weakness which is overkill if I had an Aerodactyl I could save the energies and do 90x2 which will OHKO either of them. If Flygon is attacking 100% of the time then I wouldn't need Aerodactyl.
 
RE: Flygon/ Celebi/ Landorus EX

if u dont play dusnor then this dek is alot worse trst me, ive tested 2 stage 2s is ok with skyla an beach, an dactile isnt worth it if u hav anothr way to kill them
 
RE: Flygon/ Celebi/ Landorus EX

I know their Abilities do work very well together but even with SKyla wouldn't it be considerably slower than most decks in the META?
 
RE: Flygon/ Celebi/ Landorus EX

thebigpercantofratatata said:
it wud be slowr butt ur dek is alredy slow, an its a spred dec so u have time to set up

so show me what changes you would make then? i'm not convinced so far. If I added Dusknoir I wouldn't need Celebi Ex as much but i'd maybe need an extra Flygon I think
 
RE: Flygon/ Celebi/ Landorus EX

Can I get anyone else's advice here too please? I'm really not sure about which Items would be best to run.
 
RE: Flygon/ Celebi/ Landorus EX

i think you're pretty good with the items.
further i think that dusknoir looks like a great combo, it just doesn't keep up.
the way you have it now looks good though.
last i would exchange one super rod for a juniper.
it's a risky move but in my opinion worth it

hope i could help :)
 
RE: Flygon/ Celebi/ Landorus EX

Dusknoir + Flygon is really good. You can sometimes get dusknoir AFTER spreading lots of damage and it helps you then a lot (4 prizes in a turn) but the real problem is deck space. The deck is really tight and then it gets much more tighter and gets difficult to work with it. It helps you a lot but spreading with landorus and flygon might be better.
 
RE: Flygon/ Celebi/ Landorus EX

Quad Flygon is pretty good. So much healing and disruption. Of course its not metagame but its great.
Cut Celebis and the Aerodactyl. I recommend Max Potion, as your pokemon take low to no energy costs. BTW, attacking with flygon is probably the worst way to play him, I'd just go aggro stall.
 
RE: Flygon/ Celebi/ Landorus EX

RogueChomp said:
Quad Flygon is pretty good. So much healing and disruption. Of course its not metagame but its great.
Cut Celebis and the Aerodactyl. I recommend Max Potion, as your pokemon take low to no energy costs. BTW, attacking with flygon is probably the worst way to play him, I'd just go aggro stall.

Yeah I guess I could cut them but if Flygon is going to be active (for his ability to come into play) wouldn't it be worth attacking with him? like if I had celebi I could for a {F} and a DCE do an extra 50 to the defending pokemon and spread 10 more to all the benched. Is there anyway you see any Flygon being part of the Meta? I wouldn't mind giving dusknoir a chance too but I figured having2 stage 2 pokemon would be incredibly slow... Mind you I think i;m starting to understand what your saying about the aggro stall. just spam max potions on Flygon if he's hurt and hope they cant OHKO him.

Thanks for the advice! :D


Flygon2071 said:
Dusknoir + Flygon is really good. You can sometimes get dusknoir AFTER spreading lots of damage and it helps you then a lot (4 prizes in a turn) but the real problem is deck space. The deck is really tight and then it gets much more tighter and gets difficult to work with it. It helps you a lot but spreading with landorus and flygon might be better.

Yeah thats what I was thinking I originally was thinking of dusknoir flygon but I wanted to try something faster that also can hit hard if the spreading isn't enough, which is why I wanted to throw in Shaymin and more importantly Landorus I think they make the deck more versatile. who knows I might try and come up with a dusknoir list as well and see how that goes. thanks for the input :)
 
RE: Flygon/ Celebi/ Landorus EX

Hey alt! Love the concept here :) Having been testing a lot with the fossil engine I would do this:

- 2 Dactyl
- 2 Twist Mountain
- 3 Grass
- 1 DCE

+ 2 Sable Eye
+ 3 Plus Power
+ 3 Prism

Since Landy is your starting attacker (That's my guess) Your going to be putting out 30 damage to the active and a bench. This is a really nice feature to have and within a few turns you pretty much have total board control if you don't get bad starts. This of course COMPLETELY nullifies having to hunt down Tropical Beach, as suggested.

Now I have tested Dactyl in an eerily similar build and it just dosen't work without having the fossil card to back it up. When it does go off though its amazing, so there is potential there, however, Twist Mountain is just too unreliable. This is where the PlusPower comes in. It does the same thing, and the added bonus is that you don't have to worry about having to loose a prize to get set up. Of course I have added the Sable for retrieving that PP and the Prism as a general use energy. You could probably go with the blend, but it also helps solidify your opening with a potential Donk (Eels/Deinos).

That said, I wonder if dropping the Pokemon Communications for UltraBalls would help...

Happy KOs!

**EDIT**

Forgot to add that since you have Skyla, getting those PPs should be relatively easy.
 
RE: Flygon/ Celebi/ Landorus EX

yeah aggro heal. I'd rather attack with Lando EX then Flygon Tbh. Flygon probly wont be OHKOd, so you can spread and clean up with Lando. 4 energies t attack, or even 3 isn't worth it.
 
RE: Flygon/ Celebi/ Landorus EX

Azurial said:
Hey alt! Love the concept here :) Having been testing a lot with the fossil engine I would do this:

- 2 Dactyl
- 2 Twist Mountain
- 3 Grass
- 1 DCE

+ 2 Sable Eye
+ 3 Plus Power
+ 3 Prism

Since Landy is your starting attacker (That's my guess) Your going to be putting out 30 damage to the active and a bench. This is a really nice feature to have and within a few turns you pretty much have total board control if you don't get bad starts. This of course COMPLETELY nullifies having to hunt down Tropical Beach, as suggested.

Now I have tested Dactyl in an eerily similar build and it just dosen't work without having the fossil card to back it up. When it does go off though its amazing, so there is potential there, however, Twist Mountain is just too unreliable. This is where the PlusPower comes in. It does the same thing, and the added bonus is that you don't have to worry about having to loose a prize to get set up. Of course I have added the Sable for retrieving that PP and the Prism as a general use energy. You could probably go with the blend, but it also helps solidify your opening with a potential Donk (Eels/Deinos).

That said, I wonder if dropping the Pokemon Communications for Ultra Balls would help...

Happy KOs!

**EDIT**

Forgot to add that since you have Skyla, getting those PPs should be relatively easy.

Thanks thats some very good advice and yeah I looked up some tropical beach on ebay most of them are like 70$ buy it now :S.

So far i've only got 2 Ultra balls I think so I guess I could run both of those with a communication until I get a 3rd ultra ball. I do like Blends more than Prism generally because then I could always use it with Flygon is I need to hit with him then again if I start with it then any of my starters could use it. I'll think some things over and update my list in a little bit.
 
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