I've half a mind to ##SHOOT: bbninjas.
##FIRE: Q9
##FIRE: Q9
I've half a mind to ##SHOOT: bbninjas.
##FIRE: Q9
##FIRE: P9
Username: simsands
Team: Team 1
Ship: Capital Cruiser (Size 6)
Ability 1: Strongboat – This ship is unaffected by Environmental Conditions and Environmental Hazards.
Ability 2: Propel - Once during each even-numbered Night Phase, you may PM the Host with the direction (N, E, S, W) you would like to move. At the end of the Night Phase, you will have moved to a random coordinate in that direction.
Gold: 4750
Items:
- Gigantic Fan - During the Day Phase, you may post in-thread ##WINDIFY. This causes Intense Gusts to be active until the end of the next Day Phase.
- Spyglass - During either phase, you may PM the Host with the command ##SPY: coordinates. You will be privately told the details of that coordinate.
Current Coordinates: P9, Q9, R9, S9, T9, U9
Current Damage: [X][X][X][X][X][X]
Awww I missed all the booty!
##FIRE: M3
Both Hydreigon and Pancham decided to test their luck, but much to their disappoint, the shots plopped into the ocean.##FIRE:R5
"You folks missed someone!" blobbed Jellicent. "Not that I'm complaining or anything... I'll just take the spoils for myself!"##FIRE: R10
Eevee fired at R11, so sure that Komala was about to be sunk. He had even prepared a special spot for the loot he would surely salvage! However, the shot missed Komala's ship by splinter, and Komala began giggling hysterically in relief.##FIRE: R11 (bye Celever )
"If it issssn't under, it mussst be above!" hissed Ekans. "Fire at R8!"I would like to thank my alertss for uh.. everything.
##FIRE: R8
Username: Celever
Team: Team 2
Ship: Luxurious Catamaran (Size 3)
Ability 1: Ricochet - During the Day Phase, any shots that successfully hit you have a 30% chance to bounce harmlessly off of the ship. (These shots will hit an adjacent coordinate instead.)
Ability 2: War Outfit - During the Day Phase, you may fire twice.
Gold: 10500
Items:
- Corrosive Lump - During each Phase that you hold this Item, each of your shots have a 30% chance to fail. If your shots fail due to this Item, you lose 1 random Item from your inventory. If you successfully shoot or collide with another ship, the Corrosive Lump moves from your ship to that ship.
Current Coordinates: R8, R9, R10
Current Damage: [X][X][X]