Finished Fog of War III: TeamAqua Wins!

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If you guys are done taking shots today, you can ##Dayend, and it won't reset YPPY.
 
Fog Of War Night 11

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This phase ends 11pm GMT June 23th.
???'s Scout Ability was activated.
Blakers used ##FIRE: B4. It hit water.
bbninjas used ##FIRE SONAR SHOT: C3. It hit water.
Ephemera used ##FIRE: E3. It hit water.
Blakers fired first and received 1500 gold.

You may:
  • PM me with commands for Night-specific Abilities or Items.
  • PM me to purchase Items and Abilities from the Bazaar
  • Communicate with your team in your team’s conversation.
  • Trade Items or gold with players on your team in your team’s conversation. Both parties must agree, and you must also tag me in the trade.
You may not:
  • Post in this thread during the Night Phase.
  • Move your ship (unless you have an Ability or Item that lets you do so).

Bazaar

Items and Abilities are sold on a first-come-first-serve basis. I will post a log of purchases / commands at the end of the phase. This log will reveal which Items / Abilities were bought as well as any commands made during the Night Phase, but not by who. If you make any invalid commands, you will be informed promptly.


Items:
Javelin - 8500 gold (1 available)
A missile with a sophisticated guidance system. Your shot is guaranteed to hit the targeted player. This shot will not reveal players on the grid-map. You may only use one Javelin per game.

Octillery Shell - 3200 gold (1 available)
This cannonball is not affected by the target’s Items or Abilities. You may fire this cannonball anywhere on the map, even if you have an Ability that limits your range. (No Octillery were harmed in the manufacture of this Item.)

Fire Barrel - 4160 gold (1 available)
Deploys a Fire Barrel directly behind your ship. The Fire Barrel is an Environmental Hazard. In between every Phase, the Fire Barrel will drift to another nearby coordinate.

Item Swapper - 10,000 gold (1 available)
Switches your inventory with the targeted player. You can't use this Item if this is the only Item in your inventory.

Spare Planks & Twine - 7500 gold (1 available)
???

Spyglass - 3000 gold
Privately see the details of any coordinate.

Purchasable Abilities:
Black Market - 5500 gold (1 available)
Once per Night Phase, you may PM the Game Maker to receive a random Item or sum of gold.

Cannon Salvo - 5000 gold (1 available)
You may only acquire this Ability if you discard an Ability that allows you to fire two times per day. You may now fire three times per day.

Full Broadside - 12,000 gold (1 available)
Your regular shot becomes Octillery Shell. You have the Octillery Shell Item in your inventory for reference, but you do not need it to fire. Use the command “##FIRE OCTILLERY SHELL: coordinates” to fire.

Heavy Shot - 12,000 gold (1 available)
You may only shoot within a 4-coordinate radius of your ship. Your regular shot becomes Grapeshot.

Nuclear Reactor - 6000 gold (1 available)
If your ship is destroyed, Nuclear fallout damages every ship within a 2 point radius.

Privatize - 3000 gold (1 available)
Whenever you sink another ship, you salvage all its cargo

Ricochet - 7200 gold (1 available)
Any shots that successfully hit you have a chance to bounce harmlessly off the ship.

Wartime Inventory - 8000 gold (1 available)
You may fire twice per Day Phase. You cannot store any Items or gold.


Flavor does not provide instructions on how to use Abilities/Items - you will receive those instructions after making your purchase.
 
Fog Of War Day 12

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This phase ends 11pm GMT June 25th.

You may:
  • Shoot other players.
  • Shoot your teammates.
  • Choose to not shoot at all.
You may not:
  • Move your ship (unless you have an Ability or Item that lets you do so).
  • Trade Items with your Teammates.
Notes:
  • Items are consumables (unless otherwise specified). You use it, it disappears from your inventory.
  • Commands must be posted in this thread unless an Ability or Item specifies otherwise.
  • You may not have more than two Abilities, 50k gold, or 10 Items at any given time.
Activity log:
??? used Black Market and received a sum of gold.
??? used their Submerge Ability and moved.
??? bought a Spyglass.
??? bought a Spyglass.
 
The YPPY (You-Person-Person-You) rule is now in effect. You have to wait until at least two other players have posted a command since your last command before you are allowed to post again.
  • Updates from me do not count as posts in this regard.
  • You may only take one action per post. You can’t fire and use an Item, for example.
  • Some of your Item descriptions might change for balance purposes during this phase.
 
A few days had passed since any evidence of enemy ships had come up. Cacturne mused that they had outlasted all the rest, and that he and Ninetales were merely mistaking each other's cannon fire for that of hostile ships. He was about to give up and sail for the promise land. "I'll fire one more shot," he decided.
##FIRE GRAPESHOT: G2
It landed with a big explosion, muffling the cries of alarm from Sceptile! Bells could be heard ringing out from both ships, as the crews scattered to man their posts.
##FIRE: G5
Sceptile's was quick to react! And he thought he has a good fix on the firing vessel, but alas his shot missed, landing with a splash in shallow waters.

Grid Map

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Fog Of War Night 12

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This phase ends 11pm GMT June 27th.
???'s Scout Ability was activated.
??? used a Spyglass.bbninjas used ##FIRE GRAPESHOT: G2. TeamAqua4Life #HEYNICK was hit!
TeamAqua4Life #HEYNICK used ##FIRE: G5. It hit a Coral Reef.
??? used a Spyglass.
Ephemera used ##FIRE: E2. Blakers was hit!
bbninjas used ##FIRE: E1. It bounced off Blakers's hull!
??? used Row-Row-Row Your Boat and moved.
bbninjas fired first and received 1500 gold.

You may:
  • PM me with commands for Night-specific Abilities or Items.
  • PM me to purchase Items and Abilities from the Bazaar
  • Communicate with your team in your team’s conversation.
  • Trade Items or gold with players on your team in your team’s conversation. Both parties must agree, and you must also tag me in the trade.
You may not:
  • Post in this thread during the Night Phase.
  • Move your ship (unless you have an Ability or Item that lets you do so).

Bazaar

Items and Abilities are sold on a first-come-first-serve basis. I will post a log of purchases / commands at the end of the phase. This log will reveal which Items / Abilities were bought as well as any commands made during the Night Phase, but not by who. If you make any invalid commands, you will be informed promptly.


Items:
Javelin - 8500 gold
A missile with a sophisticated guidance system. Your shot is guaranteed to hit the targeted player. This shot will not reveal players on the grid-map. You may only use one Javelin per game.

Octillery Shell - 3200 gold
This cannonball is not affected by the target’s Items or Abilities. You may fire this cannonball anywhere on the map, even if you have an Ability that limits your range. (No Octillery were harmed in the manufacture of this Item.)

Fire Barrel - 4160 gold
Deploys a Fire Barrel directly behind your ship. The Fire Barrel is an Environmental Hazard. In between every Phase, the Fire Barrel will drift to another nearby coordinate.

Item Swapper - 10,000 gold (1 available)
Switches your inventory with the targeted player. You can't use this Item if this is the only Item in your inventory.

Spare Planks & Twine - 7500 gold (1 available)
???

Spyglass - 3000 gold
Privately see the details of any coordinate.

Purchasable Abilities:
Black Market - 5500 gold (1 available)
Once per Night Phase, you may PM the Game Maker to receive a random Item or sum of gold.

Cannon Salvo - 5000 gold (1 available)
You may only acquire this Ability if you discard an Ability that allows you to fire two times per day. You may now fire three times per day.

Full Broadside - 12,000 gold (1 available)
Your regular shot becomes Octillery Shell. You have the Octillery Shell Item in your inventory for reference, but you do not need it to fire. Use the command “##FIRE OCTILLERY SHELL: coordinates” to fire.

Heavy Shot - 12,000 gold (1 available)
You may only shoot within a 4-coordinate radius of your ship. Your regular shot becomes Grapeshot.

Nuclear Reactor - 6000 gold (1 available)
If your ship is destroyed, Nuclear fallout damages every ship within a 2 point radius.

Privatize - 3000 gold (1 available)
Whenever you sink another ship, you salvage all its cargo

Ricochet - 7200 gold (1 available)
Any shots that successfully hit you have a chance to bounce harmlessly off the ship.

Wartime Inventory - 8000 gold (1 available)
You may fire twice per Day Phase. You cannot store any Items or gold.


Flavor does not provide instructions on how to use Abilities/Items - you will receive those instructions after making your purchase.
 
Fog Of War Day 13

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This phase ends 11pm GMT June 28th.

You may:
  • Shoot other players.
  • Shoot your teammates.
  • Choose to not shoot at all.
You may not:
  • Move your ship (unless you have an Ability or Item that lets you do so).
  • Trade Items with your Teammates.
Notes:
  • Items are consumables (unless otherwise specified). You use it, it disappears from your inventory.
  • Commands must be posted in this thread unless an Ability or Item specifies otherwise.
  • You may not have more than two Abilities, 50k gold, or 10 Items at any given time.
Activity log:
??? traded some Items and some gold to their teammate.
??? used their Black Market Ability and received an Item.
??? used bought a Javelin.
??? traded some Items to their teammate.
??? traded some Items and some gold to their teammate.
??? bought a Javelin.
??? used their Submerge Ability and moved.
??? used their Submerge Ability and moved.
 
The YPPY (You-Person-Person-You) rule is in effect. You have to wait until at least two other players have posted a command since your last command before you are allowed to post again.
  • Updates from me do not count as posts in this regard.
  • You may only take one action per post. You can’t fire and use an Item, for example.
  • Some of your Item descriptions might change for balance purposes during this phase.
 
Cacturne heard a familiar roar off in the distance. He knew he was supposed to be afraid, but he couldn't quite place the noise. What was it..? he thought, when his first mate interrupted him with the answer: "Javelin! Brace for impact!" No sooner than he had finished, the missile dove out of the foggy sky and came down right on top of him, and he disappeared behind the ensuing fireball.

??? fired a Javelin!
bbninjas was hit. His ship takes damage.
 
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